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	<title>| Filipe | Activity</title>
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	<description>Activity feed for Filipe.</description>
	<lastBuildDate>Sun, 19 Apr 2026 07:43:26 +0000</lastBuildDate>
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				<title>Filipe replied to the topic Greetings, and thanks in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/greetings-and-thanks/#post-19682</link>
				<pubDate>Thu, 05 Nov 2020 21:45:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Well, Oldtimer,<br />
 that might be it but, I believe that if the other heroes joined you is because they trust that your decisions will be more profitable than theirs.</p>
<p>And welcome PapaWulf! Hope you enjoy the game as much as I do!<br />
Also, one little tip, try and get another ship to your fleet, one that has a high cargo and crew capacity so you can&hellip;<span class="activity-read-more" id="activity-read-more-11617"><a href="https://buccaneersreef.com/forums/topic/greetings-and-thanks/#post-19682" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">aabb8dc807056f971b7b348d555b87a6</guid>
				<title>Filipe replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-8083</link>
				<pubDate>Mon, 15 Jun 2020 11:48:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>I suspect that you have the &#8211; Less powerful skill books on in the mod options, this option reduces the majority of the skill books bonuses to 10. If that is not it then idk, I don&#8217;t remember any changes that altered said bonuses.</p>
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				<title>Filipe replied to the topic Realistic Ships Encounters in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/realistic-ships-encounters/#post-7970</link>
				<pubDate>Thu, 16 Apr 2020 17:14:11 +0000</pubDate>

									<content:encoded><![CDATA[<p>Well, they may seem to be the same but with realistic turned off you&#8217;ll generally encounter ships with higher classes meaning that most of the time you&#8217;ll get outclassed, and when you find a stronger encounter they will have fewer ships in the fleet, so to summarize, realistic encounters makes things fairer because for instance if your ship is&hellip;<span class="activity-read-more" id="activity-read-more-11485"><a href="https://buccaneersreef.com/forums/topic/realistic-ships-encounters/#post-7970" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7807</link>
				<pubDate>Wed, 31 Jul 2019 21:32:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>Wow, I didn&#8217;t know about that but I guess if someone is really serious about exploiting it you might as well consider removing backward compatibility for reasons&#8230;</p>
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				<guid isPermaLink="false">354df9a502ec1cae4234cd0d3dd32dbf</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7770</link>
				<pubDate>Tue, 16 Jul 2019 22:41:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hmmmm. What if there is some kind of &#8216;IF&#8217; statement in the .c file, like in the case of &#8220;&#8230; and I&#8217;m captain&#8230;&#8221; having some way of determining if it is he or she then using another line accordingly.</p>
<p>Ex:<br />
 If (this that and theet) {<br />
DLG_TXT_ImCAPTAIN_MAN[01];<br />
link.go = &#8220;tavern&#8221;;<br />
}<br />
else {<br />
DLG_TXT_ImCAPTAIN_WOMAN[599]<br />
link.go =&hellip;<span class="activity-read-more" id="activity-read-more-11325"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7770" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">6af69cdf2e17714134e047e7252f2a5c</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7766</link>
				<pubDate>Tue, 16 Jul 2019 17:13:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>?Is there a way to link the hero describe gender &#8220;sex_X {X}&#8221; to some type of placeholder on the files where it needs a distinction between man and woman? If that is doable I guess its 99% of the thing done except for some asian language where it changes the way you talk to people depending on if you&#8217;re older or younger than them but that might be&hellip;<span class="activity-read-more" id="activity-read-more-11323"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7766" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">d1105017b2eb1d4c994439b23855f1f8</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7733</link>
				<pubDate>Wed, 26 Jun 2019 18:05:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yep, that was it.</p>
<p>Now the last thing towards the completion of this journey is to add new lines for when talking to and from the perspective of a female cap&#8217;n and also flags to nationality cause a flag in PT is a she. I believe that after all this craft it will be way easier for future translations to be done, but now the new text needs to be added.</p>
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				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7731</link>
				<pubDate>Wed, 26 Jun 2019 11:50:25 +0000</pubDate>

									<content:encoded><![CDATA[<p>&#8216;Surely you&#8217;ve heard? Some sea-captain rescued a girl from bandits, name of #name#? They say he literally yanked her from the brigands&#8217; claws! I say good chap! Good show! A true gentleman, wot.&#8217; &#8216;The arrival of you ship &#8230;.&#8217;.<br />
That is some of them, also all the NO_RUMOR from Rumor_Data.h is not showing the translated it&#8217;s showing the english one.</p>
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				<guid isPermaLink="false">1482f1629b5e3b575e0d6d17178720c7</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7728</link>
				<pubDate>Tue, 25 Jun 2019 14:52:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>From where the rumor texts are being used? I made sure that everything was already translated but in rumors, be it from citizens, drunkards, walkers or even beggars, some parts or even the whole rumor is still in english.</p>
<p>Also where I can edit the Main Menu text or image, as I see it is blank after making a new directory for another language&hellip;<span class="activity-read-more" id="activity-read-more-11288"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7728" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">f542eb62e23bd9d987e0e7d323fa990b</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7727</link>
				<pubDate>Sat, 22 Jun 2019 19:56:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>The Polacker&#8217;s sail are not fine:</p>
<p>&#8211;https://drive.google.com/open?id=1uo7sUkeS_JHBwyyU-NAl65_prDC5yloj<br />
&#8211;https://drive.google.com/open?id=1PqMojR5km_PNH_j9HZwRoWu4MAwWHv6y<br />
&#8211;https://drive.google.com/open?id=13vsrt8I83LM9nYkK0I-VujW41DAMic_3<br />
&#8211;https://drive.google.com/open?id=1CQS7yudbSLlxnmQcKbZ733UDpGbzH38d</p>
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				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7725</link>
				<pubDate>Sat, 22 Jun 2019 19:19:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m nearly done with the translation although I get this array error:</p>
<p><code> COMPILE ERROR - file: TEXTPortugueseQuestsquests_reaction.h; line: 1<br />
Invalid array &#039;QUEST_REACT&#039; initialization parameters list</code></p>
<p>What am I missing?</p>
<p>Also, I need a way to maybe make or use another &#8216;token&#8217; string for the masculine and feminine cases, and the pc_keyboard.tga I&hellip;<span class="activity-read-more" id="activity-read-more-11286"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7725" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">94edf08f2c89383ea5d39bf745e47c5f</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7720</link>
				<pubDate>Wed, 19 Jun 2019 01:03:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>Maybe what we are looking for might be in one of those pages:<br />
&#8212; <a href="https://docs.microsoft.com/en-us/windows/desktop/api/winuser/" rel="nofollow ugc">https://docs.microsoft.com/en-us/windows/desktop/api/winuser/</a></p>
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				<guid isPermaLink="false">284ed46992e7ed5afaacfce14a9b1d30</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7718</link>
				<pubDate>Tue, 18 Jun 2019 21:17:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>I fear that the thing about reassigning it to another key that will be &#8216;sacrificed&#8217; is not the trouble here,(IF I get it right what you were trying to explain&#8230;) when I did as ur previous example the &#8216;[&#8216; to the correct locations etc. I didn&#8217;t get it to show up in my actual &#8216;[&#8216; press where it&#8217;s located but instead where it&#8217;s supposed to be in an&hellip;<span class="activity-read-more" id="activity-read-more-11278"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7718" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">d2734063e3e1b03e2624cc99f805e517</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7716</link>
				<pubDate>Tue, 18 Jun 2019 19:32:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>Oh ima fool, now I&#8217;ve come to realize that this thing is set for american keyboard so it screws hard for other formats&#8230; Now we need to figure out a way to change this as depending on the language it is the accents and punctuations vary wildly between places. I dunno why I didn&#8217;t make it right in the first place, maybe I left something behind&#8230;&hellip;<span class="activity-read-more" id="activity-read-more-11276"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7716" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">38b1595d331059b3842a7c2caeff9829</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7714</link>
				<pubDate>Tue, 18 Jun 2019 12:24:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hm, with my new image name e coordinates correctly set up the thing still points out to another coordinate in game, for ex: press [ and it shows the image of Ctrl even tho I assured the coordinates were correct. Worth noting that all of them are getting this issue.</p>
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				<guid isPermaLink="false">93db381f2b4c5e06358ca60d4146efe9</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7712</link>
				<pubDate>Tue, 18 Jun 2019 00:19:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yep, that is it, that was the thought I had but didn&#8217;t know how to search for it and yes I&#8217;m speaking of the other keys being able to be assigned, I didn&#8217;t know that before I started messing with the pc_keyboard.tga so I assumed I messed up something, but oh well.</p>
<p> Speaking of that wouldn&#8217;t be great if those keys were defined so in the future if&hellip;<span class="activity-read-more" id="activity-read-more-11272"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7712" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">95ba0ef77009c2d2dabe47ce526e4776</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7710</link>
				<pubDate>Mon, 17 Jun 2019 22:49:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>The Pc Keyboard.tga is something else, that file doesn&#8217;t seem to accept other characters like dot, comma, square brackets, you name it. With all the ASCII values correct and properly mapped what can be the cause of the issue?</p>
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				<guid isPermaLink="false">d3b811a1cab0c41b1230049a383151b4</guid>
				<title>Filipe replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-7709</link>
				<pubDate>Mon, 17 Jun 2019 20:26:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yep, some of the trouble was due to the &#8216;wrong&#8217; encoding. Thing is that I copied and overwrote the game files as they were so they need to be changed as well for any future translations. Now there&#8217;s not much left to do, I hope I can finish it before the next big update&#8230;</p>
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				<guid isPermaLink="false">527ce95989da485ad0d03e31b599e735</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7707</link>
				<pubDate>Sun, 16 Jun 2019 21:36:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hmm, ok, so why the interface button.tga.tx is 2048 by 2048 and not 512&#215;512? Is it being downscaled or what?</p>
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				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7702</link>
				<pubDate>Sun, 16 Jun 2019 14:09:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m having some trouble understanding how the fonts work.</p>
<p>Why the Font.ini doesn&#8217;t mention all the fonts.tga available ( I know that the english font doesn&#8217;t need the rusian one but there are some like font_1 that isn&#8217;t mentioned ) and there the file size and letters positions aren&#8217;t &#8216;synched&#8221; so to speak. So how can I modify them properly? </p>
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				<guid isPermaLink="false">cfa0474b029351dd358492f2b40483a1</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7673</link>
				<pubDate>Mon, 27 May 2019 01:31:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>Something got really messed up this time.<br />
&#8211;The alarm system now is messy, it is not working as intended.<br />
I had some suspicions when I attacked the night watch in a pirate settlement, of course, I did wait to settle things down but the people there didn&#8217;t want to do business, so okay, I sailed to another pirate colony and strangely enough everyone&hellip;<span class="activity-read-more" id="activity-read-more-11235"><a href="https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7673" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">f2ed2b5e20cc3757729f01742e857acc</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7672</link>
				<pubDate>Sat, 25 May 2019 22:54:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>Another random crash:<br />
Error.log:<br />
&#8212; <a href="https://drive.google.com/open?id=1BPDrGTOCRsQjDYxK4e9y-DasL3a5lhKe" rel="nofollow ugc">https://drive.google.com/open?id=1BPDrGTOCRsQjDYxK4e9y-DasL3a5lhKe</a></p>
<p>System.log:<br />
&#8212; <a href="https://drive.google.com/open?id=1x4QB8taLig8vdrUOQ1Yw4drR7mNnmQjc" rel="nofollow ugc">https://drive.google.com/open?id=1x4QB8taLig8vdrUOQ1Yw4drR7mNnmQjc</a></p>
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				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7668</link>
				<pubDate>Wed, 22 May 2019 11:18:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Are you using the realistic setting for cargo? Maybe the code was done with the Coas default in mind and the ship didn&#8217;t have enough space to add the extra ammo, I&#8217;ve already seen some weird stuff with this setting on but its not usual as most of the time they seem normal just with less cargo overall.</p>
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				<title>Filipe replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7654</link>
				<pubDate>Sun, 19 May 2019 01:52:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>Would be awesome if skeletons didn&#8217;t get hemorrhage and fill the caves with blood as that&#8217;s not immersive at all.</p>
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				<guid isPermaLink="false">27ad7af660888943ad7f8ab400b2d636</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7652</link>
				<pubDate>Sun, 19 May 2019 00:54:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve got some more stuff to work on:</p>
<p>The English Pinnace has a different hit-box for the sailors:<br />
&#8212; <a href="https://drive.google.com/open?id=19G9toKEWUbK4f7cB4-boaR3Qw5cqi1B3" rel="nofollow ugc">https://drive.google.com/open?id=19G9toKEWUbK4f7cB4-boaR3Qw5cqi1B3</a><br />
&#8212; <a href="https://drive.google.com/open?id=1ylRo_qn5W5X_NS4AYqTHSRdA1gCWJSiS" rel="nofollow ugc">https://drive.google.com/open?id=1ylRo_qn5W5X_NS4AYqTHSRdA1gCWJSiS</a></p>
<p>And there should be something wrong with the portuguese, their treasure fleets in PGG quests are always, so&hellip;<span class="activity-read-more" id="activity-read-more-11216"><a href="https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7652" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">6ce5ea99cb36f454ed8af0a476b15465</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7649</link>
				<pubDate>Fri, 17 May 2019 23:52:10 +0000</pubDate>

									<content:encoded><![CDATA[<p>Some more things to look at:</p>
<p>Deputy at Havana rests is arms on air:<br />
&#8212; <a href="https://drive.google.com/open?id=1Ma0dnaALU28dT-Rk0_mBR8_gLZTv4KB-" rel="nofollow ugc">https://drive.google.com/open?id=1Ma0dnaALU28dT-Rk0_mBR8_gLZTv4KB-</a><br />
 // I can&#8217;t confirm if others are doing the same but I know it isn&#8217;t something game-breaking even tho its a small detail.</p>
<p>The Balandra sails aren&#8217;t quite right in relation to the wind:<br />
&#8211;&hellip;<span class="activity-read-more" id="activity-read-more-11213"><a href="https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7649" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Filipe replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7646</link>
				<pubDate>Mon, 13 May 2019 20:09:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>I would like to see the Hero Types having some intrinsic bonuses instead of having only a Perk bonus that will be taken anyway. For example, the Carpenters having some bonuses in ship repair that are outside the perks so it will add more depth to the game and make choices so more needed according to the gameplay that you want.<br />
And maybe even perks&hellip;<span class="activity-read-more" id="activity-read-more-11211"><a href="https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7646" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7642</link>
				<pubDate>Sun, 12 May 2019 14:33:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hm, but wouldn&#8217;t be better to keep those lines blank and add it to the end of the file? Like 1, 8 and 22 repeats themselves, wouldn&#8217;t it work if you keep them blank and add the text to the last line so the other texts that have nothing to do with 1, 8 and 22 wouldn&#8217;t get messed by the line count?</p>
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				<guid isPermaLink="false">38fffd178af3c3e9aa8f0756cba4b9be</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7638</link>
				<pubDate>Sat, 11 May 2019 23:30:41 +0000</pubDate>

									<content:encoded><![CDATA[<p>Why the texts in ProgramDialogs do repeat themselves? Like in one line it says &#8216;Yeah, alright&#8217; and some lines forward it says it again (sometimes it&#8217;s more than 4 times), so is that really needed?</p>
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				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7600</link>
				<pubDate>Thu, 02 May 2019 22:58:17 +0000</pubDate>

									<content:encoded><![CDATA[<p>and another file doing the same thing:<br />
.log: &#8211;  <a href="https://drive.google.com/open?id=1Wm6T-6BWZHGafEAGMEVbzLPSIUh0-7ZQ" rel="nofollow ugc">https://drive.google.com/open?id=1Wm6T-6BWZHGafEAGMEVbzLPSIUh0-7ZQ</a></p>
<p>I went out of port to a group of fishers and attacked one of them till the crash.</p>
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				<guid isPermaLink="false">c03c42fbcb675beb87fb4cb91dce1342</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7599</link>
				<pubDate>Thu, 02 May 2019 22:51:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve apparently got a &#8216;random&#8217; crash:<br />
&#8211;  <a href="https://drive.google.com/open?id=1ybOpKPe-QmM6R-K8vcEKOE9GgqeC6s26" rel="nofollow ugc">https://drive.google.com/open?id=1ybOpKPe-QmM6R-K8vcEKOE9GgqeC6s26</a></p>
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				<guid isPermaLink="false">cb0bca8f775edb698f9942453e9dc1c9</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7585</link>
				<pubDate>Wed, 24 Apr 2019 23:51:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>The context to the crash was having 1000 plus slaves and at the timeline of a proprosal quest, so after the deadline the captain got mad but in the text I saw that the slaves rebelded ( if I&#8217;m not mistaken) then the game freezed and crashed. </p>
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				<guid isPermaLink="false">dadb6141ca6dbc5bbb735314e5afcad1</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7584</link>
				<pubDate>Wed, 24 Apr 2019 23:44:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>Another crash:<br />
&#8211; Compile.log <a href="https://drive.google.com/open?id=1ARwBn6pILrbyAjDt8qFsVUUhLemVW7Vb" rel="nofollow ugc">https://drive.google.com/open?id=1ARwBn6pILrbyAjDt8qFsVUUhLemVW7Vb</a><br />
&#8211; Error.log <a href="https://drive.google.com/open?id=1VFVYpRkqbzJ0uwWnhkRXUE0IIqr4YaJV" rel="nofollow ugc">https://drive.google.com/open?id=1VFVYpRkqbzJ0uwWnhkRXUE0IIqr4YaJV</a></p>
<p>and apparently the portuguese escort their convoys too well for my liking and this is not the first time, the first time they got a King&#8217;s Man-o-war and another class 1&hellip;<span class="activity-read-more" id="activity-read-more-11162"><a href="https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7584" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">9be1445e1068a1a114083daf75eb8fb3</guid>
				<title>Filipe replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7583</link>
				<pubDate>Wed, 24 Apr 2019 21:55:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>I would like to see smarter rapists as they let me get a headstart over them:<br />
&#8211;  <a href="https://drive.google.com/open?id=1AAYoYW5IicOohH1sI9_QybRGMZua2IFi" rel="nofollow ugc">https://drive.google.com/open?id=1AAYoYW5IicOohH1sI9_QybRGMZua2IFi</a></p>
<p>The same doesn&#8217;t happen against bandits and ruffians as I&#8217;m a very fair fighter and don&#8217;t backstab them.</p>
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				<guid isPermaLink="false">3575b0f65dc00c98cb3b4b971929c11c</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7580</link>
				<pubDate>Wed, 24 Apr 2019 17:18:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yep, it&#8217;s fine now, the error.log got removed from the game folder so I assume it fixed.</p>
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				<guid isPermaLink="false">7bc8813dc7a4bacd5062ad39d15ee0e9</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7577</link>
				<pubDate>Wed, 24 Apr 2019 12:15:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>Some more things worth noting:</p>
<p>The King&#8217;s Man-o-War is missing some cannons:<br />
&#8211; <a href="https://drive.google.com/open?id=1csV-6ls0hoMY8RV_CbGx-p-5sILs08La" rel="nofollow ugc">https://drive.google.com/open?id=1csV-6ls0hoMY8RV_CbGx-p-5sILs08La</a></p>
<p>And some captain portraits in the spyglass view are from Beatrice Devlin:<br />
&#8211;  <a href="https://drive.google.com/open?id=1glTURJ58CtMGTizTKIhzlSQ6YJUN-9d9" rel="nofollow ugc">https://drive.google.com/open?id=1glTURJ58CtMGTizTKIhzlSQ6YJUN-9d9</a><br />
-&hellip;<span class="activity-read-more" id="activity-read-more-11155"><a href="https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7577" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">a4ae490f1f201075de9c1f38e0270025</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7576</link>
				<pubDate>Wed, 24 Apr 2019 11:57:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>Something strange is indeed happening, my logs are fixed in last modification date and only change the inside without changing the last modified time as they previously did ( I think ) so that might be one of the reasons the error.log was so huge, maybe it was stacking things up and speaking of Itch the last major update I forget to inform it came&hellip;<span class="activity-read-more" id="activity-read-more-11154"><a href="https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7576" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">73addf2cc63953e3776959693308c569</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7565</link>
				<pubDate>Tue, 23 Apr 2019 14:09:41 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes it is, Ex: I entered the tavern and I&#8217;m greeted by a captain willing to make business, I accepted and then move down the tavern when I met another pirate sat down and then challenged him to a duel outside the gates, moving from there the previous cap&#8217;n was back in the tavern like he got a reset, that means no more deal. So to my assumption,&hellip;<span class="activity-read-more" id="activity-read-more-11149"><a href="https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7565" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7562</link>
				<pubDate>Tue, 23 Apr 2019 01:37:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>It seems that challenging a captain after being invited by another one makes that the one that invited get pissed off and doesn&#8217;t share his glorious intel anymore.</p>
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				<guid isPermaLink="false">24ff45d8d475a73d18b830116f4647f4</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7561</link>
				<pubDate>Mon, 22 Apr 2019 23:59:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>Also, some fishing and cluster of ships are docked very far away from the harbour.</p>
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				<guid isPermaLink="false">1b302bc92c8717dd51d6c1b3fcf327e0</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7560</link>
				<pubDate>Mon, 22 Apr 2019 23:57:41 +0000</pubDate>

									<content:encoded><![CDATA[<p>This version has some inconsistencies:</p>
<p>First, the logs that generated before a crash, the game just stopped and dint created new ones after its closure it is from some hours before when I launched the game.<br />
<a href="https://drive.google.com/open?id=1ARwBn6pILrbyAjDt8qFsVUUhLemVW7Vb" rel="nofollow ugc">https://drive.google.com/open?id=1ARwBn6pILrbyAjDt8qFsVUUhLemVW7Vb</a><br />
<a href="https://drive.google.com/open?id=1l8jJ8BMIFUVKi-Yl_Zt-8Gk5JVGuVitW" rel="nofollow ugc">https://drive.google.com/open?id=1l8jJ8BMIFUVKi-Yl_Zt-8Gk5JVGuVitW</a></p>
<p>and&hellip;<span class="activity-read-more" id="activity-read-more-11144"><a href="https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7560" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">74ca1c3e62b32de2776047ba3d9bc9ae</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7558</link>
				<pubDate>Sat, 20 Apr 2019 11:50:56 +0000</pubDate>

									<content:encoded><![CDATA[<p>It said that the game was already updated so I selected to manage and switch to the latest version and voilá it is working as intended, thx for the quick fix although strange to be missing that one file &#8230;</p>
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				<guid isPermaLink="false">a739b931fe98346db32da2ecd3208d89</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7554</link>
				<pubDate>Fri, 19 Apr 2019 23:04:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>I liked the new jump move in this new version that came with a fresh new bug: when the logbook is selected it instantly closes the char menu and you can&#8217;t access it anymore as you click it blinks and closes so there&#8217;s no way to access the rest of the tabs.</p>
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				<title>Filipe replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7553</link>
				<pubDate>Thu, 18 Apr 2019 23:18:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>And before I forget, pls remove the dmg of a starting ship as it is the tutorial doesn&#8217;t make sense anymore especially for captains with big ships that pay a hell amount of money to repair what supposedly wasn&#8217;t even damaged, end of rant.</p>
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				<title>Filipe replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7552</link>
				<pubDate>Thu, 18 Apr 2019 23:05:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>I also would like to see the storm dmg reduced because as it is in just a matter of mins you&#8217;re sunk and can&#8217;t enjoy the view or make any battles in it because if you&#8217;re unlucky and an enemy was in the range you either loses a lot of health or somehow outrun him to extract the battle, and as a side effect of this anchored ships in nearby harbours&hellip;<span class="activity-read-more" id="activity-read-more-11136"><a href="https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7552" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">fc5ef9d9cc360d9fafdf18dbd452f776</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7546</link>
				<pubDate>Wed, 17 Apr 2019 18:07:08 +0000</pubDate>

									<content:encoded><![CDATA[<p>The &lt;sNation&gt;, @&lt;sNation&gt;, &lt;sCity&gt;, &lt;sName&gt; those  things found in texts are referring to what? I need to change it or add another one because the way PT is written it doesn&#8217;t match the way EN is written so things will not make sense if I can&#8217;t change it.</p>
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				<title>Filipe replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-7543</link>
				<pubDate>Sun, 14 Apr 2019 19:31:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>Update on my work so far:</p>
<p>  I&#8217;m getting closer to a beta for the PT lang, I say beta as it needs polishment as I can&#8217;t translate it accurately without context so I would want these characters to add to the font image: ç,Ç,ã,â,á,à,ê,é,è,î,í,ì,õ,ô,ó,ò,û,ú,ù,Ã,Â,Á,À,Ê,É,È,Î,Í,Ì,Õ,Ô,Ó,Ò,Û,Ú,Ù. so I can test it before bringing it here, I did saw&hellip;<span class="activity-read-more" id="activity-read-more-11129"><a href="https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-7543" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">01f4662bb03c41f6840d672f89fc97ca</guid>
				<title>Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7532</link>
				<pubDate>Fri, 12 Apr 2019 19:49:46 +0000</pubDate>

									<content:encoded><![CDATA[<p>What the suffixes something<strong>Gen</strong>, something<strong>Acc</strong> and something<strong>Dat</strong> mean?</p>
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				<title>Filipe replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7526</link>
				<pubDate>Wed, 10 Apr 2019 23:03:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>Would be nice to Select your own PIRATES on auto-levelled characters because as it is it resets the abilities to the minimum and you can&#8217;t use that character properly anymore as he doesn&#8217;t have the required level for the ship.</p>
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				<guid isPermaLink="false">2a82d7312ee07ef64832f01ffed6cb8e</guid>
				<title>Filipe replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7508</link>
				<pubDate>Mon, 01 Apr 2019 23:43:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>woah nice work didn&#8217;t expect anything less from the great Jeffrey!</p>
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