Hello all, I’ve been messing with having realistic ships encounters on and off, but I can’t really determine what general differences it has on gameplay. The ships tend to spawn with the same class with either setting, so I was wondering if there was any info as to what this mechanic does regarding the number of ships, variety, and the power of the ships in encounters. Any info would be appreciated!
I’ve been running a more historical play through lately, using smaller Brigantines to catch ships, but I find its uncommon to find a ship sailing alone. I was hoping to choose the encounter setting that would generally spawn less ships so I have more of a chance
Well, they may seem to be the same but with realistic turned off you’ll generally encounter ships with higher classes meaning that most of the time you’ll get outclassed, and when you find a stronger encounter they will have fewer ships in the fleet, so to summarize, realistic encounters makes things fairer because for instance if your ship is class 5 you’ll generally find enemies with class 6, 5 or 4 in most of the common encounters, large powerful fleets will still have higher classes, but with the option turned on you’ll also find that the powerful fleets will have more ships than with the option turned off.
Now if you’re in trouble with your little brigantine you might have to consider adding more ships to your fleet, try recruiting other hero captains to join you, it will be much easier, but if you don’t like commanding more ships you should stick to the merchant sloops in the world map, they will have 1 to 2 ships with no escorts and will always be class 6, or you can take on pirates that will have 1 to 3 ships class 6, but this one is trickier since the medium and small pirate fleets are both displayed as sloops in the world map so you might get outclassed if is the medium one that might have 1 to 4 ships class 6 to 5.
I am pretty sure that the only thing realistic ships effects is what ships are available for purchase at the shipyards. I will ask Jeffrey to make certain but I am 95 percent certain I am right.
I wonder however, if we could develop another mod option toggle called single encounters that would cause the randomizer that chooses ships for encounters to default to just one ship twice or three times as often. Its just a scale – so one is as likely to be picked as four or five.
Keep in mind that during the classic buccaneer era that pirates and privateers were so common that ships tended to leave in groups for defense. In fact after Heyn’s famous successful attack in 1628 seizing the entire Spanish treasure fleet, it was ordered by the Spanish crown that no galleon would travel alone.