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	<title>| Samir | Activity</title>
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				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20723</link>
				<pubDate>Tue, 09 Feb 2021 13:08:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>New island textures, updated february 2021 (based on real Caribbean islands)<br />
<a href="https://mega.nz/file/kbwDDSKC#GfnMfGDB4_sNft6mFEHwoUKK98yLJ5eNgH0J7G_RjqQ" rel="nofollow ugc">https://mega.nz/file/kbwDDSKC#GfnMfGDB4_sNft6mFEHwoUKK98yLJ5eNgH0J7G_RjqQ</a></p>
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				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20717</link>
				<pubDate>Fri, 05 Feb 2021 21:14:46 +0000</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://i.ibb.co/WDdYYnn/Buccaneer-s-0005.jpg" alt="" /></p>
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				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20716</link>
				<pubDate>Fri, 05 Feb 2021 21:12:27 +0000</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://i.ibb.co/4Z1wgg6/Buccaneer-s-0002.jpg" alt="" /></p>
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				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20715</link>
				<pubDate>Fri, 05 Feb 2021 21:10:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>Realistic textures link updated. They are now even better. I have updated the hill textures and also the island textures have been improved. Check them out.</p>
<p><a href="https://mega.nz/file/oeh0zLQT#BGEjJB6IXlJEVKnP_4e9GrpHb0U24zPLbBd8bzQUDIU" rel="nofollow ugc">https://mega.nz/file/oeh0zLQT#BGEjJB6IXlJEVKnP_4e9GrpHb0U24zPLbBd8bzQUDIU</a></p>
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				<guid isPermaLink="false">52ef6a5a778aa8338ac7ed825124fe6e</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20709</link>
				<pubDate>Wed, 27 Jan 2021 19:23:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>This is the link for the textures:</p>
<p>Variant (realistic textures): <a href="https://mega.nz/file/4LZhEQbJ#Jl3CR31TX-d7bfcmF2lo04uycUQDSK9sIw3L6ouR37U" rel="nofollow ugc">https://mega.nz/file/4LZhEQbJ#Jl3CR31TX-d7bfcmF2lo04uycUQDSK9sIw3L6ouR37U</a></p>
<p>Variant 2: <a href="https://mega.nz/file/9PZQRbBT#ECW8nyXoZb7jZrtk7hbCZuzaRgO3vQg1uVzt7GgWydQ" rel="nofollow ugc">https://mega.nz/file/9PZQRbBT#ECW8nyXoZb7jZrtk7hbCZuzaRgO3vQg1uVzt7GgWydQ</a></p>
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				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20708</link>
				<pubDate>Wed, 27 Jan 2021 19:08:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>The textures are from a website called Texturelib, they are completely free to use. I have only edited them in Photoshop to match the colors of the jungles in COAS, because the original texture was more yellowish and it was not a seamless texture. I have made it seamless using the offset tool and spot healing tool in photoshop. Regarding my&hellip;<span class="activity-read-more" id="activity-read-more-11696"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20708" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Samir replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20699</link>
				<pubDate>Thu, 14 Jan 2021 18:31:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>Has anyone ever gotten this random quest called The golden fleet? I have been playing COAS/ERAS for years and I have never bumped into this quest, but I saw it on a website:</p>
<p>(thanks to 2ndMate from Pirates Ahoy! forum)</p>
<p>The quest start on the 1st day of the Month.<br />
Depending on the Month given by Barkeep or Drunkards.<br />
On the 1st day,<br />
The ship will&hellip;<span class="activity-read-more" id="activity-read-more-11689"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20699" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20692</link>
				<pubDate>Sun, 10 Jan 2021 09:02:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>This one could be a nice fictional character.</p>
<p>Barbarossa<br />
<a href="https://lh3.googleusercontent.com/proxy/QtUQXwk1kXS6tzt60R9Vx_-K2yxnbEjxaO5HMP9elkqsMPGQKkphljssK1lJVdzBUB5rSGUvKibJ_KF-9IBf5uc638yW3dXwSCpWzAqLMtL46VQ" rel="nofollow ugc">https://lh3.googleusercontent.com/proxy/QtUQXwk1kXS6tzt60R9Vx_-K2yxnbEjxaO5HMP9elkqsMPGQKkphljssK1lJVdzBUB5rSGUvKibJ_KF-9IBf5uc638yW3dXwSCpWzAqLMtL46VQ</a></p>
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				<guid isPermaLink="false">6b034247c5e10c7113e3f0cf0fb4de3c</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20690</link>
				<pubDate>Sat, 09 Jan 2021 21:14:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>If you guys would like to try my new HD textures for Eras/GoF, I would appreciate it and report back if you like them.  Also, I&#8217;m sharing with you my weather system that I have been working on for quite a while, I would be happy if it makes it to new Eras release, of course if MK finds it proper for the mod. Cheers!</p>
<p>1. Put the files from Textures&hellip;<span class="activity-read-more" id="activity-read-more-11686"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20690" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">21160f750c68ab2304e94d681e4194d3</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20688</link>
				<pubDate>Fri, 08 Jan 2021 20:52:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks for the kind words and the support, I know what MK has been through because I am an old member, I have had moments when I completely stopped playing Storm engine games, but there&#8217;s always a bit of juice left, because games like Assasin&#8217;s creed IV: Black flag or similar games don&#8217;t give me that pirate life simulation with all their perfect&hellip;<span class="activity-read-more" id="activity-read-more-11684"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20688" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">98a386301553920735bd6df19439af17</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20686</link>
				<pubDate>Thu, 07 Jan 2021 23:04:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ah, that&#8217;s too bad. I think the best way to gain money is to promote Eras and Maelstrom on Youtube, by making nice gameplay videos. Maybe that would be a good way to start. That&#8217;s what I&#8217;m doing. If the sales raise, eventually money could be collected for the new website. When did Orazio leave? He was a great modeler.</p>
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				<guid isPermaLink="false">b9c78c5b50c314ca28bc687e4991b0f0</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20682</link>
				<pubDate>Thu, 07 Jan 2021 21:28:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>Btw, which programs you use to make character meshes and textures?</p>
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				<guid isPermaLink="false">219acf8f135937220276bec69fdc391e</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20681</link>
				<pubDate>Thu, 07 Jan 2021 21:23:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>It is stealing mate, and I sincerely apologise, though I saw them also in russian mods, but I guess you cannot do much about it. Unfortunately, a prerequisite for better visibility would be a cleaner forum. The one that you (we) have is a bit outdated unfortunately, and that&#8217;s what make new people go to PA, which is unfortunate because there are&hellip;<span class="activity-read-more" id="activity-read-more-11677"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20681" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">62b4b6ffa0dd2a44ac919fb9daaf5f32</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20677</link>
				<pubDate>Thu, 07 Jan 2021 19:11:25 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m really sorry if I have in any mean done anything wrong. I have reverted back to stock GoF 1.2 and kept only Edward Teach, Silas and Edward England. If that is ok. My goal is not to steal other&#8217;s work, but being that the mod if freely distributed, I thought it would be good to have those characters. On the other hand, my PA post is there&hellip;<span class="activity-read-more" id="activity-read-more-11673"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20677" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">0095527065f7d504dfb943090eb5d32b</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20670</link>
				<pubDate>Tue, 05 Jan 2021 14:18:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m pretty much done with GoF 1.2. The link is here if somebody wants to try it. Take any resource that you want. I think I have done a good job with retexturing islands to HD. Maybe that could be used in upcoming Eras releases, I&#8217;m pretty much motivated to help develop Eras as much as&hellip;<span class="activity-read-more" id="activity-read-more-11667"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20670" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">3164587bfcc1bb6ac626b9ed10cfdc59</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20662</link>
				<pubDate>Mon, 21 Dec 2020 21:00:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks MK for this detailed explanation. I don&#8217;t know this guy Luke that you mentioned. I know that there have been disagreements on the development of the mod. I actually chose to modify GoF 1.2 for certain reasons, and the first one is the fact that it&#8217;s an abandoned project and that I cannot be accused that I&#8217;m stealing someone else&#8217;s work. I&hellip;<span class="activity-read-more" id="activity-read-more-11663"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20662" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">ffc6c4c5b90a119c10e539cc34076add</guid>
				<title>Samir replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20657</link>
				<pubDate>Sun, 20 Dec 2020 13:44:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>I have finally made it, after about 4 months of dedicated work. I want to share with you the Buccaneers reef GoF 1.2 refined mod for Maelstrom engine. Here&#8217;s the intro video:</p>
<p><a href="https://www.youtube.com/watch?v=w7kp9r5g_oo" rel="nofollow ugc"></a></p>
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				<title>Samir started the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/</link>
				<pubDate>Sun, 25 Oct 2020 16:44:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>I thought it would be a good topic to start. First of all, I tried to switch from Dynamic to Tactical after starting the game with Dynamic sailing, but I don&#8217;t see any possibility for it. I also looked into game folders, but I couldn&#8217;t find anything. How do you guys play this game? I always played with Tactical, but recently I started a new game&hellip;<span class="activity-read-more" id="activity-read-more-11607"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">b94cf89207cc0daf081820b93315f6e2</guid>
				<title>Samir replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19668</link>
				<pubDate>Fri, 23 Oct 2020 17:13:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ok, I found it. I had to add some strings in Program/INTERFACE</p>
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				<guid isPermaLink="false">bf69897ccc8e7615552fd9eaf34eff10</guid>
				<title>Samir replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19667</link>
				<pubDate>Fri, 23 Oct 2020 16:51:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>Jeffrey, how do to add this logo to the GoF 1.2 version? I have found the file in GOF 2.0 directory, but I cannot manage to make it show up in GoF 1.2. The file is located in Textures/MainMenu/Russian/TextLSC00.tga.tx</p>
<p><a href="https://imgur.com/undefined" rel="nofollow ugc"></a></p>
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				<guid isPermaLink="false">475378d53e5d603be7ae5708cd87c9f7</guid>
				<title>Samir replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19666</link>
				<pubDate>Fri, 23 Oct 2020 11:39:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ok, I will check it out. But I noticed that GOF 1.2 and Eras Mod have different scaling, because in GOF 1.2 everything seems to be larger&#8230;</p>
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				<guid isPermaLink="false">16143b527b7e4f6c40bd37d7a01f0317</guid>
				<title>Samir replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19665</link>
				<pubDate>Thu, 22 Oct 2020 19:35:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks Jeffrey! I tried editing the values, found a good one for my 1600&#215;900 resolution. </p>
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				<guid isPermaLink="false">79515530c2ad3549dd3bc9ae0daf34f3</guid>
				<title>Samir replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19662</link>
				<pubDate>Wed, 21 Oct 2020 19:48:30 +0000</pubDate>

									<content:encoded><![CDATA[<p>How to fix this lines, the fonts are too way on the right side? This is GoF 1.2 on Maelstrom engine.</p>
<p>[img]https://i.imgur.com/b6j9CMS.png[/img]</p>
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				<guid isPermaLink="false">4909eef52cbfdeb8c5d4ed5c392c74e2</guid>
				<title>Samir replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19661</link>
				<pubDate>Wed, 21 Oct 2020 18:42:03 +0000</pubDate>

									<content:encoded><![CDATA[<p>This is not a bug. I was just wondering how to increase the font size in dialogues, F2 menu etc? It seems that on higher resolutions, everything looks smaller (which is normal of course).</p>
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				<title>Samir replied to the topic Shipyard incorrect background texture in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/shipyard-incorrect-background-texture/#post-19657</link>
				<pubDate>Tue, 20 Oct 2020 21:30:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes, you are right. I checked and now it&#8217;s working. Actually, I installed original Age of Pirates 2 game, and took the Textures/Loading folder and replaced it with the one in GOF 1.2. Also I took original folder from Progra/Locations/innit and replaced the ones in GoF 1.2. I don&#8217;t know if it will affect the boarding screen, because I think they&hellip;<span class="activity-read-more" id="activity-read-more-11596"><a href="https://buccaneersreef.com/forums/topic/shipyard-incorrect-background-texture/#post-19657" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">ac4ce086f02f6de0f322706c3fda73ff</guid>
				<title>Samir replied to the topic Shipyard incorrect background texture in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/shipyard-incorrect-background-texture/#post-19655</link>
				<pubDate>Tue, 20 Oct 2020 11:26:35 +0000</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://imgur.com/blSdbdt" alt="" /></p>
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				<guid isPermaLink="false">966664a57281fc22ce4ea1be7486fa00</guid>
				<title>Samir started the topic Shipyard incorrect background texture in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/shipyard-incorrect-background-texture/</link>
				<pubDate>Tue, 20 Oct 2020 11:12:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>I decided to give a try to the GOF 1.2 which seems like a lighter version of the Eras Mod. However, when I enter the shipyard in Nevis, I get this weird texture. I tried to fix it by pasting different Loading folder in Textures directory, but it didn&#8217;t work.</p>
<p><img loading="lazy" src="https://imgur.com/a/mqryK1I" alt="" /></p>
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				<guid isPermaLink="false">45b1ec8e3b3840fb8254e8a631a2b2d7</guid>
				<title>Samir replied to the topic How to change the background of F2 menu? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/how-to-change-the-background-of-f2-menu/#post-19117</link>
				<pubDate>Sun, 27 Sep 2020 21:36:46 +0000</pubDate>

									<content:encoded><![CDATA[<p>My mistake, it was actually the texture made by TheBlackKnight.</p>
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				<guid isPermaLink="false">5ca1ff51ee5ded4d6965eeee31687e26</guid>
				<title>Samir replied to the topic How to change the background of F2 menu? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/how-to-change-the-background-of-f2-menu/#post-19067</link>
				<pubDate>Sun, 27 Sep 2020 20:42:03 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks as always Jeffrey! 🙂</p>
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				<guid isPermaLink="false">9b57a8b02ebf51c3a62a59124fcf0cc9</guid>
				<title>Samir started the topic How to change the background of F2 menu? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/how-to-change-the-background-of-f2-menu/</link>
				<pubDate>Sun, 27 Sep 2020 11:26:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m trying to replace the wood background from the F2 menu. I wanted the one from GOF 1.2, because it looks nicer in my opinion. What file do I need to replace? Thanks in advance</p>
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				<guid isPermaLink="false">02e9995be152295ce114d1209e73c343</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-17769</link>
				<pubDate>Mon, 21 Sep 2020 20:15:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ok, thanks for the info Jeffrey 🙂</p>
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				<guid isPermaLink="false">62aca84d6ee4fed0c030e8d90bf32fd5</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-17577</link>
				<pubDate>Sun, 20 Sep 2020 09:30:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>Btw, what happened with the naval battles that I cannot destroy the masts of enemy ships? I remember that in ordinary COAS I was able to destroy masts, but in Eras I haven&#8217;t had a chance even with large ships and with a lot of cannons. Has that feature been removed? I remember it was buggy in GOF 2.0 version.</p>
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				<guid isPermaLink="false">31f36f690a51d817df773ab4ce66b17b</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-17061</link>
				<pubDate>Sat, 19 Sep 2020 18:59:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>I have tested it. It&#8217;s 90% better now. Still happens something like a stutter from time to time on Spanish Main, but it&#8217;s not a big deal, FPS is stable now. Thanks Jeffrey!</p>
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				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-16150</link>
				<pubDate>Fri, 18 Sep 2020 21:22:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks for all the hard work Jeffrey.</p>
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				<guid isPermaLink="false">9a847e837692c22e1799aa06613ae976</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/?view=all#post-14515</link>
				<pubDate>Wed, 16 Sep 2020 22:45:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>Just wanted to share this random screenshot I made. It looked so real to me, to see a ship on such distance from port (Marigot).</p>
<p><img loading="lazy" src="http://imgur.com/a/jxQEF8t" alt="http://imgur.com/a/jxQEF8t" /></p>
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				<guid isPermaLink="false">78a5a42417481c320970fba5f9dcabcb</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-13268</link>
				<pubDate>Tue, 15 Sep 2020 20:53:25 +0000</pubDate>

									<content:encoded><![CDATA[<p>It happens in all the South American continent. And no, just reducing the foliage does not help, only when completely disabled will make fps back to normal.</p>
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				<guid isPermaLink="false">16dd2a3c0bac327a37230851c6da92ac</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-9231</link>
				<pubDate>Sat, 12 Sep 2020 10:24:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Edit: I suspected that foliage was causing the problem and I was right. Turning it off will make fps run smooth. So I guess no foliage in that part of the Caribbean.</p>
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				<guid isPermaLink="false">c4d642b9b51f1df0717e2088b67d26ae</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-9230</link>
				<pubDate>Sat, 12 Sep 2020 10:16:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m having considerable fps drop when sailing close to Maracaibo and the other southern parts of the Caribbean. It&#8217;s strange because the game works so smoothly everywhere else, and I haven&#8217;t had any game crash since I started playing it a few days ago.<br />
My specs:<br />
Intel Xeon E3 1270 3.4GHz<br />
AMD Radeon R9 270x GPU 2GB DDR5<br />
8GB DDR3 RAM</p>
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				<guid isPermaLink="false">a0b097190c2d6c6e1bf2e9119e942a4b</guid>
				<title>Samir replied to the topic Importing Music in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/importing-music/#post-8802</link>
				<pubDate>Fri, 11 Sep 2020 07:57:53 +0000</pubDate>

									<content:encoded><![CDATA[<p>I was thinking also how nice it would be to have this music in Eras mod. It&#8217;s music from an old pirate game called Cutthroats: Terror on the high seas.</p>
<p><a href="https://www.youtube.com/watch?v=yyoWhfgjxWQ" rel="nofollow ugc"></a></p>
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				<guid isPermaLink="false">4f91e4648b84083ffb74dff850310ebb</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-8619</link>
				<pubDate>Thu, 10 Sep 2020 18:57:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>It&#8217;s been 2 years since I last time played Eras Mod. For the first time now I&#8217;m playing it on the Maelstrom engine and I have to say that I can&#8217;t believe what this modding team has done with an old game that still happens to be the best sailing and pirating simulator on the game market. Thank you for this wonderful work!</p>
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				<guid isPermaLink="false">2e8ecb273bc073fa3e03ab15358215e0</guid>
				<title>Samir replied to the topic New Horizons, 2.8 engine and DirectX 9 in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-horizons-2-8-engine-and-directx-9/#post-4303</link>
				<pubDate>Mon, 24 Jul 2017 12:39:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>I will definitely check this out! I suggested a long time ago to the PA! moders to port New Horizons to Storm 2.8, but they wouldn&#8217;t listen. Pirates of the Caribbean is an outdated game. Thank you for the hard work! P.S. I have seen that they gave up on Hearts of Oak, and they seem to be making New Horizons Remastered using Unity engine. It will&hellip;<span class="activity-read-more" id="activity-read-more-9437"><a href="https://buccaneersreef.com/forums/topic/new-horizons-2-8-engine-and-directx-9/#post-4303" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">665333d9e16880382f004d38670bd75e</guid>
				<title>Samir replied to the topic Orazio&#039;s fixes for ship cameras in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/#post-3389</link>
				<pubDate>Sun, 13 Nov 2016 10:16:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>Orazio, if you are still here, could you fix this ship&#8217;s camera for me? The ship is called Dutch 1st rate.</p>
<p><img loading="lazy" src="https://s18.postimg.org/apb46s6rd/Untitled.jpg" alt="" /></p>
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				<guid isPermaLink="false">204c8d15f5378012fd18c8136a05d98a</guid>
				<title>Samir replied to the topic Reply To: Screenshots Thread in the forum Screenshots Thread</title>
				<link>https://buccaneersreef.com/forums/reply/reply-to-screenshots-thread/#post-3388</link>
				<pubDate>Fri, 11 Nov 2016 12:44:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sorry for putting this here. I just found this out. Unbelievable job done by these Russian modders!</p>
<p><a href="https://vk.com/albums-99014990" rel="nofollow ugc"></a></p>
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				<guid isPermaLink="false">d1d4522087c4dd4e7996fc6d4fd65c83</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-3091</link>
				<pubDate>Fri, 01 Jul 2016 16:08:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Can you make this topic pinned on the top of the page? It would be much easier for new members or even guests to download the mod and enjoy playing it.</p>
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				<guid isPermaLink="false">54c251e23d25957c550f0b7120e2c102</guid>
				<title>Samir replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-3091</link>
				<pubDate>Fri, 01 Jul 2016 16:08:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Can you make this topic pinned on the top of the page? It would be much easier for new members or even guests to download the mod and enjoy playing it?</p>
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				<title>Samir replied to the topic Orazio&#039;s fixes for ship cameras in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/#post-3075</link>
				<pubDate>Wed, 29 Jun 2016 20:52:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>Tnx for giving a try 🙂 When I zoom in a bit, it looks better, so it is playable&#8230; I have used the sailpoints file, the sailor was indeed flying 😀</p>
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				<guid isPermaLink="false">c9a32454789a483a206eaf0177a149e5</guid>
				<title>Samir started the topic Orazio&#039;s fixes for ship cameras in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/</link>
				<pubDate>Wed, 29 Jun 2016 11:51:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>I thought it might be best to create a new topic for this one. So far, Orazio has fixed 3 or 4 ship cameras for me, without needing to edit the parameters in AIcameras.c. It means that these ships can have a normal camera view and angle with any resolution. I think that these fixes should be applied with the new patch.</p>
<p>Ok, so now I got a new ship&hellip;<span class="activity-read-more" id="activity-read-more-8204"><a href="https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">86deb47e92b8084fbf8e3db592dda084</guid>
				<title>Samir started the topic Orazio&#039;s fixes for ship cameras in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/</link>
				<pubDate>Wed, 29 Jun 2016 11:51:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>I thought it might be best to create a new topic for this one. So far, Orazio has fixed 4 or 5 ship cameras for me, without needing to edit the parameters in AIcameras.c. It means that these ships can have a normal camera view and angle with any resolution. I think that these fixes should be applied with the new patch.</p>
<p>Ok, so now I got a new ship&hellip;<span class="activity-read-more" id="activity-read-more-8203"><a href="https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">427aa9e92db563e017265a5f0f35d0cc</guid>
				<title>Samir started the topic Orazio&#039;s fixes for ship cameras in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/</link>
				<pubDate>Wed, 29 Jun 2016 11:51:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>I thought it might be best to create a new topic for this one. So far, Orazio has fixed 4 or 5 ship cameras for me, without needing to edit the parameters in AIcameras.c. It means that these ships can have a normal camera view and angle with any resolution. I think that these fixes should be applied with the new patch.</p>
<p>Ok, so now I got a new ship&hellip;<span class="activity-read-more" id="activity-read-more-8202"><a href="https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">bdc32295cea84de45281a7166ff848fb</guid>
				<title>Samir started the topic Orazio&#039;s fixes for ship cameras in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/</link>
				<pubDate>Wed, 29 Jun 2016 11:51:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>I thought it might be best to create a new topic for this one. So far, Orazio has fixed 4 or 5 ship cameras for me, without needing to edit the parameters in AIcameras.c. It means that these ships can have a normal camera view and angle with any resolution. I think that these fixes should be applied with the new patch.</p>
<p>Ok, so now I got a new ship&hellip;<span class="activity-read-more" id="activity-read-more-8201"><a href="https://buccaneersreef.com/forums/topic/orazios-fixes-for-ship-cameras/" rel="nofollow ugc">[Read more]</a></span></p>
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