Jeffrey
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Jeffrey replied to the topic [Mod] Additional interiors for ships in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Seriously beautiful work Orazio! I’ll work to get that incorporated into my downloads. I’m anxious to go find a ship to board so I can check them out firsthand 🙂
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Scratch that…this is Peter Blood…in the beginning. I don’t know how our char got 90 days, but since this is right at the start of the game, I just found a function that will set that character attribute to current, so I just call that in the function that launches this part of the Blood quest.
Solved.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Got the Peter Blood thing figured out…but not sure what we want to do about it. I need a conversation with MK for some input about what we might want.
Turns out not an error, per se, but too much information….too many heroes, and too many days in the ‘quest past days’ and a function starts to iterate all the heroes, for every day past, to…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Got the Peter Blood thing figured out…but not sure what we want to do about it. I need a conversation with MK for some input about what we might want.
Turns out not an error, per se, but too much information….too many heroes, and too many days in the ‘quest past days’ and a function starts to iterate all the heroes, for every day past, to…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Bad news…my son just discovered that the Peter Blood prison scene is broken in Windows 8. I confirmed on my other son’s Win 8 machine and it turns out, it’s the video. In fact, I had disabled the opening videos in all my games and if reenabled, all video displays are broken in Win 8. It works in XP, Win7, but not Win8.
I redid all the videos…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Hahaha! This is a riot!
Running under our source:
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Disregard POTC resource request…I’ve a source and am on it.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
I might be close to blowing some minds. Anyone have the entire POTC resource files I can have? I don’t have that game.
There were some changes (and will undoubtedly need more after the main menu) to the New Horizons 14 Program/.c files to load the game. Using our compiled source, I have now gotten it to run all the way to the main menu without…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
I might be close to blowing some minds. Anyone have the entire POTC resource files I can have? I don’t have that game.
There were some changes (and will undoubtedly need more after the main menu) to the New Horizons 14 Program/.c files to load the game. Using our compiled source, I have now gotten it to run all the way to the main menu without…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
I might be close to blowing some minds. Anyone have the entire POTC resource files I can have? I don’t have that game.
There were some changes (and will undoubtedly need more after the main menu) to the New Horizons 14 Program/.c files to load the game. Using our compiled source, I have now gotten it to run all the way to the main menu without…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
I had forgotten that at one time, I had made this game load thing ‘smarter’ in the sense that for every game load, it would compare the array sizes and resize if needed, so no game-save crashes like we were just dealing with. Now that we have identified random items as missing, I added those to that feature. Also, I discovered that I never…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
The RandItems array, set at RANDITEMS_QUANTITY (249 places by the way), is the array space set aside where all the items that can be randomly encountered (weapons, books, armor, etc. that you might find on a body or in a chest). A function goes through and randomly selects out of that array. It was one number too short at 248, but there is a…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
LOL, maybe to the untrained eye it’s no different…during debugging your save game trouble, I found I was missing this:
SetArraySize(&RandItems, RANDITEMS_QUANTITY);
SetArraySize(&randItemModels,MAX_LOADED_RANDITEMS);
InitRandItems();Those two arrays were resized and crashed the saves.
I applied your Jaquotte to check it out. Nice work.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
LOL, maybe to the untrained eye it’s no different…during debugging your save game trouble, I found I was missing this:
SetArraySize(&RandItems, RANDITEMS_QUANTITY);
SetArraySize(&randItemModels,MAX_LOADED_RANDITEMS);
InitRandItems();Those two arrays were resized and crashed the saves.
I applied your Jaquotte to check it out. I really like…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
LOL, maybe to the untrained eye it’s no different…during debugging your save game trouble, I found I was missing this:
SetArraySize(&RandItems, RANDITEMS_QUANTITY);
SetArraySize(&randItemModels,MAX_LOADED_RANDITEMS);
InitRandItems();Those two arrays were resized and crashed the saves.
I applied your Jaquotte to check it out. I really like…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Keep in mind it will only work on that one save and if you happen to go backward to a different previous save, this would need to be done for that one too; each of the old saves you have, if you were to reload them.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Guess what? I got it! It was the random items. This will work in Programs/console.c, hit F4, wait and confirm the message upper right of screen, then save. Worked for me.
#include "ShipsShips_init.c"
#include "Locationsinitboarding.c"
#include "ITEMSinitItems.c"
#include "Locationslocations_init.c"
#include "STOREinitGoods.c"void…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
You know, in the meantime…I seem to remember someone mentioning that the number of locations has changed from the beginning and that might be it. No harm in trying to resize a bunch of them. Try this in console.c:
#include "ShipsShips_init.c"
[Read more]
#include "Locationsinitboarding.c"
#include "ITEMSinitItems.c"
#include… -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
You know, in the meantime…I seem to remember someone mentioning that the number of locations has changed from the beginning and that might be it. No harm in trying to resize a bunch of them. Try this in console.c:
#include "ShipsShips_init.c"
[Read more]
#include "Locationsinitboarding.c"
#include "ITEMSinitItems.c"
#include… -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
It’s possible if the Patch is not the last copy of files to overwrite the existing ERAS. That is definitely important.
But, I also know that the Patch itself will introduce an incompatibility with old save. I thought I was able to remedy that in my own games. But, I also don’t remember all the arrays I resized. A good method to track this…[Read more]
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