Rafael Antino
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Well, I wouldn’t get too excited because those problems will probably still exist. That’s also why it was so difficult to track down, and I eventually compromised; I think the problem is in an error of the Program/.c definitions/creations of the ship.
What I found in this actual crash, is that when a ‘situation update’ goes a certain way, as the…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Found a bug in the ERAS2 source compilations. If anyone is trying/testing this and the .zip doesn’t have today’s 6/15/2016 date (or later as the case may be), download it again. I discovered a bug and was just able to fix it about an hour ago.
I had just boarded a ship,and instructed one of my companions to board a different ship. After about…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Looks nice. Will take some getting used to not having googly eyes around any more 😉
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Nice fix.
That looks to be from GOF 1.2…I see the same ship files for the Felipe1. I have now added Orazio’s to my GOF and ERAS .zip files. Also, Samir, unrelated, but that dialog fix for PGG_dialog.c I had made about the ‘my name is .’…I found a mistake I made in that and corrected it. I ran into an error for that in a recent game log, so…[Read more]
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Jeffrey replied to the topic Questions and comments from newcomers about GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
The worldmap has its own textures and none of those have changed from the original game, so it’s something else.
Also, for kicks, I did try resizing the sky textures for a particular hour I was out at sea. I halved the dimensions and it reduced the file size to 1/4 what it was. Two things I observed:
1. It did not speed up my fps while…[Read more]
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Jeffrey replied to the topic Questions and comments from newcomers about GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
The worldmap has its own textures and none of those have changed from the original game, so it’s something else.
Also, for kicks, I did try resizing the sky textures for a particular hour I was out at sea. I halved the dimensions and it reduced the file size to 1/4 what it was. Two things I observed:
1. It did not speed up my fps while…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Oh, hey, while you’re at it…the Danielle Shepherd face is the same as one of the Pirate women crew (the one with the fancy garb), so even if you’re doing a whole new Danielle, want to go ahead and fix that face? Of course I usually see them lying dead on the deck, so maybe the screwy eyes works in that situation… 😉
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Did one of you already fix this? Because if not, I want to add a fix to my patch tonight in the way of a new and improved character with proper portrait.
Um, no…modeling is outside my scope of knowledge 🙂
So when I catch her and recruit her, I just keep her as captain of her own ship (she’s got the stats for it) so I don’t have to look at her…[Read more]
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Jeffrey replied to the topic Questions and comments from newcomers about GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Hey Samir, remember that lag for items? I’ve got a solution. Been playing around and I found that IrfanView will resize/resample/resharpen the original image files. I changed the 22 offending, larger files from 2048×2048 to 512×512 like all the others. I can now turn off that texture_degradation and the store, looting, chest open is near…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Well this is no good. I remember having the same problem a long time ago, but I can’t remember what was wrong or how I finally fixed it. If it’s not in a program file (you now have everything I use and mine doesn’t do that anymore), I don’t remember what it was.
I will keep thinking and hopefully I will remember what it was.
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Jeffrey replied to the topic Questions and comments from newcomers about GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
In MK’s original download, fmodex.dll is both in the same directory as start.exe and the modules folder. The only one you need is the one in the same folder as start.exe, so keep that one there. When the program launches, it scans/loads all the .dll files in the modules folder, but since fmodex.dll is not a .dll that the game knows is something…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
I just verified it works properly in my version, so I suspect you are missing a file or something somewhere. I made this mistake similarly with that .h file and I think I need to make a change in how I deal with giving this out.
I tried to make the patch .zips as small as possible and when I code something, try to remember to copy just those…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
I recently discovered that our compiled source does not play most of the music in AoP COAS. This doesn’t affect GOF 1.2 or ERAS because the music files being used were almost all changed in those mods to something different than what stock played (though I notice the files still exist in the directory, they weren’t used). Weird, because many of…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
I have noticed after switching to a game with those new controls, an older save doesn’t always work quite right. But after resetting options, it works and will stay with that game if you save it. Try this:
Esc to menu, click options and ‘Restore Default Settings’ for controls, back to the game. See if they work. If they do, after you save…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
You should try this with that Ed Teach game you were having trouble with, that probably had the wrong number of Locations. Download ResizeTest.zip and put the seadogs.c and OnReloadReinit.c in the Programs folder. Load that game, then immediately save it in an empty file slot and see if it saves without error. If no problem, then reload the…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
You should try this with that Ed Teach game you were having trouble with, that probably had the wrong number of Locations. Download ResizeTest.zip and put the seadogs.c and OnReloadReinit.c in the Programs folder. Load that game, then immediately save it in an empty file slot and see if it saves without error. If no problem, then reload the…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Ha! I may have just made this game smarter. That resize thing…would be nice for the user to not have to know how to reinit. Would be nice if a change could be made to locations, ships, stores, islands and old save games still work, eh? Maybe they can!
After the OnLoad event, that is when the save-game info is read in and the arrays are…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Ha! I may have just made this game smarter. That resize thing…would be nice for the user to not have to know how to reinit. Would be nice if a change could be made to locations, ships, stores, islands and old save games still work, eh? Maybe they can!
After the OnLoad event, that is when the save-game info is read in and the arrays are…[Read more]
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Jeffrey replied to the topic Brainstorming and new mod Ideas in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
Hmmm, thinking more about this…I wonder if instead of a flat 60 difference for that advantage, I change it to above a certain ratio? Might make more sense?
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Jeffrey replied to the topic Brainstorming and new mod Ideas in the forum GOF Eras Module 2 download & discussion board 8 years, 5 months ago
I’ve been playing around a little bit.
I tried doubling, but that killed my machine. A boarding literally took 4+ minutes waiting on the loading screen. So let’s try this one:
Find Programsloc_aiLAi_boarding.c and rename it to LAi_boarding.orig.c
Download that same file here: https://mega.nz/#F!WtMDgRxK!hbeUg86kGLlQAqvWRNwTqgPut it in…[Read more]
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