Devoidbrah
@devoidbrah
Active 5 years, 1 month ago-
Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
New update to the Loyalty version.
I did a complete rewrite of all sound mechanism and added an enhanced sound feature.
Fix ShipLights crash for Yacht
Fix bug in save overwrite cancel that still deletes file
Config Logging option to ease turning log files on/off, now as a simple checkbox.
Check your PMs.
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
scriptsbountyhunters.c, function SeaHunterCheck. There is a loop from 1 to 7 for number of ships, but it will break out of the loop and limit number of ships when this condition is true:
if (abs(ChangeCharacterNationReputation(pchar, j, 0)) < (i * 15)) break;
Basically if the ship num, represented in the loop by i, times 15, becomes greater…[Read more]
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modernknight1 replied to the topic How do I get started with location modeling? in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
Sorry I have been extremely busy and it took a couple of days for me to respond…
Well I am excited about the new project Orazio. I would offer that I have many good resources I can provide in reference. I have maps and illustrations of the city and fort layout from the time provided by both an amazing copy of “The Burning Fen” from 1686 and…[Read more]
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modernknight1 replied to the topic Your view of the bounty hunters in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
Well I can’t move the conversation from the other topic to this one right now, but I can cut and paste my comments from our other discussion here to continue the discussion. MK
From other topic…
I agree with much of what you say. However, I look at it slightly different. Privateers were often very organized and with commissions issued from the…[Read more]
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modernknight1 replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
Unfortunately when I try to move the topic I am prevented by a window blocking the option toggle to change it to the other topic. Not to worry, Ian tells me he is putting final touches on the new website and I will be reviewing it with him to launch the new website in a few more days. He says once the final decisions are made I we pull trigger…[Read more]
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modernknight1 replied to the topic Screenshots Thread in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 6 years, 2 months ago
Some more screenshots from me: Ran into the massive Soleil Royale in a French port. Also here are some shots of the new small Pinnace/Snauw Orazio recently finished with my new skins…[Read more]
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modernknight1 replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
I agree with much of what you say. However, I look at it slightly different. Privateers were often very organized and with commissions issued from the highest authorities and with a lot of money backing them, often their ships were very formidable. Just look at the Dutch character Isaac Rochussen in our game. A real historical privateer who became…[Read more]
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modernknight1 replied to the topic Screenshots Thread in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 6 years, 2 months ago
Thanks once again for a truly interesting narrative! I always love reading about your experiences and the very creative way that you bring them to life Maltacus!
Now here’s a little picture of me going up against an entire Treasure Flota I encountered at the tip of Cuba bound for Havanna. Stupidly I attacked and lost two of my best ships and…[Read more]
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modernknight1 replied to the topic Screenshots Thread in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 6 years, 2 months ago
Thanks once again for a truly interesting narrative! I always love reading about your experiences and the very creative way that you bring them to life Maltacus!
Now here’s a little picture of me going up against an entire Treasure Flota I encountered at the tip of Cuba bound for Havanna. Stupidly I attacked and lost two of my best ships and…[Read more]
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modernknight1 replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
I think its a little unrealistic to expect Gentlemen of Luck to possess First Rates of any nation. I have left them a little on the “WILD CARD” side on purpose though so that its possible to get almost anything although they still will usually pick from the baseline of mostly craft that your top of the line cut throats would have been able to get…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
I looked for awhile and I don’t see anywhere that sets a limit on character rank.
I never liked the code I found that used an arbitrary ship number, like that line: SHIP_Fortuna – SHIP_R_Frigate
This has caused anomalies when new ships are added and inserted between those, which we do quite often.
So I added some constants that help delimit…[Read more]
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modernknight1 replied to the topic New ships from Mount & Blade in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
Thanks for finishing that one up! It looks grand! Love the extra details as always. Those things always distinguish your work as an Orazio creation.
I have all kinds of plans for it. I have lots of images I have been collecting for my book over the years of pirate and merchant craft from the mid to late 17th century.
This one is interesting…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
P.S. The “secret” sound update is probably my favorite thing I’ve ever done for the game. I absolutely love it!
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
Updates for both common version and Loyalty.
Common version:
* Raised minimum deck camera height
* Fix Sea-to-Sea fader transitionhttps://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
Eras2.8Update.zipLoyalty version:
* FMOD update to version 1.10.08 – 8/09/2018 Studio API minor release (build 96768)…[Read more]
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modernknight1 replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
That is a great all around fix. Jeffrey has just amazed me this last two weeks with all of the numerous fixes he has made. BTW I love that ship too. Hard to find though….LOL
MK
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modernknight1 replied to the topic What do you love/hate about the game? in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
…continued.
As far as sweeps are concerned. YES I have been dreaming of that for a long time. I’ve even created a way in my mind that it could work.
Three primary sweep models would be built – small – medium – and large. Each would have animation applied.
Any ship that historically had sweeps (oars) would have the appropriate sweep .GM…[Read more]
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modernknight1 replied to the topic What do you love/hate about the game? in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
Extremely busy at the moment but wanted to step in for a few minutes to say I like the idea of a collaborative effort on the long term fix.
However, if we are going to do it I would like to consider everything. Hulls were still blown forward and had to be steered even when all sails had been shot away. Sailors are very familiar with their boats…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
I know what this is…
It is a result of the “direct sail” code that was introduced by GOF, that was not in the original game, and how the world map is partitioned into “areas.” Here is a brief explanation:
In the original COAS, there was no direct sail, so if you entered 3D sea mode (from world map), near an island (we will use Cayman in this…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
It is a problem with the camera locator on that ship. Unfortunately, the only tool we have to modify them (aptly called TOOL.exe), can’t load that particular model (brig_n11.gm) in the game .gm format.
However, good news. I looked further and there is a minimum camera height specified in the script code you can change that will fix the problem.…[Read more]
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modernknight1 replied to the topic What do you love/hate about the game? in the forum GOF Eras Module 2 download & discussion board 6 years, 3 months ago
Hey Maltacus,
Love the portraits. You should post the mod here. There is that thread called member created mods or something like that. I would like to see your edits to get the ships from spinning. I hope you realize that this is something I myself have already been working on for a very long time and I have already made it MUCH better in that…[Read more]
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