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	<title>| Devoidbrah | Friends Activity</title>
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				<title>Jeffrey replied to the topic Character Start Date in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/character-start-date/#post-20820</link>
				<pubDate>Mon, 07 Nov 2022 17:49:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>The &#8220;Constrain&#8221; feature is not exact, and is mostly just to reduce the other number of other heroes that exist in the world.  If other heroes have a timeframe roughly similar to the hero you select, they can be encountered in the taverns and if they exist too far outside the timeframe, they are not active in the world.  It has no effect on nation&hellip;<span class="activity-read-more" id="activity-read-more-11798"><a href="https://buccaneersreef.com/forums/topic/character-start-date/#post-20820" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">e8c7e19b2040fce80b7e5b8285717d5a</guid>
				<title>Jeffrey replied to the topic Fantasy Music Pack Release in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/fantasy-music-pack-release/#post-20808</link>
				<pubDate>Sun, 27 Feb 2022 18:13:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>Cool.  If you would like, I can add your Fantasy INI folder and the Addon files to the standard Itch download.  It won&#8217;t add the Fantasy entry to the config music dropdown and people would still need to modify their own start.ini for that (I don&#8217;t change start.ini because anyone using the Itch client synch would lose their start.ini settings&hellip;<span class="activity-read-more" id="activity-read-more-11793"><a href="https://buccaneersreef.com/forums/topic/fantasy-music-pack-release/#post-20808" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">05c55491532b0ad725df9fedeea3ae50</guid>
				<title>Jeffrey replied to the topic GOF Money Lender Deposit ? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-money-lender-deposit/#post-20807</link>
				<pubDate>Sun, 27 Feb 2022 18:03:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>I think you can store up to a million in one bank location.</p>
<p>The reason the old GOF mod doesn&#8217;t work is because we moved the dialog text base files to make multiple language (Portuguese) work better.</p>
<p>I am not interested in rewriting any old GOF mods to be compatible with ERAS.</p>
<p>If you want to modify your own, I think the only change they made in&hellip;<span class="activity-read-more" id="activity-read-more-11792"><a href="https://buccaneersreef.com/forums/topic/gof-money-lender-deposit/#post-20807" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jeffrey replied to the topic Aztec Tablet in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/aztec-tablet/#post-20804</link>
				<pubDate>Sat, 25 Dec 2021 20:59:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>Send your save file to <a href="mailto:chezjfrey@hotmail.com" rel="nofollow ugc">chezjfrey@hotmail.com</a>.  I will investigate.</p>
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				<guid isPermaLink="false">2a175767e52843b72a45264e284b3576</guid>
				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20796</link>
				<pubDate>Mon, 12 Jul 2021 21:42:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>Itch has been updated with the Morgan hat position fix.</p>
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				<guid isPermaLink="false">24df2f13aaf81ea7778c33847bd854e4</guid>
				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20794</link>
				<pubDate>Mon, 12 Jul 2021 08:02:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>The hats need positions defined for every model and unfortunately, that is a manual, trial and error process, so not all models are yet defined.  That is why they don&#8217;t get placed on some characters.  As for Morgan, her model is &#8220;beatrise&#8221; and I confused the positioning for that one with the &#8220;beatrice&#8221; model.  They are clearly not the same LOL.</p>
<p>I&hellip;<span class="activity-read-more" id="activity-read-more-11769"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20794" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">f336ad953831109ee3d0cca64dffa523</guid>
				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20789</link>
				<pubDate>Wed, 16 Jun 2021 22:08:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sail-to label problem should be fixed now with latest update.</p>
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				<guid isPermaLink="false">ece444dd78e12c91511af1d522011c49</guid>
				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20788</link>
				<pubDate>Sun, 13 Jun 2021 16:20:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>This might only happen in specific locations, because I have been unable to reproduce the problem on my own when I try random locations.  Can you send me a save where this occurs?</p>
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				<title>modernknight1 replied to the topic Appreciation in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/appreciation/#post-20775</link>
				<pubDate>Mon, 19 Apr 2021 04:25:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>Really appreciate the kind words Marty. It&#8217;s really very nice to hear after so much silence for so long. I don&#8217;t even know what to say except thanks. </p>
<p>I feel like the dog who has been experimented on his whole life in a cage and suddenly is let out in the grass &#8211; and his reaction with his first experience of what grass feels like on his feet. </p>
<p>MK</p>
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				<guid isPermaLink="false">b56bb98f1896cee7f30c270baad35806</guid>
				<title>modernknight1 replied to the topic Checking in again... in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/checking-in-again/#post-20772</link>
				<pubDate>Mon, 19 Apr 2021 03:43:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>No one is more unhappy or disappointed about how everything has gone than yours truly. </p>
<p>I could write a long diatribe of how I feel and what I&#8217;ve thought about doing and why things are where they are, but I don&#8217;t really think at this point anyone cares or would read it anyway.</p>
<p>Yeah Jeffrey is sitting on a bunch of content I gave him a year ago -&hellip;<span class="activity-read-more" id="activity-read-more-11748"><a href="https://buccaneersreef.com/forums/topic/checking-in-again/#post-20772" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">d9618d08352a0017b080e0e849d96b3a</guid>
				<title>Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20771</link>
				<pubDate>Sun, 18 Apr 2021 22:31:27 +0000</pubDate>

									<content:encoded><![CDATA[<p>This code was modified slightly and I found that I needed to swap two lines in the source for it to properly recognize the scripts wanted it off.  I fixed this and uploaded it to Itch.</p>
<p>Nothing related to wind has changed at all, so that may just have been a long string of bad luck during the random weather changes.</p>
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				<guid isPermaLink="false">f688e87021ca850ca541f163b64e5c7e</guid>
				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20765</link>
				<pubDate>Sat, 17 Apr 2021 00:39:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>A slow and steady decrease in stability?  Whatever&#8230;it runs faster and without any trouble on my machine and has been perfectly fine for me for a long time.</p>
<p>Since I have no problems, I can only guess at what might be causing your issue.  I just uploaded another version.  If that still causes you an issue, add this to the top of your start.ini&hellip;<span class="activity-read-more" id="activity-read-more-11741"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20765" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">5c7e932c38294e4a8d3610cde5c7ae56</guid>
				<title>Jeffrey replied to the topic Safe Storage in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/safe-storage/#post-20760</link>
				<pubDate>Sat, 03 Apr 2021 02:35:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>The only chests that I&#8217;m sure are safe are directly in the ship cabin; the chests found in the hold are probably not safe as they will probably despawn.</p>
<p>Some cabins have several chests, some only have one, but items stored in any of the cabin chests will remain forever.  If you switch from a cabin with multiple chests, to a cabin with only one,&hellip;<span class="activity-read-more" id="activity-read-more-11736"><a href="https://buccaneersreef.com/forums/topic/safe-storage/#post-20760" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">3b2d72484046ef6b04f061226107b67b</guid>
				<title>Jeffrey replied to the topic Importing Music in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/importing-music/#post-20757</link>
				<pubDate>Sun, 28 Mar 2021 18:37:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>Is there a link or someway to point us to these French shanties?  We could add them to the game.</p>
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				<guid isPermaLink="false">cde59534b4e3d936b547481cc568b0b6</guid>
				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20756</link>
				<pubDate>Sun, 28 Mar 2021 18:34:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>Your post comes at a coincidental time, as MK recently notified me of character problems in his game.  He sent me a save and I eventually discovered a flaw from the original COAS handling of quest passengers and quest merchant escorts; the characters for those two never dissolve from the &#8220;character array&#8221; held in the game, even if you decline&hellip;<span class="activity-read-more" id="activity-read-more-11732"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20756" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">42c9d98a7b360562134ebd6951681712</guid>
				<title>Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-20738</link>
				<pubDate>Mon, 08 Mar 2021 21:32:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Find the following lines and comment out the if( and the closing brace } lines like this:</p>
<p><code>//#20190113-03<br />
//if(!CheckAttribute(arItm, &quot;skipPerkCheck&quot;)) {<br />
      chref.model = GetSubStringByNum(chref.HeroModel, sti(arItm.model));<br />
      //#20180103-02 Hero animation extension<br />
      if (CheckAttribute(chref, &quot;HeroAnim&quot;))&hellip;</code><span class="activity-read-more" id="activity-read-more-11717"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-20738" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">92dea13f03b27df6925eac06c82e0c98</guid>
				<title>Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-20737</link>
				<pubDate>Mon, 08 Mar 2021 21:27:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>The shore chosen is not fully random.  I actually give the player a better chance, as it would suck to wind up an English character, stuck on Saint Martin, with only the enemy Dutch town of Marigot.  So how it works:</p>
<p>It will only choose shores on islands with colony nations that match whatever Flag perks your character can fly.  However, the game&hellip;<span class="activity-read-more" id="activity-read-more-11716"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-20737" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">fbd494019d7b6e8512b945f8cad26946</guid>
				<title>Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-20733</link>
				<pubDate>Thu, 04 Mar 2021 00:20:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>The change is in charactersCharacterUtilite.c, function void SetEquipedItemToCharacter(ref chref, string groupID, string itemID).</p>
<p>Find the line: if(!CheckAttribute(arItm, &#8220;skipPerkCheck&#8221;)) {</p>
<p>The gloves, girdle and boots have the skipPerkCheck attribute, so they fail the &#8216;if&#8217; test.  If you want them to be considered, remove the if {} block&hellip;<span class="activity-read-more" id="activity-read-more-11713"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-20733" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">e30dd9b5c2b60bb6d339de19328f2560</guid>
				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20732</link>
				<pubDate>Wed, 03 Mar 2021 21:15:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>Confirmed this is a mistake for the ship init.  Will be fixed in next upload update for ERAS.</p>
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				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/?view=all#post-20719</link>
				<pubDate>Sat, 06 Feb 2021 22:06:41 +0000</pubDate>

									<content:encoded><![CDATA[<p>I have no control over the Itch downloads.  If you are using an internet browser to download, you might have better results if you download and install their free Itch client, the use the client to download, instead of a browser.</p>
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				<title>modernknight1 replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20713</link>
				<pubDate>Thu, 04 Feb 2021 00:19:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>I have been having the same issue as well. There are several other serious problems when getting to advanced level and playing multiple national questlines (PANQL). I also have a Flying Dutchman that keeps spawning after I kill it and sell the ship. It comes back even after making it vulnerable and taking the ship &#8211; it doesn&#8217;t want to die.&hellip;<span class="activity-read-more" id="activity-read-more-11700"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20713" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">55b75dab4d85a256d819bf00a5ef2143</guid>
				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20711</link>
				<pubDate>Wed, 27 Jan 2021 22:27:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>TEHO is worth a playthrough but is very frustrating just starting out &#8211; on a closed quest stairstep beginning (although I&#8217;ve heard that&#8217;s changed since I played last). The main thing I don&#8217;t like about TEHO is their very limited ships choices. The ships they have are very nice &#8211; but so few. </p>
<p>MK</p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20706</link>
				<pubDate>Fri, 22 Jan 2021 10:19:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>Frankly I see very few edits to your weather system. You say you spent hours on it &#8211; well I spent months on it. </p>
<p>I did a massive overhaul of the weather in ERAS2. This is why you see much lighter CORRECT tropical colors &#8211; much less fog &#8211; much less rain &#8211; way different skies &#8211; many more wave types &#8211; and much more translucent see-through water in&hellip;<span class="activity-read-more" id="activity-read-more-11694"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20706" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20704</link>
				<pubDate>Fri, 22 Jan 2021 10:10:53 +0000</pubDate>

									<content:encoded><![CDATA[<p>You have to fight them between the 10th and 20th (not after the 20th). </p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20703</link>
				<pubDate>Fri, 22 Jan 2021 10:10:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>Gosh I&#8217;m sorry Gnat, there are so few interested in this game these days that we don&#8217;t advertise are development often.</p>
<p>To answer you questions. 1) NO &#8211; PANQL is not currently active in your version of the game. HOWEVER, its funny that you mention this because Jeffrey and I have been in the process of finishing it to work for the last couple of&hellip;<span class="activity-read-more" id="activity-read-more-11692"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20703" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20702</link>
				<pubDate>Fri, 22 Jan 2021 10:01:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>Not to be an ass but this almost seems like Noob question. </p>
<p>Haven&#8217;t you seen the many screenshots I&#8217;ve posted showing me fight the Spanish treasure fleets. Frankly that is one of my favorite missions and in ERAS2 Jeffrey and I made it so it is possible to face up to 50 ships in the treasure fleet. </p>
<p>There&#8217;s even a button on the dev console that&hellip;<span class="activity-read-more" id="activity-read-more-11691"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20702" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20685</link>
				<pubDate>Thu, 07 Jan 2021 21:43:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>I fully realize this website is outdated. I spent thousands on trying to build a new one and got swindled by someone I was assured could do the work and would be helped by his older brother who was one of Twitter&#8217;s original developers. He was not up to the task and just gave up. That&#8217;s what I get for trusting family recommendations. </p>
<p>I have a&hellip;<span class="activity-read-more" id="activity-read-more-11681"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20685" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20684</link>
				<pubDate>Thu, 07 Jan 2021 21:35:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>I use all of the old modding tools in the old standard bundle &#8211; I haven&#8217;t got sophisticated enough to learn anything new. <a href="https://buccaneersreef.com/forums/topic/ship-modeling-and-modding-tutorials/" rel="nofollow ugc">https://buccaneersreef.com/forums/topic/ship-modeling-and-modding-tutorials/</a></p>
<p>I don&#8217;t change the meshes. I just reuse all of the hundreds of existing models and sometimes might change their heads out for one with a hat or no&hellip;<span class="activity-read-more" id="activity-read-more-11680"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20684" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20683</link>
				<pubDate>Thu, 07 Jan 2021 21:30:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>I knew a few characters were taken by the Russians but do those mods allow for the game start date to be different depending on character and for them to have a correctly named historical vessel and equipment at the beginning like we have in ERAS. To my knowledge we are the only game that offers the specific start dates, ships and equipping. Old&hellip;<span class="activity-read-more" id="activity-read-more-11679"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20683" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20680</link>
				<pubDate>Thu, 07 Jan 2021 21:02:56 +0000</pubDate>

									<content:encoded><![CDATA[<p>The characters are one of the MAJOR features of ERAS and so when they are taken out and offered somewhere else I feel like its stealing ERAS Mojo away. The old GOF team who put together 1.2 (that I was a part of) never cared about my vision of where I wanted to take the mod. They had their own vision. That&#8217;s why we split up and started doing our&hellip;<span class="activity-read-more" id="activity-read-more-11676"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20680" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20679</link>
				<pubDate>Thu, 07 Jan 2021 20:51:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>Also I have a new female character I&#8217;ve been working on &#8211; but have run out of historical personalities and fictional ones as well. Any suggestions? Should I just make something up or am I missing someone I don&#8217;t know about?  MK</p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20678</link>
				<pubDate>Thu, 07 Jan 2021 20:46:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sorry I overreacted. I&#8217;m just frustrated at how invisible we are. I&#8217;ve tried all kinds of things, and thrown away a lot of money and time, but we remain hidden away and only a very small group of people actually know about us or even like what we&#8217;ve done. I started out trying to make my perfect immersive pirate universe &#8211; and I should be satisfied&hellip;<span class="activity-read-more" id="activity-read-more-11674"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20678" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20675</link>
				<pubDate>Thu, 07 Jan 2021 12:32:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>You know it sometimes feels like I have no voice &#8211; and no one realizes what I&#8217;ve worked on or what I am currently working on. Sometimes I get inspired and have the time and put out massive amounts of stuff&#8230;. and conversely sometimes things happen or people to crappy things to me or disappear and that makes me just stop working on anything for a&hellip;<span class="activity-read-more" id="activity-read-more-11672"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20675" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jeffrey replied to the topic Isabella quest bugged at Salvatore fight in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/isabella-quest-bugged-at-salvatore-fight/#post-20672</link>
				<pubDate>Wed, 06 Jan 2021 18:24:03 +0000</pubDate>

									<content:encoded><![CDATA[<p>Do you have a save before the fight I can have?  I will proceed to the cave, then troubleshoot the process to determine how/why fighting is disabled.  Send save to <a href="mailto:chezjfrey@hotmail.com" rel="nofollow ugc">chezjfrey@hotmail.com</a></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20661</link>
				<pubDate>Mon, 21 Dec 2020 18:46:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>I am totally with Old Timer here. I have always preferred Dynamic as well. In fact I can tell you that I have never done a thing to modify tactical sailing in any way from vanilla. If you like the way I&#8217;ve gradually changed weather effects and the wider spread of speed and turning of ships, I want you to know that I have continually been tweaking&hellip;<span class="activity-read-more" id="activity-read-more-11662"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20661" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Suggestion in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/suggestion/#post-20660</link>
				<pubDate>Mon, 21 Dec 2020 18:26:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>I saw the pictures you put up on the other post <a href="https://buccaneersreef.com/forums/topic/about-maelstrom-and-updates/" rel="nofollow ugc">https://buccaneersreef.com/forums/topic/about-maelstrom-and-updates/</a></p>
<p>I loved that ship when I watched the series. I would love to have that model in the game. However, do you have a copy of the model and permission to use it? That&#8217;s the question. I can make an inquiry as well. I have several&hellip;<span class="activity-read-more" id="activity-read-more-11661"><a href="https://buccaneersreef.com/forums/topic/suggestion/#post-20660" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jeffrey replied to the topic Edward Low quest bugged? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/edward-low-quest-bugged/#post-20653</link>
				<pubDate>Tue, 15 Dec 2020 23:38:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>The original game only allowed a specific ship type.  The when GOF introduced more ships, many of them would fail the test, which would be costly trying to buy the correct one, failing many times with no real clue.  So to make it slightly easier, we changed the ship check to simply allow any ship with 16 guns or fewer and a max crew less than 75.&hellip;<span class="activity-read-more" id="activity-read-more-11654"><a href="https://buccaneersreef.com/forums/topic/edward-low-quest-bugged/#post-20653" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Edward Low quest bugged? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/edward-low-quest-bugged/#post-20650</link>
				<pubDate>Thu, 10 Dec 2020 22:02:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>First, it does work because I just tested it. </p>
<p>Second, you can still capture cities once you get to the place in the Morgan questline where he tells you to go do your own thing for a while which allows you to do a Nation questline. Once the nation questline is complete you can capture cities anyway. </p>
<p>Third, its very forgiving. Jeffrey and I did&hellip;<span class="activity-read-more" id="activity-read-more-11651"><a href="https://buccaneersreef.com/forums/topic/edward-low-quest-bugged/#post-20650" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic NEW ENTRY in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-entry/#post-20641</link>
				<pubDate>Sat, 05 Dec 2020 03:26:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>&#8220;My God the Ships&#8221; I love it! Thanks for the compliments. </p>
<p>Welcome Korinthian and I am glad you are enjoying the experience. </p>
<p>So some things to consider. I have carefully looked at the trajectories for years and the simulation is accurately depicting them. The windage tollerances (blow-by of propellant) of that era meant that the flat&hellip;<span class="activity-read-more" id="activity-read-more-11646"><a href="https://buccaneersreef.com/forums/topic/new-entry/#post-20641" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic What ship is the Ganj-i-sawai? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-20640</link>
				<pubDate>Sat, 05 Dec 2020 02:55:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>So I finished the ship. It turned out pretty good. The screenshots turned out kind of dark. Anyhow, here&#8217;s a few.&hellip;<span class="activity-read-more" id="activity-read-more-11645"><a href="https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-20640" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/#post-20612</link>
				<pubDate>Wed, 02 Dec 2020 14:43:30 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks for sharing your screenshots! Looks like you&#8217;re having fun. Can&#8217;t wait to show off the new textures for the Ganji Sawai. Will be finished today. </p>
<p>It appears the emblems on the sails available from the special shipyards is not working right again. Will have to talk to Jeffrey about that. Was that what you selected for your brig or were you&hellip;<span class="activity-read-more" id="activity-read-more-11640"><a href="https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/#post-20612" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/?view=all#post-20527</link>
				<pubDate>Wed, 02 Dec 2020 13:55:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>OK so two things are happening on our piece of junk website. 1 we are getting spammed bad in this topic. Over 600 hidden replies offering PHd ghostwriting help. Getting ready to delete the whole thing and ban the posters. </p>
<p>2. The image toggle isn&#8217;t working. Just put the URL without pushing the IMG tab. They will show up. I un-hid your reply&hellip;<span class="activity-read-more" id="activity-read-more-11638"><a href="https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/?view=all#post-20527" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/#post-20315</link>
				<pubDate>Wed, 02 Dec 2020 08:13:46 +0000</pubDate>

									<content:encoded><![CDATA[<p>I changed your site role to contributor to see if it made any difference but I can&#8217;t see any images attached to the message. Did you push the IMG toggle above the message and enter a link? </p>
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				<title>modernknight1 started the topic New screenshots thread for 2020/2021 in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/</link>
				<pubDate>Mon, 23 Nov 2020 08:12:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>I can&#8217;t even believe its been a year since I posted screenshots. Also disappointed no one else does. Thought I would share my latest stuff with new ships and buildings. Aaron&hellip;<span class="activity-read-more" id="activity-read-more-11626"><a href="https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic What ship is the Ganj-i-sawai? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-19732</link>
				<pubDate>Mon, 23 Nov 2020 05:35:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>I originally wanted it not to appear in game. There are quite a number of ships that fall into that category &#8211; mainly the late 18th century frigates. They used to only appear in the rare Gentlemen of Luck (Now Bold Privateers) flotillas. Jeffrey and I had a discussion last year and decided to widen the filter number for what ships could be&hellip;<span class="activity-read-more" id="activity-read-more-11625"><a href="https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-19732" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jeffrey replied to the topic What ship is the Ganj-i-sawai? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-19724</link>
				<pubDate>Fri, 20 Nov 2020 22:51:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>Looks like that ship type is supposed to be removed from the game, since it is assigned no nations and .canencounter = false;  However, it also looks like Henry Avery, being a &#8220;hero&#8221; NPC is specifically assigned that same ship type, which is undoubtedly an oversight.  I will have to speak to MK what he wants to do about that.  In any case, the&hellip;<span class="activity-read-more" id="activity-read-more-11624"><a href="https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-19724" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jeffrey replied to the topic Anyone with issues of stores running out of items? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/anyone-with-issues-of-stores-running-out-of-items/#post-19722</link>
				<pubDate>Mon, 16 Nov 2020 19:03:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Oldtimer is correct, it is the other captains buying up the stores.  Oldtimer is also correct that this is a known issue, but has been determined a &#8220;feature&#8221; and will remain as-is.  The solution is to either find other colony stores that are not as populated (which is random), or take prizes; the &#8220;take prizes&#8221; solution is one of the reasons it&hellip;<span class="activity-read-more" id="activity-read-more-11622"><a href="https://buccaneersreef.com/forums/topic/anyone-with-issues-of-stores-running-out-of-items/#post-19722" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jeffrey replied to the topic Greetings, and thanks in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/greetings-and-thanks/#post-19677</link>
				<pubDate>Tue, 03 Nov 2020 19:01:11 +0000</pubDate>

									<content:encoded><![CDATA[<p>Welcome to the forum.  Glad you dropped by.</p>
<p>If playing ERAS, I usually just start asking the other &#8220;hero&#8221; types (they are the same characters you can select from at New Game) to join me.  If the agree, then you get them and their ship&#8230;sell their ship and reassign them as a fighter or ship officer if you need those positions filled.  I think&hellip;<span class="activity-read-more" id="activity-read-more-11613"><a href="https://buccaneersreef.com/forums/topic/greetings-and-thanks/#post-19677" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19664</link>
				<pubDate>Thu, 22 Oct 2020 16:21:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>Change INTERFACENationRelation.c.  Go to line 114 and adjust the 700 number.  Given your screenshot, I am changing it to 680 for the next update:</p>
<p>CreateString(true,&#8221;EngH&#8221;,&#8221;&#8221;,&#8221;INTERFACE_ULTRASMALL&#8221;,COLOR_NORMAL,680,134,SCRIPT_ALIGN_CENTER,1.0);<br />
    CreateString(true,&#8221;FraH&#8221;,&#8221;&#8221;,&#8221;INTERFACE_ULTRASMALL&#8221;,COLOR_NORMAL,680,190,SCRIPT_ALIGN_CENTER,1.0);&hellip;<span class="activity-read-more" id="activity-read-more-11602"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19664" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">63184c5d7f3a69cd1806cd64d86d1f8a</guid>
				<title>Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19663</link>
				<pubDate>Thu, 22 Oct 2020 16:07:08 +0000</pubDate>

									<content:encoded><![CDATA[<p>It&#8217;s not just one place.  There would be many edits in the following files:</p>
<p>battle_interfaceBattleInterface.c<br />
battle_interfaceLandInterface.c<br />
battle_interfaceLogInterface.c<br />
battle_interfaceWmInterface.c</p>
<p>The easiest way would be to open each file and search for the word &#8220;scale&#8221; (without quotes).  Sometimes it will be .fontScale, sometimes it is&hellip;<span class="activity-read-more" id="activity-read-more-11601"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-19663" rel="nofollow ugc">[Read more]</a></span></p>
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