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	<title>| PetiteFrigate | Activity</title>
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				<guid isPermaLink="false">38b6ba202a10f076d98322441aa2a5b0</guid>
				<title>PetiteFrigate replied to the topic I have a question about the Maelstrom Engine in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/i-have-a-question-about-the-maelstrom-engine/#post-20931</link>
				<pubDate>Thu, 08 Aug 2024 14:50:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>Extract your Maelstrom engine and copy the DirectX9_64bit to wherever you want your install to be located. Rename this folder Age of Pirates 2. Extract the contents of the Eras 2 pack to this folder. You should see your Program folder next to the modules folder in the directory. The save folders should merge. You should also see your Start.ini in&hellip;<span class="activity-read-more" id="activity-read-more-11820"><a href="https://buccaneersreef.com/forums/topic/i-have-a-question-about-the-maelstrom-engine/#post-20931" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">8a143f1a1cb6cd609a199d626d00dbb2</guid>
				<title>PetiteFrigate replied to the topic I have a question about the Maelstrom Engine in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/i-have-a-question-about-the-maelstrom-engine/#post-20929</link>
				<pubDate>Sun, 04 Aug 2024 01:02:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>You&#8217;re supposed to put the contents of the eras 2 pack into the DirectX 64 folder</p>
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				<guid isPermaLink="false">fe86eddfddc0124f8d7e975850f88d42</guid>
				<title>PetiteFrigate started the topic Any way to reduce wind change? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/any-way-to-reduce-wind-change/</link>
				<pubDate>Thu, 01 Aug 2024 19:42:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>Good afternoon, I noticed when I get the popup for ships nearby, or get near an island, the wind changes direction. Is there a way to turn that off or reduce the effects? I lose the weather gauge often due to this</p>
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				<guid isPermaLink="false">90394a7f1cc669a3dda26da9def7fc4a</guid>
				<title>PetiteFrigate replied to the topic Fantasy Music Pack Release in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/fantasy-music-pack-release/#post-20809</link>
				<pubDate>Sun, 27 Feb 2022 22:54:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hey Jeffrey, I&#8217;m good with that. Maybe some people would like to enable it in the future</p>
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				<guid isPermaLink="false">8ed5824f28d49659727b7a8084cbe94f</guid>
				<title>PetiteFrigate started the topic Fantasy Music Pack Release in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/fantasy-music-pack-release/</link>
				<pubDate>Fri, 25 Feb 2022 17:20:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hello fellow captains, I am releasing a music pack addition for the Eras 2 mod. </p>
<p>This pack attempts to maintain much of the original classical music 17th century vibes but with the addition of pirate style fantasy music that many gamers are accustomed to. I think it gives a good mix and fits the style of the game very well. Feel free to try it&hellip;<span class="activity-read-more" id="activity-read-more-11790"><a href="https://buccaneersreef.com/forums/topic/fantasy-music-pack-release/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">4d60c47773cc4cb72493a827bd738939</guid>
				<title>PetiteFrigate started the topic Model Ships in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/model-ships/</link>
				<pubDate>Tue, 12 May 2020 23:55:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ahoy, for the past few months I&#8217;ve been working on some model ships, many of which are based on the ship skins in the GOF2 mod</p>
<blockquote class="imgur-embed-pub" lang="en" data-id="a/5mHvhQb"><p><a href="https://imgur.com/a/5mHvhQb" rel="nofollow ugc">2nd Anglo Dutch War in 1/1200</a></p></blockquote>
<p><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script></p>
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				<guid isPermaLink="false">a2c695856de5af8f594b814009c25e3c</guid>
				<title>PetiteFrigate started the topic Realistic Ships Encounters in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/realistic-ships-encounters/</link>
				<pubDate>Thu, 16 Apr 2020 02:26:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hello all, I&#8217;ve been messing with having realistic ships encounters on and off, but I can&#8217;t really determine what general differences it has on gameplay. The ships tend to spawn with the same class with either setting, so I was wondering if there was any info as to what this mechanic does regarding the number of ships, variety, and the power of&hellip;<span class="activity-read-more" id="activity-read-more-11484"><a href="https://buccaneersreef.com/forums/topic/realistic-ships-encounters/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">782ef806a0af751ded60aee5e2a60712</guid>
				<title>PetiteFrigate replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-7964</link>
				<pubDate>Sat, 14 Mar 2020 22:13:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>Aye, checked and I did get a Gunner&#8217;s Quadrant from one of the captains I defeated. Thank you for the explanation I was confused for a bit</p>
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				<guid isPermaLink="false">b8610f2ed153970c9f72178a5a39e9d8</guid>
				<title>PetiteFrigate replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-7962</link>
				<pubDate>Sat, 14 Mar 2020 21:22:11 +0000</pubDate>

									<content:encoded><![CDATA[<p>Good afternoon, I encountered another strange thing. This reticule is shaped like a T rather than the horizontal line I&#8217;ve seen. I cannot figure out what caused this. Has anyone ever seen this happen or know a way to avoid it? If I load an older save it is the normal reticule, but I cannot figure out what happened</p>
<blockquote class="imgur-embed-pub" lang="en" data-id="LNAylni"><p><a href="https://imgur.com/LNAylni" rel="nofollow ugc">View post on imgur.com</a></p></blockquote>
<p><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script></p>
<p>Thanks!</p>
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				<guid isPermaLink="false">eb884bdaba922371f7203f15fb98a2cd</guid>
				<title>PetiteFrigate replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-7958</link>
				<pubDate>Wed, 04 Mar 2020 23:32:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hello, I&#8217;ve been getting this odd stuttering on the map. Weirdly, if I enable recording my framerate increases and the stuttering goes away. This happens even if fraps is not running. Here is video<br />
<a href="https://youtu.be/A9cZwrgocSU" rel="nofollow ugc">https://youtu.be/A9cZwrgocSU</a><br />
I also noticed an AI ship accidentally ram its counterpart, and its mast fell off. I knew falling masts were removed so I&hellip;<span class="activity-read-more" id="activity-read-more-11473"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-7958" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">79b5c8a1c389e96ff6ec7d0a63955119</guid>
				<title>PetiteFrigate replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-7956</link>
				<pubDate>Fri, 21 Feb 2020 00:48:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>I had a huge bounty before I completely understood the system and even though I killed them and captured their ships, they never quit chasing me. I had to speak with the Pirate Diplomat to finally get rid of my bounty.</p>
<p>I&#8217;m wondering, how does Realistic Ships Encounters affect the spawns on the map? I think I noticed the smaller pirate sloop&hellip;<span class="activity-read-more" id="activity-read-more-11471"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-7956" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">ab0cb1de389b01c3e8e4b4dc5a1b4d6f</guid>
				<title>PetiteFrigate replied to the topic Importing Music in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/importing-music/#post-7944</link>
				<pubDate>Wed, 08 Jan 2020 03:13:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>I gave this a test and it only worked for the main menu. When trying to replace the music for sea battles it acted as though I did nothing. The strange thing was changing the alias in the config.exe worked, but modifying the individual music alias files did not apart from the menu music</p>
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				<title>PetiteFrigate became a registered member</title>
				<link>https://buccaneersreef.com/activity-streams/p/11441/</link>
				<pubDate>Thu, 12 Dec 2019 22:18:13 +0000</pubDate>

				
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