Devoidbrah
@devoidbrah
Active 5 years, 1 month ago-
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 1 month ago
LOL, maybe to the untrained eye it’s no different…during debugging your save game trouble, I found I was missing this:
SetArraySize(&RandItems, RANDITEMS_QUANTITY);
SetArraySize(&randItemModels,MAX_LOADED_RANDITEMS);
InitRandItems();Those two arrays were resized and crashed the saves.
I applied your Jaquotte to check it out. Nice work.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 1 month ago
LOL, maybe to the untrained eye it’s no different…during debugging your save game trouble, I found I was missing this:
SetArraySize(&RandItems, RANDITEMS_QUANTITY);
SetArraySize(&randItemModels,MAX_LOADED_RANDITEMS);
InitRandItems();Those two arrays were resized and crashed the saves.
I applied your Jaquotte to check it out. I really like…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 1 month ago
LOL, maybe to the untrained eye it’s no different…during debugging your save game trouble, I found I was missing this:
SetArraySize(&RandItems, RANDITEMS_QUANTITY);
SetArraySize(&randItemModels,MAX_LOADED_RANDITEMS);
InitRandItems();Those two arrays were resized and crashed the saves.
I applied your Jaquotte to check it out. I really like…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Keep in mind it will only work on that one save and if you happen to go backward to a different previous save, this would need to be done for that one too; each of the old saves you have, if you were to reload them.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Guess what? I got it! It was the random items. This will work in Programs/console.c, hit F4, wait and confirm the message upper right of screen, then save. Worked for me.
#include "ShipsShips_init.c"
#include "Locationsinitboarding.c"
#include "ITEMSinitItems.c"
#include "Locationslocations_init.c"
#include "STOREinitGoods.c"void…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
You know, in the meantime…I seem to remember someone mentioning that the number of locations has changed from the beginning and that might be it. No harm in trying to resize a bunch of them. Try this in console.c:
#include "ShipsShips_init.c"
[Read more]
#include "Locationsinitboarding.c"
#include "ITEMSinitItems.c"
#include… -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
You know, in the meantime…I seem to remember someone mentioning that the number of locations has changed from the beginning and that might be it. No harm in trying to resize a bunch of them. Try this in console.c:
#include "ShipsShips_init.c"
[Read more]
#include "Locationsinitboarding.c"
#include "ITEMSinitItems.c"
#include… -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
It’s possible if the Patch is not the last copy of files to overwrite the existing ERAS. That is definitely important.
But, I also know that the Patch itself will introduce an incompatibility with old save. I thought I was able to remedy that in my own games. But, I also don’t remember all the arrays I resized. A good method to track this…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Whoah, post too quick as I just had a thought.
Are you copying the same named folder into SAVE for those old games? I remember that it is essential that an old save is still inside a folder of the same name it was in…that is the profile name. If it’s different, that causes problems. So if you have SAVEOldProfilegame1 – save, you have to copy…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Whoah, post too quick as I just had a thought.
Are you copying the same named folder into SAVE for those old games? I remember that it is essential that an old save is still inside a folder of the same name it was in…that is the profile name. If it’s different, that causes problems. So if you have SAVEOldProfilegame1 – save, you have to copy…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Whoah, post too quick as I just had a thought.
Are you copying the same named folder into SAVE for those old games? I remember that it is essential that an old save is still inside a folder of the same name it was in…that is the profile name. If it’s different, that causes problems. So if you have SAVEOldProfilegame1 – save, you have to copy…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Whoah, post too quick as I just had a thought.
Are you copying the same named folder into SAVE for those old games? I remember that it is essential that an old save is still inside a folder of the same name it was in…that is the profile name. If it’s different, that causes problems. So if you have SAVEOldProfilegame1 – save, you have to copy…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Hey, those are the exact same versions mine shows 🙂
So you get a crash when trying the array resize? Wow. Unfortunately, I have never seen that. Also, I might have actually fixed those arrays in my own ERAS source before any of my own game-saves, so I can’t trace what the problem might be. Every time I do it, it just shows success and I can…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Also, I have another thing for you to try for reclaiming your old saves. I accidentally replied to the wrong post for that one, so just mentioning it is somewhere a little further up toward your first post in this thread. Don’t want you to miss it.
Give that console.c change a try with the SetArraySize additions to see if that renders your old…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Well, looking closer at my changed files vs. your errors, I am optimistic that will solve the problem because I now see that the shader names with your errors, match the .sha files I changed to eliminate similar compile errors when I converted to DX9.
I agree that I should change the readme. I figured out I mentioned the (if needed) part because…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Second…for the save games. Find Programs/console.c and make sure it looks like below. Copy over those old save games into the DX9 SAVE folder, load one, hit F4, then save to a new blank spot, then see if you can load it.
Let’s see if that works.
#include "ShipsShips_init.c"
#include "Locationsinitboarding.c"
#include "ITEMSinitItems.c"void…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
I did not change most of the shaders (because I don’t know much about them), but did change a couple of them for errors about .Fog that I researched because of similar errors after moving from DX8 to DX9. But you’ll note that almost all of the files are the same as before…dated 2006.
First, let’s make sure of a few things.
start.ini still…[Read more]
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Jeffrey replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
Haha! Check this!
Go ahead and go to the original game, change engine.ini top line full screen mode:
full_screen = 1
Save. Launch game, alt-tab to another app window, then alt-tab back. Go ahead. I dare you. Crash, right?
Now download any of the newest DX9 versions here: ERAS, GOF & AoP COAS Files:…[Read more]
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Jeffrey replied to the topic Thanks and Thoughts in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
I will make note of the suggestions.
However, someone not too long ago, asked for the ‘waiting’ feature from SDTEHO and I did add something similar. At the moment, there is no ability to enter how much time just because I didn’t bother to allow for key input, but you can jump 2 hours.
Make sure you have ERAS.Patch.zip from ERAS, GOF & AoP COAS…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 2 months ago
First, have you tried our compiled source? It is the source code from Akella, fixed up and recompiled. Memory leaks have been eliminated. Some former crash scenarios are now sidestepped. It also uses a newer FMODEX, and I recently figured out many of the issues concerning disappearing sounds.
Try either ERAS2Test.zip for the DirectX 8…[Read more]
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