Blake
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July 24, 2019 at 5:48 pm #7791BlakeParticipant
Hello again all, new quick question. I have been trying to no avail, to fix a texture file for the Armed English Galleon (Wicked Wench Model) in GOF Eras 2. WickedWench01_lamps.tga.tx is the file I have been attempting to alter. This file controls the textures for the lamps as well as the great-cabin windows.
On this particular model the cabin interior is modeled and textured so therefore windows are transparent to allow you to see within. I am having an issue with the interior of the cabin disappearing which leads to seeing straight through the hull from the inside through the windows. I have attempted to tweak the texture to resolve the issue however I have had no such luck.
On one test I successfully ported the original Black Pearl model over from GOF 2.5 with it’s respected textures which resolved this cabin issue. However the lanterns do not light up at night on this particular model, So I was not satisfied with that result. I lack the skills and knowledge to even attempt to incorporate that function to this ship. I assume it is incorporated through the model itself?
All this being said, I do not know if it is the texture file, or the model itself which is causing this issue. And it may be the addition of the lit lamps that caused it in this particular game. If anyone could offer some advise or instruction on how to fix this I will be glad to attempt to do so on my own in my personal game files.
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July 22, 2019 at 2:22 am #7783BlakeParticipant
Just a small note, LOVE ERAS 2!!! Started with an earlier version ’bout a year ago, came back around to see that the Maelstrom had been released. THIS.. this has made this game what I have longed for so long! Been enjoying every minute of the enhanced performance. PLEASE keep up the hard work, we unspoken general populous do genuinely appreciate it! That being said I have only two questions, 1 technical and another more gameplay based:
1. During gameplay at sea, I notice moonlight and sunlight at different times of day create a bad flickering on screen when looking in the direction of said light source? Is this a noted problem? Or something on my end?
2. (This probably doesn’t need to be asked here, however:) Can anyone possibly explain the Reputation/Loyalty system in this game in detail?
For example: I have a Dutch Letter ‘o Marque, I proceed on my way: I am run down by an English squadron, we engage in battle. I trade a few volleys when: ALERT! A window pops up with the captain offering gold for me to let him go. No matter my choice it lowers my reputation. How do engagements work? How can I fight for the glory of the Provinces when I get penalized for defending myself?I know question 2 is a long one but I can not find this answer anywhere. Desperately need some help if anyone would be obliging enough to offer some schooling..
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July 22, 2019 at 8:51 pm #7787BlakeParticipant
Thank you very much for the information. It would seem that there truly is no honor among thieves, eh? Be they in service to the crown or to themselves. All kidding aside, thank you for this write up. I now see that there would be no way of truly knowing how it all works without looking at the internals.
From looking over what you’ve found, It just slightly bugs me that regardless of what you do, your destined to receive all these small bad personal rep hits if you stay at sea long (the whole “I attacked you, however I now wish for you to leave me alone: Take my gold!” interaction being the chief culprit).
In my mind I would see self-defense against pirates (whether they be licensed or nay) or an enemy navy, as completely neutral to reputation. Only the decision of what fate you decide to bestow upon said encroaching individuals once conquered to be considered. There really should be no possibility for the interaction of “gold in exchange for release” if they instigated the engagement. It would seem a more plausible option/interaction to arise from traders/merchants that you engaged yourself in the idea of self interest. Would love to see this possibly addressed one day down the road, not that you all don’t have enough to do already, or for that fact if it would even be possible!
I guess for now the life of a scoundrel is what I’m destined for. Thanks again Jeffrey!
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July 22, 2019 at 2:06 pm #7785BlakeParticipant
Thank you for your response. I appreciate it very much.
1. Glad to hear it! Will look forward to using this fix this evening.
2. I may be the only one who finds the system hard to understand, however I just can find no rhyme or reason to how it truly works at all from simply an outward point of view. I look forward to seeing what you can find!
Thanks again for your help!
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