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	<title>| Hraktuus | Friends Activity</title>
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				<title>modernknight1 replied to the topic Appreciation in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/appreciation/#post-20775</link>
				<pubDate>Mon, 19 Apr 2021 04:25:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>Really appreciate the kind words Marty. It&#8217;s really very nice to hear after so much silence for so long. I don&#8217;t even know what to say except thanks. </p>
<p>I feel like the dog who has been experimented on his whole life in a cage and suddenly is let out in the grass &#8211; and his reaction with his first experience of what grass feels like on his feet. </p>
<p>MK</p>
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				<title>modernknight1 replied to the topic Checking in again... in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/checking-in-again/#post-20772</link>
				<pubDate>Mon, 19 Apr 2021 03:43:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>No one is more unhappy or disappointed about how everything has gone than yours truly. </p>
<p>I could write a long diatribe of how I feel and what I&#8217;ve thought about doing and why things are where they are, but I don&#8217;t really think at this point anyone cares or would read it anyway.</p>
<p>Yeah Jeffrey is sitting on a bunch of content I gave him a year ago -&hellip;<span class="activity-read-more" id="activity-read-more-11748"><a href="https://buccaneersreef.com/forums/topic/checking-in-again/#post-20772" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20713</link>
				<pubDate>Thu, 04 Feb 2021 00:19:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>I have been having the same issue as well. There are several other serious problems when getting to advanced level and playing multiple national questlines (PANQL). I also have a Flying Dutchman that keeps spawning after I kill it and sell the ship. It comes back even after making it vulnerable and taking the ship &#8211; it doesn&#8217;t want to die.&hellip;<span class="activity-read-more" id="activity-read-more-11700"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-20713" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">55b75dab4d85a256d819bf00a5ef2143</guid>
				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20711</link>
				<pubDate>Wed, 27 Jan 2021 22:27:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>TEHO is worth a playthrough but is very frustrating just starting out &#8211; on a closed quest stairstep beginning (although I&#8217;ve heard that&#8217;s changed since I played last). The main thing I don&#8217;t like about TEHO is their very limited ships choices. The ships they have are very nice &#8211; but so few. </p>
<p>MK</p>
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				<guid isPermaLink="false">df0af3083c12b9e232e4433d70a17c6a</guid>
				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20706</link>
				<pubDate>Fri, 22 Jan 2021 10:19:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>Frankly I see very few edits to your weather system. You say you spent hours on it &#8211; well I spent months on it. </p>
<p>I did a massive overhaul of the weather in ERAS2. This is why you see much lighter CORRECT tropical colors &#8211; much less fog &#8211; much less rain &#8211; way different skies &#8211; many more wave types &#8211; and much more translucent see-through water in&hellip;<span class="activity-read-more" id="activity-read-more-11694"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20706" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20704</link>
				<pubDate>Fri, 22 Jan 2021 10:10:53 +0000</pubDate>

									<content:encoded><![CDATA[<p>You have to fight them between the 10th and 20th (not after the 20th). </p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20703</link>
				<pubDate>Fri, 22 Jan 2021 10:10:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>Gosh I&#8217;m sorry Gnat, there are so few interested in this game these days that we don&#8217;t advertise are development often.</p>
<p>To answer you questions. 1) NO &#8211; PANQL is not currently active in your version of the game. HOWEVER, its funny that you mention this because Jeffrey and I have been in the process of finishing it to work for the last couple of&hellip;<span class="activity-read-more" id="activity-read-more-11692"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20703" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">514ab130d3a0f103a4768adc5a1ec781</guid>
				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20702</link>
				<pubDate>Fri, 22 Jan 2021 10:01:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>Not to be an ass but this almost seems like Noob question. </p>
<p>Haven&#8217;t you seen the many screenshots I&#8217;ve posted showing me fight the Spanish treasure fleets. Frankly that is one of my favorite missions and in ERAS2 Jeffrey and I made it so it is possible to face up to 50 ships in the treasure fleet. </p>
<p>There&#8217;s even a button on the dev console that&hellip;<span class="activity-read-more" id="activity-read-more-11691"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-20702" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20685</link>
				<pubDate>Thu, 07 Jan 2021 21:43:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>I fully realize this website is outdated. I spent thousands on trying to build a new one and got swindled by someone I was assured could do the work and would be helped by his older brother who was one of Twitter&#8217;s original developers. He was not up to the task and just gave up. That&#8217;s what I get for trusting family recommendations. </p>
<p>I have a&hellip;<span class="activity-read-more" id="activity-read-more-11681"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20685" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">132e1a4630a282d76b7d336edaf00e05</guid>
				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20684</link>
				<pubDate>Thu, 07 Jan 2021 21:35:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>I use all of the old modding tools in the old standard bundle &#8211; I haven&#8217;t got sophisticated enough to learn anything new. <a href="https://buccaneersreef.com/forums/topic/ship-modeling-and-modding-tutorials/" rel="nofollow ugc">https://buccaneersreef.com/forums/topic/ship-modeling-and-modding-tutorials/</a></p>
<p>I don&#8217;t change the meshes. I just reuse all of the hundreds of existing models and sometimes might change their heads out for one with a hat or no&hellip;<span class="activity-read-more" id="activity-read-more-11680"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20684" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20683</link>
				<pubDate>Thu, 07 Jan 2021 21:30:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>I knew a few characters were taken by the Russians but do those mods allow for the game start date to be different depending on character and for them to have a correctly named historical vessel and equipment at the beginning like we have in ERAS. To my knowledge we are the only game that offers the specific start dates, ships and equipping. Old&hellip;<span class="activity-read-more" id="activity-read-more-11679"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20683" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">636151a0911f0ce8134b3dfbeac8f064</guid>
				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20680</link>
				<pubDate>Thu, 07 Jan 2021 21:02:56 +0000</pubDate>

									<content:encoded><![CDATA[<p>The characters are one of the MAJOR features of ERAS and so when they are taken out and offered somewhere else I feel like its stealing ERAS Mojo away. The old GOF team who put together 1.2 (that I was a part of) never cared about my vision of where I wanted to take the mod. They had their own vision. That&#8217;s why we split up and started doing our&hellip;<span class="activity-read-more" id="activity-read-more-11676"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20680" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">f83ec926f7850938ed6acf96126fc7b9</guid>
				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20679</link>
				<pubDate>Thu, 07 Jan 2021 20:51:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>Also I have a new female character I&#8217;ve been working on &#8211; but have run out of historical personalities and fictional ones as well. Any suggestions? Should I just make something up or am I missing someone I don&#8217;t know about?  MK</p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20678</link>
				<pubDate>Thu, 07 Jan 2021 20:46:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sorry I overreacted. I&#8217;m just frustrated at how invisible we are. I&#8217;ve tried all kinds of things, and thrown away a lot of money and time, but we remain hidden away and only a very small group of people actually know about us or even like what we&#8217;ve done. I started out trying to make my perfect immersive pirate universe &#8211; and I should be satisfied&hellip;<span class="activity-read-more" id="activity-read-more-11674"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20678" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20675</link>
				<pubDate>Thu, 07 Jan 2021 12:32:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>You know it sometimes feels like I have no voice &#8211; and no one realizes what I&#8217;ve worked on or what I am currently working on. Sometimes I get inspired and have the time and put out massive amounts of stuff&#8230;. and conversely sometimes things happen or people to crappy things to me or disappear and that makes me just stop working on anything for a&hellip;<span class="activity-read-more" id="activity-read-more-11672"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20675" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Dynamic vs Tactical sailing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20661</link>
				<pubDate>Mon, 21 Dec 2020 18:46:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>I am totally with Old Timer here. I have always preferred Dynamic as well. In fact I can tell you that I have never done a thing to modify tactical sailing in any way from vanilla. If you like the way I&#8217;ve gradually changed weather effects and the wider spread of speed and turning of ships, I want you to know that I have continually been tweaking&hellip;<span class="activity-read-more" id="activity-read-more-11662"><a href="https://buccaneersreef.com/forums/topic/dynamic-vs-tactical-sailing/#post-20661" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Suggestion in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/suggestion/#post-20660</link>
				<pubDate>Mon, 21 Dec 2020 18:26:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>I saw the pictures you put up on the other post <a href="https://buccaneersreef.com/forums/topic/about-maelstrom-and-updates/" rel="nofollow ugc">https://buccaneersreef.com/forums/topic/about-maelstrom-and-updates/</a></p>
<p>I loved that ship when I watched the series. I would love to have that model in the game. However, do you have a copy of the model and permission to use it? That&#8217;s the question. I can make an inquiry as well. I have several&hellip;<span class="activity-read-more" id="activity-read-more-11661"><a href="https://buccaneersreef.com/forums/topic/suggestion/#post-20660" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Edward Low quest bugged? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/edward-low-quest-bugged/#post-20650</link>
				<pubDate>Thu, 10 Dec 2020 22:02:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>First, it does work because I just tested it. </p>
<p>Second, you can still capture cities once you get to the place in the Morgan questline where he tells you to go do your own thing for a while which allows you to do a Nation questline. Once the nation questline is complete you can capture cities anyway. </p>
<p>Third, its very forgiving. Jeffrey and I did&hellip;<span class="activity-read-more" id="activity-read-more-11651"><a href="https://buccaneersreef.com/forums/topic/edward-low-quest-bugged/#post-20650" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic NEW ENTRY in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-entry/#post-20641</link>
				<pubDate>Sat, 05 Dec 2020 03:26:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>&#8220;My God the Ships&#8221; I love it! Thanks for the compliments. </p>
<p>Welcome Korinthian and I am glad you are enjoying the experience. </p>
<p>So some things to consider. I have carefully looked at the trajectories for years and the simulation is accurately depicting them. The windage tollerances (blow-by of propellant) of that era meant that the flat&hellip;<span class="activity-read-more" id="activity-read-more-11646"><a href="https://buccaneersreef.com/forums/topic/new-entry/#post-20641" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic What ship is the Ganj-i-sawai? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-20640</link>
				<pubDate>Sat, 05 Dec 2020 02:55:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>So I finished the ship. It turned out pretty good. The screenshots turned out kind of dark. Anyhow, here&#8217;s a few.&hellip;<span class="activity-read-more" id="activity-read-more-11645"><a href="https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-20640" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/#post-20612</link>
				<pubDate>Wed, 02 Dec 2020 14:43:30 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks for sharing your screenshots! Looks like you&#8217;re having fun. Can&#8217;t wait to show off the new textures for the Ganji Sawai. Will be finished today. </p>
<p>It appears the emblems on the sails available from the special shipyards is not working right again. Will have to talk to Jeffrey about that. Was that what you selected for your brig or were you&hellip;<span class="activity-read-more" id="activity-read-more-11640"><a href="https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/#post-20612" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/?view=all#post-20527</link>
				<pubDate>Wed, 02 Dec 2020 13:55:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>OK so two things are happening on our piece of junk website. 1 we are getting spammed bad in this topic. Over 600 hidden replies offering PHd ghostwriting help. Getting ready to delete the whole thing and ban the posters. </p>
<p>2. The image toggle isn&#8217;t working. Just put the URL without pushing the IMG tab. They will show up. I un-hid your reply&hellip;<span class="activity-read-more" id="activity-read-more-11638"><a href="https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/?view=all#post-20527" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/#post-20315</link>
				<pubDate>Wed, 02 Dec 2020 08:13:46 +0000</pubDate>

									<content:encoded><![CDATA[<p>I changed your site role to contributor to see if it made any difference but I can&#8217;t see any images attached to the message. Did you push the IMG toggle above the message and enter a link? </p>
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				<title>modernknight1 started the topic New screenshots thread for 2020/2021 in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/</link>
				<pubDate>Mon, 23 Nov 2020 08:12:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>I can&#8217;t even believe its been a year since I posted screenshots. Also disappointed no one else does. Thought I would share my latest stuff with new ships and buildings. Aaron&hellip;<span class="activity-read-more" id="activity-read-more-11626"><a href="https://buccaneersreef.com/forums/topic/new-screenshots-thread-for-2020-2021/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic What ship is the Ganj-i-sawai? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-19732</link>
				<pubDate>Mon, 23 Nov 2020 05:35:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>I originally wanted it not to appear in game. There are quite a number of ships that fall into that category &#8211; mainly the late 18th century frigates. They used to only appear in the rare Gentlemen of Luck (Now Bold Privateers) flotillas. Jeffrey and I had a discussion last year and decided to widen the filter number for what ships could be&hellip;<span class="activity-read-more" id="activity-read-more-11625"><a href="https://buccaneersreef.com/forums/topic/what-ship-is-the-ganj-i-sawai/#post-19732" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-8153</link>
				<pubDate>Wed, 19 Aug 2020 13:30:58 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks for the kind words. I have been working on a GREAT DEAL of new content for the last two years that I haven&#8217;t yet shared. So there is a lot coming down the pipeline. Others have asked about donating as well. I procured a Patreon page but have not yet hung any content there &#8211; so I just need to finish it.</p>
<p>Just lately we seem to be getting&hellip;<span class="activity-read-more" id="activity-read-more-11555"><a href="https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-8153" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Freeing slaves/prisoners? in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/freeing-slaves-prisoners/#post-8150</link>
				<pubDate>Wed, 19 Aug 2020 01:57:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>Interesting conversation. I had a discussion of this on one of our Youtube videos where I talk about dumping slaves at shores so they can escape. I go so far as to dump a little food as well for part of the immersion &#8211; getting into the role play. I believe I talk about this in the old features here in an article I wrote about &#8220;gamesmanship&#8221;.&hellip;<span class="activity-read-more" id="activity-read-more-11554"><a href="https://buccaneersreef.com/forums/topic/freeing-slaves-prisoners/#post-8150" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-8049</link>
				<pubDate>Sun, 24 May 2020 16:17:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>Jeff and I will talk about it. We have been talking about some other mod option toggles as well &#8211; a couple that have been on our very long list for quite a while now. </p>
<p>Let me also just say that there are known historical examples of both pirate rivalries that turned violent as well as pirates that deliberately attacked and and killed other&hellip;<span class="activity-read-more" id="activity-read-more-11512"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-8049" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Model Ships in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/model-ships/#post-7997</link>
				<pubDate>Tue, 19 May 2020 12:38:19 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks for sharing those! They look awesome! Glad the skins could be inspirational. I have tried to get them better and more authentic as time goes on. The next major update (that I have been working on for over a year and a half) has several new ships and a bunch of new frigate skins. </p>
<p>MK/Aaron</p>
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				<title>modernknight1 replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gof-eras-mod-2-latest-download/#post-7996</link>
				<pubDate>Tue, 19 May 2020 12:36:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>Fantastic work! Very exciting! I will add this to the promotional video I am doing showcasing the Frying Pan. </p>
<p>MK/Aaron</p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-7995</link>
				<pubDate>Tue, 19 May 2020 12:34:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>We are planning to implement multiple stores in several of the larger colonies. Curacao and New Middleburg Surinam (which is not in the game yet) will each have a Portuguese store and trader that can give Portuguese missions. We will probably put one at Port Royal Jamaica and Cumana as well. </p>
<p>MK/Aaron</p>
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				<title>modernknight1 replied to the topic Realistic Ships Encounters in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/realistic-ships-encounters/#post-7973</link>
				<pubDate>Fri, 17 Apr 2020 06:20:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>I am pretty sure that the only thing realistic ships effects is what ships are available for purchase at the shipyards. I will ask Jeffrey to make certain but I am 95 percent certain I am right. </p>
<p>I wonder however, if we could develop another mod option toggle called single encounters that would cause the randomizer that chooses ships for&hellip;<span class="activity-read-more" id="activity-read-more-11488"><a href="https://buccaneersreef.com/forums/topic/realistic-ships-encounters/#post-7973" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-7941</link>
				<pubDate>Tue, 07 Jan 2020 15:52:11 +0000</pubDate>

									<content:encoded><![CDATA[<p>Its in your ship GUI command tab that allows you to give commands to all of the ships in your squadron. So you can quick repair other ships than your own if your captain on that ship has the perk. There is light repair and quick repair. If you have them they will appear as a visual option left to right with others in the tab. For light repair it&hellip;<span class="activity-read-more" id="activity-read-more-11459"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-7941" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Some things I found while playing in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/some-things-i-found-while-playing/#post-7939</link>
				<pubDate>Tue, 07 Jan 2020 15:41:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>That particular English Royal Navy blue squadron colors with the very small cross of Saint George canton appears in many paintings of actions between the English and Dutch in the 1660s through 70s. Here&#8217;s an example from the Battle of the Texel.<br />
<a href="https://buccaneersreef.com/wp-content/uploads/2020/01/flag-proof.jpg" rel="nofollow ugc">https://buccaneersreef.com/wp-content/uploads/2020/01/flag-proof.jpg</a></p>
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				<title>modernknight1 replied to the topic I cannot talk to captives in the &#034;captive groom / bride&#034; quest in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/i-cannot-talk-to-captives-in-the-captive-groom-bride-quest/#post-7936</link>
				<pubDate>Tue, 07 Jan 2020 15:22:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>This has happened to me occasionally as well. It only happens when you kill the enemy captain with a fast combination and his body unintentionally opens for loot. (like one too many clicks that negate the walking to talk to the bride/groom). If you play through the battle again making sure not to click your mouse for any reason after the final&hellip;<span class="activity-read-more" id="activity-read-more-11457"><a href="https://buccaneersreef.com/forums/topic/i-cannot-talk-to-captives-in-the-captive-groom-bride-quest/#post-7936" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Screenshots Thread in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/screenshots-thread/#post-7871</link>
				<pubDate>Wed, 20 Nov 2019 16:20:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>Some new screenshots from my successful run in with a Spanish Treasure fleet. I had three very large ships full of men and two middling sized ships with upgrades. I was leaving Portobello as part of a Governor&#8217;s quest when suddenly the treasure fleet emerged. There were 21 ships in the Flota this time. 37 is the most I&#8217;ve encountered in one and&hellip;<span class="activity-read-more" id="activity-read-more-11417"><a href="https://buccaneersreef.com/forums/topic/screenshots-thread/#post-7871" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Screenshots Thread in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/screenshots-thread/#post-7870</link>
				<pubDate>Wed, 20 Nov 2019 16:18:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Some new screenshots from my successful run in with a Spanish Treasure fleet. I had three very large ships full of men and two middling sized ships with upgrades. I was leaving Portobello as part of a Governor&#8217;s quest when suddenly the treasure fleet emerged. There were 21 ships in the Flota this time. 37 is the most I&#8217;ve encountered in one and&hellip;<span class="activity-read-more" id="activity-read-more-11416"><a href="https://buccaneersreef.com/forums/topic/screenshots-thread/#post-7870" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-7869</link>
				<pubDate>Wed, 20 Nov 2019 15:57:53 +0000</pubDate>

									<content:encoded><![CDATA[<p>Latest bug I ran into was that Edward England&#8217;s name changed to Kuriko Fraga after I rescued him from being captured by an enemy captain when I attacked a treasure fleet. His ship was sunk and he was captured. One of my many new ideas that Jeffrey was able to implement was allowing there to be a high percentage chance that your captains will be&hellip;<span class="activity-read-more" id="activity-read-more-11415"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/#post-7869" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-7868</link>
				<pubDate>Wed, 20 Nov 2019 14:54:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>THIS FORUM IS NOW CLOSED DUE TO TOO MANY POSTS. FOR THE LATEST BUG REPORTING AND TO SUBMIT YOUR OWN, PLEASE GO HERE: <a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/" rel="nofollow ugc">https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/</a></p>
<p>MK</p>
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				<title>modernknight1 started the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/</link>
				<pubDate>Wed, 20 Nov 2019 14:28:17 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong>WARNING: DO NOT PUT YOUR DOWNLOAD ON TOP OF ANY OTHER GAME VERSION. IT IS STAND ALONE AND ONCE DL&#8217;d AND PUT INTO A NEWLY CREATED EMPTY GAME FOLDER OF YOUR CHOICE THAT YOU HAVE NAMED YOURSELF ON YOUR DESKTOP &#8211; ALL THAT IS REQUIRED IS TO OPEN THE FOLDER AND PRESS START</strong> If you put your download on top of another game or mod, it will mess everything&hellip;<span class="activity-read-more" id="activity-read-more-11413"><a href="https://buccaneersreef.com/forums/topic/new-bugs-and-fixes-2019-2020-current/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/gameplay-questions/#post-7842</link>
				<pubDate>Fri, 18 Oct 2019 14:03:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>There is a new feature here now. If you&#8217;re told the shop keeper is too busy which happens when there are other competing captains in port &#8211; you will now see an additional dialogue available which allows you to threaten the shop keeper or ask him basically &#8211; &#8220;do you know who you&#8217;re talking to?&#8221; If you are a nobody, he will blow you off. If you have&hellip;<span class="activity-read-more" id="activity-read-more-11389"><a href="https://buccaneersreef.com/forums/topic/gameplay-questions/#post-7842" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Quest and City Capture Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/quest-and-city-capture-questions/#post-7812</link>
				<pubDate>Wed, 07 Aug 2019 17:29:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hi Marty,</p>
<p>Interesting. You&#8217;re treading on new ground as far as my experience goes. As long as I&#8217;ve played this game, the replayabilty factor is so extremely high that I have done a bunch of things this year I had never done before. I have still never played the Spanish quest line and have a character all ready to do so now. I plan to video my&hellip;<span class="activity-read-more" id="activity-read-more-11359"><a href="https://buccaneersreef.com/forums/topic/quest-and-city-capture-questions/#post-7812" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7792</link>
				<pubDate>Thu, 25 Jul 2019 16:48:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>I don&#8217;t actually look at it that way. I look at it as if you take their money, you besmirch your own honor because of what they did. I never take the money unless its very clear its my only way out because I am heavily damaged and/or undermanned. Instead I always say no and demand surrender. </p>
<p>Once you have a decent reputation and have a&hellip;<span class="activity-read-more" id="activity-read-more-11349"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7792" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Screenshots Thread in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/screenshots-thread/#post-7603</link>
				<pubDate>Sat, 04 May 2019 02:40:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>I don&#8217;t know why I bother putting these up anymore. Anyway &#8211; here are some of the additions in the upcoming huge patch. Yo HO Ho/Reese on PA! gave us his beautiful Peregrine Galley. There is a military RN variant with more guns rated as a small frigate and another with only a few guns that is a small English merchantman. Also the black Snow/Snauw&hellip;<span class="activity-read-more" id="activity-read-more-11178"><a href="https://buccaneersreef.com/forums/topic/screenshots-thread/#post-7603" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7588</link>
				<pubDate>Fri, 26 Apr 2019 20:20:03 +0000</pubDate>

									<content:encoded><![CDATA[<p>This has been a bad week for me gents. I lost a dog to cancer that I have had for 14 and a half years last Saturday. She was like a little Beagle daughter to me. </p>
<p>Still I have been keeping very busy to keep my mind occupied. I have been spending a lot of time with my other dogs taking them for walks and playing with them, etc. I am a dog person&hellip;<span class="activity-read-more" id="activity-read-more-11166"><a href="https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7588" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Screenshots Thread in the forum Golden Age &#038; Pirate related Books, Movies, Videos, and Documentaries</title>
				<link>https://buccaneersreef.com/forums/topic/screenshots-thread/#post-7534</link>
				<pubDate>Sat, 13 Apr 2019 23:57:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Teasers of some of the new ships in the next update:</p>
<p>Thanks to Orazio for these great new&hellip;<span class="activity-read-more" id="activity-read-more-11128"><a href="https://buccaneersreef.com/forums/topic/screenshots-thread/#post-7534" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7476</link>
				<pubDate>Fri, 15 Mar 2019 20:52:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Oldtimer,</p>
<p>As the label &#8220;Historic&#8221; implies, they will be actual real battles that occured we are recreating. So when you open the DLC it will show you a menu of four battles. (Each DLC has four for $7 dollars) Then you can click on each one and read a historical narrative about what happened at the battle. </p>
<p>Then you can choose the option to start&hellip;<span class="activity-read-more" id="activity-read-more-11076"><a href="https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7476" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7472</link>
				<pubDate>Fri, 15 Mar 2019 16:05:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hello Oldtimer,</p>
<p>I agree about the consistency and you should understand that consistency is something that I have improved over time. Just look at speed and ship handling since 2013. Look at how much the scale has increased. Ships never had speeds below 10 in COAS and the old GOF mods. Now we have ships as slow as 6. I plan on scaling that down&hellip;<span class="activity-read-more" id="activity-read-more-11074"><a href="https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7472" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic New features and changes I&#039;d like to see added in future updates in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7470</link>
				<pubDate>Fri, 15 Mar 2019 03:54:03 +0000</pubDate>

									<content:encoded><![CDATA[<p>@Vincent So I haven&#8217;t seen the last two POTC movies. I was unhappy with where the franchise was going. </p>
<p>I did really like the first one even though it was set in the completely wrong time &#8211; 1750. They have continued to attempt to bring out the old piratey stuff to include ship designs from the 17th century and mix them with the Nelsonian era&hellip;<span class="activity-read-more" id="activity-read-more-11072"><a href="https://buccaneersreef.com/forums/topic/new-features-and-changes-id-like-to-see-added-in-future-updates/#post-7470" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>modernknight1 replied to the topic Technical Questions in the forum GOF Eras Module 2 download &#038; discussion board</title>
				<link>https://buccaneersreef.com/forums/topic/technical-questions/#post-7462</link>
				<pubDate>Mon, 11 Mar 2019 03:17:30 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m gonna jump in here for a minute. Vincent, I love your enthusiasm Mate! </p>
<p>I just wanna mention a few things. </p>
<p>1st: We are all really busy. Jeffrey continues to AMAZE me! He had 104 items on our priority list a couple months back and he has it down to around 80 now. </p>
<p>&#8230;and we keep adding things to it. A conversation on Discord the other day&hellip;<span class="activity-read-more" id="activity-read-more-11064"><a href="https://buccaneersreef.com/forums/topic/technical-questions/#post-7462" rel="nofollow ugc">[Read more]</a></span></p>
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