Rafael Antino
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
In the 3rd person, the camera is super high up, and you can’t see anything near you, or the hull of your ship. The Soleil in GOF suffered similarly and people complained about it. The model files were changed for that ship, with different masts or camera locators…or something as I’m not versed on that sort of thing. Most links are dead, but I…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
Heh, just noticed that post you mentioned. I know why…or can at least surmise, that he caused a syntax error in the function, so it’s a run-time fail and all generated ships are now a default because it can’t execute the proper property settings for other ship types.
I posted a reply.
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
I don’t think any new weapons will cause need for further modification; it’s generic. The only specific is the list of cirass ids that won’t require the perk. Right now, I have included only cirass6, cirass12, and cirass13 in that list, so if there should be more, let me know.
You and I should probably discuss the easiest way to somehow…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
I’m trying a couple things.
First, with cirass, only certain items like the Corsair Girdle, Fencing Gloves, and Cavalier boots will be able to equip both yourself and your officers will automatically equip them, even without the cirass perk. Any other cirass will still require the perk to use. However, there is also another problem in the…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
There is a camera location problem on Le Vaisseau Amiral du Roi. I believe this was a similar issue in the GOF SoleyRu, that was corrected by changing the model camera locator; I seem to recall downloading corrected files for that similar issue that fixed that particular ship.
Not entirely relevant, but heck, let’s go storytime 🙂
I was…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
There is a camera location problem on Le Vaisseau Amiral du Roi. I believe this was a similar issue in the GOF SoleyRu, that was corrected by changing the model camera locator; I seem to recall downloading corrected files for that similar issue that fixed that particular ship.
Not entirely relevant, but heck, let’s go storytime 🙂
I was…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
There is a camera location problem on Le Vaisseau Amiral du Roi. I believe this was a similar issue in the GOF SoleyRu, that was corrected by changing the model camera locator; I seem to recall downloading corrected files for that similar issue that fixed that particular ship.
Not entirely relevant, but heck, let’s go storytime 🙂
I was…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
Going back to the topic of taking care what weapons to give officers, I’ll add a slightly humorous anecdote about my approach. I’ve sometimes cringed when I hand an officer a weapon I only want them to carry to reduce my weight only to find that the officer will actually take it for use, when it’s contrary to all good sense due to weight or…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
BTW, I will be open to altering my gun selection formula, but for now, I’m satisfied it’s an improvement over the ‘first gun I come to I’m allowed to use when going backwards through the array as it was originally built’. Cirass selection is solid as it’s now based purely on the highest protection value.
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
OK, after reviewing the blade selection, I’m fine with it as-is. I thought perhaps it was not factoring bonus points for skills, but it is in fact doing so. It factors blade damage, skill+bonus, and energy-drain; I think this is fine, so I will leave it be.
My recollection of an officer choosing a weapon contrary to bonuses was probably because…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
OK, after reviewing the blade selection, I’m fine with it as-is. I thought perhaps it was not factoring bonus points for skills, but it is in fact doing so. It factors blade damage, skill+bonus, and energy-drain; I think this is fine, so I will leave it be.
My recollection of an officer choosing a weapon contrary to bonuses was probably because…[Read more]
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Jeffrey replied to the topic Member Contributed Mods for GOF ERAS in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
The more I look at this, the more I like it.
This is so aesthetically pleasing. Super job, this is really nice.
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
LOL, yeah, I know the pain. Especially on the boarding when your own muskets take aim at the opponent you’re engaging with and hit you…just watch your character stutter/stagger for a few seconds while your ‘enemy’ takes a whack or two at your disabled being. Ugh!
My technique when fighting with my officers has always been to run around the…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
To add…for instance suppose my fighter has the Shootist skill, but right now only has a 2 barrel that takes 27 seconds to reload, 22 min., 76 max damage and 93% accuracy. But if I later hand them a single barrel, that reloads in 15 seconds, 42 min., 176 max damage and 93% accuracy, they will switch to the single, knowing that the reload time…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
To add…for instance suppose my fighter has the Shootist skill, but right now only has a 2 barrel that takes 27 seconds to reload, 22 min., 76 max damage and 93% accuracy. But if I later hand them a single barrel, that reloads in 15 seconds, 42 min., 176 max damage and 93% accuracy, they will switch to the single, knowing that the reload time…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
Certainly a player can choose whatever…but my concern is that officers that the player does not have control, will choose completely inappropriately due to the mere fact that items are mostly in a haphazard order in the init function and that’s the only basis for guns/cirass decision; they don’t choose the best cuirass. In fact, I have proven…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
So using the first 2 pistols as example, pistol1 does less damage, but is slightly more accurate and can fire nearly 3 shots to one of the pistol3 shots, so in theory, pistol1’s damage numbers, based on the min/max numbers could exceed pistol3’s because you get 3 chances, which are even slightly better based on accuracy, to every one pistol3 shot.…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
OK, we will make the girdles, gloves and boots as equipable, non-perk damage reducers. Will also have officers equip them if they don’t have the perk as well. Will change the officer selection to get the best cirass they have. Also, toyed with a gun formula for selection as well. What do you think of this order? It’s based on a formula, but…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
Given this whole scenario, rather than try to reorder the gun/cirass items in the ‘right’ order for character selection, it might be easier and wiser to just do similarly as blade selection, which is to weight certain gun parameters and in the case of cirass, simple strength and just return the best one; this is how blades work and we can do…[Read more]
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Jeffrey replied to the topic Patches for GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
Ha! I made that last statement about the officer opting for boots/gloves over Grandee without testing. I just tried and and sure enough, my officer equipped boots over the Grandee when I traded them the item.
Kind of hilarious though since the character I tried this with is Beatrice and when you give her a Grandee, her model changes to show the…[Read more]
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