Jeffrey
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Jeffrey started the topic Yep, New Horizons just about there… in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Same stuff that was missing in POTC Vanilla, but I’ve already done that before and know where to look/what to change. Soon it will be complete.
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Jeffrey started the topic Yep, New Horizons just about there… in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Same stuff that was missing in POTC Vanilla, but I’ve already done that before and know where to look/what to change. Soon it will be complete.
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Impressive work Jeffrey! New Horizons in DX9 and Storm Engine 2.8? I don’t know if anybody else in PA tried it too, but you’re the first one to successfully accomplish that! I bet somebody didn’t even think it was possible. It’s a shame they were so hostile towards you. I’m curious, will you tell them?
Hehe, yeah, I think there were some skep…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
If there is one transparent spot, it would work the same the existing flag logic, as you simply just adjust the event callback procGetRiggingData to select the transparent slot upon surrender. So if you want at least 2 random choices for all, including pirate, then yes, you would have to make 3 columns and leave one of the ends of at least one…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Just a sample of the power and control to simplify and improve things now. Starting to add features now, instead of simply bug/crash fixes. Flags are treated with a slicker method. To determine pennant vs. flag, POTC New Horizons had a special group name for labels. We don’t need that…simply measure the length/width ratio and add a few…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Ha! Look what we did with the flags yesterday. A few simple property additions and super flexible…no stupid hardcodings.
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
LOL…Pieter can suck it! New Horizons running DX9 and 2.8 engine. Just got to launch in a couple hours.
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Nearing ready…
I noticed the other day, LarryHookins over at PA! mentioned demasting CTDs. Alas! I was very glad he briefly mentioned that age-old, notorious problem, as I had almost forgotten about it. Ages ago, I had actually turned that off in my games, due to the dismasting instability causing CTDs, so the phenomenon had pretty much…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Another beneficial change is the message pump loop. This is the main loop to intercept messages, iterate execution/draws. They were using a time tick measurement that only resolves to roughly 15 ms per tick and Sleep command to throttle it, but I thought it would be better to use a higher resolution timer, down to clock counts per second…like…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
You know, this effort for Caribbean Tales and POTC was worthwhile in at least one sense. Things that don’t happen in AoP, GOF, ERAS, are sometimes called upon in those games. I have found broken pieces in the executable part of the game because of this and was able to fix them.
Also, I decided to add the Windows error message if my new…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
You know, this effort for Caribbean Tales and POTC was worthwhile in at least one sense. Things that don’t happen in AoP, GOF, ERAS, are sometimes called upon in those games. I have found broken pieces in the executable part of the game because of this and was able to fix them.
Also, I decided to add the Windows error message if my new…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Yeah, definitely something I did, and turned out it was a very small change that was time-consuming to find. Your explanatory help, though it started me initially at the wrong root, definitely got me on the path toward the right place for the fix, so thanks for that. Not sure it was ‘fast’ since it took me all day to find it, LOL. But…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Yeah, definitely something I did, and turned out it was a very small change that was time-consuming to find. Not sure it was ‘fast’ since it took me all day to find it, LOL. But fortunately for you, the wind was so strong yesterday, I had to forgo some steelhead fishing anyway, so why not sit down and fix it 🙂
Let me poke around in the game a…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Found and fixed!
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Aha! Using the above-described method, replacing those 4 components, I do NOT get a green shade AND I see building shadows. So somewhere in my adjustments, something went awry. I will start comparing to find the difference that causes the problem.
I will start with techniques.
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Ugh! New strategy.
I found it has nothing to do with those Caustic shaders, as they never get called by the town models…I think it’s for storms and such.
But I have a new plan to at least determine if I did this, or it was like that when I got the code. I am going to make a copy of this project. Since I figured out definitely that it’s the…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Orazio, you are a star. Thank you for providing this explanation. Between you and I, with that explanation, we might be able to resolve this. At the very least, I now probably know exactly what shader to look at. I just poked around and found that the models use the Caustic_shaders.sha, and that is one that I had to change for DX9; I likely…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Well, I’ve been up to no good. A short while ago, decided to resume looking at Pirates of the Caribbean…can it run with my compilations? Soon enough, yes it can.
http://www.piratesahoy.net/threads/potc-vanilla-running-in-2-8-coas-engine.28178/#post-551973
The last two days, also banged out Caribbean tales. Now my compilations can…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Well, I’ve been up to no good. A short while ago, decided to resume looking at Pirates of the Caribbean…can it run with my compilations. Soon enough, yes it can.
http://www.piratesahoy.net/threads/potc-vanilla-running-in-2-8-coas-engine.28178/#post-551973
The last two days, also banged out Caribbean tales. Now my compilations can…[Read more]
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Jeffrey replied to the topic X-3 Terran Conflict Issue in the forum GOF Eras Module 2 download & discussion board 7 years, 11 months ago
Probably just need to change start.ini in the game’s install directory. Open it in a text editor like notepad. Change these setting to match your monitor’s resolution size:
screen_x = 1920
screen_y = 1080The above would match a 1920 x 1080 resolution.
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