Devoidbrah
@devoidbrah
Active 6 years, 11 months ago-
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Here’s hoping someone even acknowledges what you’ve done or makes a positive comment about it. If I were to bet on it though I would have to bet against that happening.
I debated that post for awhile today…then decided it would be a test.
Based on my recent treatment from both Thagarr and Hylie, I’m also skeptical.
As Jan noted in a pri…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Here’s hoping someone even acknowledges what you’ve done or makes a positive comment about it. If I were to bet on it though I would have to bet against that happening.
I debated that post for awhile today…then decided it would be a test.
Based on my recent treatment from both Thagarr and Hylie, I’m also skeptical.
As Jan noted in a pri…[Read more]
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modernknight1 replied to the topic Member Contributed Mods for GOF ERAS in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Looking really awesome Orazio! Any chance this might be done in a week or so? I found two additional ships, so I am delayed another week to week and a half with the patch. I also added more weapons.
So we are up to 4 new ships (12 with skins), Two new firearms and 11 new hand weapons. And possibly your new cabins along with all of the other…[Read more]
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modernknight1 replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Congratulations on getting this to work Jeffrey! This is quite an achievement. It is really too bad you weren’t around a couple of years ago before everything went sour. If this had existed then we probably could have got enough of a team together to actually begin porting New Horizons over to GOF. One of Boelen’s excuses for not moving that…[Read more]
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modernknight1 replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Congratulations on getting this to work Jeffrey! This is quite an achievement. It is really too bad you weren’t around a couple of years ago before everything went sour. If this had existed then we probably could have got enough of a team together to actually begin porting New Horizons over to GOF. One of Boelen’s excuses for not moving that…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Vanilla COAS is now available at the link as AoPTest.zip, running in the new .exe/.dll version. You can load existing save games and try them out. GOF 1.2 to follow soon…
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Ugh! The link didn’t edit properly and my ‘edit’ option is now gone: https://mega.nz/#F!WtMDgRxK!hbeUg86kGLlQAqvWRNwTqg
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
OK, give a try…if you dare 😉
mega:///#F!WtMDgRxK!hbeUg86kGLlQAqvWRNwTqg
ERAS2Test.zip
ReadMe.txt has some instructions.
There are a couple personalizations…not really within the gameplay…we’ll see if anyone is observant to catch them.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
OK, give a try…if you dare 😉
mega:///#F!WtMDgRxK!hbeUg86kGLlQAqvWRNwTqg
ERAS2Test.zip
ReadMe.txt has some instructions.
There are a couple personalizations…not really within the gameplay…we’ll see if anyone is observant to catch them.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
OK, give a try…if you dare 😉
mega:///#F!WtMDgRxK!hbeUg86kGLlQAqvWRNwTqg
ERAS2Test.zip
ReadMe.txt has some instructions.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Indeed. I actually had that same problem in battle boarding when I first did this and fixed it for that, but missed the same fix for friendly boarding. I found it in sea_aicabin.c and that is now fixed; it was the same issue, but a different file that I overlooked that snippet of code in Cabin.c.
You can either download and overwrite them all…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
I don’t think it was the different OS; that was my first observation, but probably irrelevant. The real issue looks to be that they run the icon sizes through a function that probably takes into account screen res to figure the buffer size needed. But, then they passed a hardcoded number 25 to a function to size the appropriate buffer size to…[Read more]
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modernknight1 replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Thanks for all of your hard work Jeffrey! I myself run Windows 7 so I hope it will be OK on my system once its ready to test.
I hope you will stick around until my part of the mega patch is done. I am about three quarters finished now. Two new ships (although if we go by PA! definitions that’s six new ships because of number of skins. I am…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Kickin’ A on the wild side…found the difference between mansigns and shipicons. In ship icons they are sending the square size to CreateVertexBuffer with a calc of each icon element size. In the case of mansigns, they do the same calc and same call, but when they do the call, they did not use the calced size, but a hardcoded number??? I’m…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Kickin’ A on the wild side…found the difference between mansigns and shipicons. In ship icons they are sending the square size to CreateVertexBuffer with a calc of each icon element size. In the case of mansigns, they do the same calc and same call, but when they do the call, they did not use the calced size, but a hardcoded number??? I’m…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
Turns out it was just a coincidence about that stricken colors ship boarding. There was a serious flaw in the save feature, where with certain bits of state data, in certain circumstances, the memory location was deleted, but the pointer was returned, causing a memory violation error…but the deletion was a mistake. Nice to find root causes, as…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
That’s pretty close to what I do. It’s slightly different in that the game looks at two X coordinates for the left and right, so if an element does not span the entire screen width (like a background image), I adjust each of them from what would be the center, based on a new width calculation. But the trick is that what is sent to the…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
That’s pretty close to what I do. It’s slightly different in that the game looks at two X coordinates for the left and right, so if an element does not span the entire screen width (like a background image), I adjust each of them from what would be the center, based on a new width calculation. I’m fairly confident what I’ve got will work, just…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
That’s pretty close to what I do. It’s slightly different in that the game looks at two X coordinates for the left and right, so if an element does not span the entire screen width (like a background image), I adjust each of them from what would be the center, based on a new width calculation. I’m fairly confident what I’ve got will work, just…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 5 months ago
OK, a search on the ‘net for some FMOD help and a few tweaks to the sound code and the cannon fire is back for WinXP (music and dialog always worked)…but it was horrible. On a whim, I changed start.ini from useMM = 0 to UseMM = 1 that is MUCH better. So that is fixed.
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