Devoidbrah
@devoidbrah
Active 5 years, 1 month ago-
Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 2 months ago
Someone also noticed FPS drops during storms, that also improved if foliage was disabled.
Does this same thing also occur around other parts of the South American continent, like Belize?
Also, instead of disabling, does reducing the foliage quality help?
I’m trying to figure out if is the specific foliage patch just around Maracaibo, and also…[Read more]
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 2 months ago
I can make a note of that ship, but I won’t be able to fix it because I don’t know modeling and we seem to have lost our only ship modeller a short time ago. But I will record the problem and if anyone ever comes along with an ability for that type of work, they can take a look at it.
As for performance, there are some periods of slowness when…[Read more]
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modernknight1 replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 2 months ago
Thanks for the kind words. I have been working on a GREAT DEAL of new content for the last two years that I haven’t yet shared. So there is a lot coming down the pipeline. Others have asked about donating as well. I procured a Patreon page but have not yet hung any content there – so I just need to finish it.
Just lately we seem to be getting…[Read more]
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modernknight1 replied to the topic Freeing slaves/prisoners? in the forum GOF Eras Module 2 download & discussion board 4 years, 2 months ago
Interesting conversation. I had a discussion of this on one of our Youtube videos where I talk about dumping slaves at shores so they can escape. I go so far as to dump a little food as well for part of the immersion – getting into the role play. I believe I talk about this in the old features here in an article I wrote about “gamesmanship”.…[Read more]
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Jeffrey replied to the topic Freeing slaves/prisoners? in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
There is currently no option to simply release slaves, but if you are playing a character that does not want to ruthlessly kill slaves, or sell them, this is what I do for those types of character roles:
Go to a port/mooring spot on shore.
Open the character GUI interfaces, select the ship.
Scroll down to the slave cargo line, then…[Read more] -
Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
Sorry, did not mention that one…it is found in scriptsutils.c
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
The non-Hero officers in taverns, are created in loc_aiLAi_utilites.c, function CreateHabitues. They are created in the call: NPC_GeneratePhantomCharacter(“pofficer”, iNation, MAN, 1), and tracing through the function, it gets the model string from CreateModelString:
case “pofficer”:
sBody = “officer”;
iNumber = rand(20)+1;
break;So it will…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
Right now, the only characters that will show different armor (and that is not always, but they are the only ones that can), are the player and all the NPCs that are considered the other “heroes”, that are defined in HeroDescribe.txt.
When those characters are created, they are assigned the .HeroModel attribute that will equal that heroModel_x…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
My first thought is that maybe the download didn’t complete, or corrupted. I do remember a couple instances where Itch did not perform the download correctly for a particular user, and they just had to redo the download.
Let’s do a check for the textures…go to the directory where you put ERAS and inside the RESOURCE folder, right-click the…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
I downloaded your file and will take a look.
That occasional problem you mentioned about sometimes the mouse button click for ship firing sometimes not working, requiring a couple volleys from first person, then it will magically start working again is also something I’ve noticed, but have not yet figured out the root cause; I would really like…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 4 months ago
Yes, you can run with as many lines as you wish within the function.
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 4 months ago
It should be inside the function, like this:
void ExecuteConsole()
{
RealShips[sti(Pchar.Ship.Type)].SpeedRate = 15.0;
}You can also just put the line near the top, then an early return statement and it will just execute your line, then leave early, without executing anything that follows, so you can leave the rest of that function intact…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 4 months ago
*** Maelstrom Update ***
Land, Sea and WorldMap HUD auto scaling
Fix deck crew climbing shrouds after capture/swap ships
Keyboard layout detection
x64 bit FMOD update to version 2.00.10 – 07/01/2020 Studio API minor release (build 110198)
*** ERAS Update ***
Land, Sea and WorldMap HUD auto scaling, plus option to adjust auto-scaling…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 4 months ago
It depends on what stats you want to change…
The easiest method is to assign the ship to yourself, otherwise you need to know the character ID of your companion. So if you swap the ship to yourself, then change the stats, then you can assign it back.
Some examples:
RealShips[sti(Pchar.Ship.Type)].MaxCaliber =…[Read more]
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Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 5 months ago
Unfortunately, when the GOF modders introduced the Skill Books, they took away all the bonus points for nearly all the other bonus items (Teno totems, statues, artifacts). So that statue is now useless for bonus in ERAS too, because ERAS evolved from GOF 1.2.
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 5 months ago
Filipe is correct. If Less Powerful Skill books option is enabled, then all bonus items are limited to bonus 10, instead of 10, 20, 30. There is currently no way to alter the desciption of the items if that option is on to reflect the change because the descriptions are hardcoded in a separate RESOURCE file.
That option was something the GOF…[Read more]
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modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 5 months ago
Jeff and I will talk about it. We have been talking about some other mod option toggles as well – a couple that have been on our very long list for quite a while now.
Let me also just say that there are known historical examples of both pirate rivalries that turned violent as well as pirates that deliberately attacked and and killed other…[Read more]
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modernknight1 replied to the topic Model Ships in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 4 years, 6 months ago
Thanks for sharing those! They look awesome! Glad the skins could be inspirational. I have tried to get them better and more authentic as time goes on. The next major update (that I have been working on for over a year and a half) has several new ships and a bunch of new frigate skins.
MK/Aaron
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modernknight1 replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 6 months ago
Fantastic work! Very exciting! I will add this to the promotional video I am doing showcasing the Frying Pan.
MK/Aaron
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modernknight1 replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 6 months ago
We are planning to implement multiple stores in several of the larger colonies. Curacao and New Middleburg Surinam (which is not in the game yet) will each have a Portuguese store and trader that can give Portuguese missions. We will probably put one at Port Royal Jamaica and Cumana as well.
MK/Aaron
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