Devoidbrah
@devoidbrah
Active 6 years, 11 months ago-
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
Ugh…I removed the .zip file from their server before now discovering two things:
The link to the new file, even with the same name, is now different.
I can no longer edit my previous post here to replace the old link with the new link.I added Orazio’s latest file and the new link is: https://mega.nz/#F!WtMDgRxK!hbeUg86kGLlQAqvWRNwTqg
This…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
Ugh…I removed the .zip file from their server before now discovering two things:
The link to the new file, even with the same name, is now different.
I can no longer edit my previous post here to replace the old link with the new link.I added Orazio’s latest file and the new link is:…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
I hope this is OK to post…
I zipped up my current adjustments to the ERAS download I have and posted to the ‘net for download here: https://mega.nz/#!7wcHXAyS!ikcAqmHgxF65FaO246BibrdP5tUQ_NJb_RD_tDlOYYw
These are merely the fixed files I have mentioned (dialog problems, errors, quest breaks, etc.) and don’t alter the original ERAS except for…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
I hope this is OK to post…
I zipped up my current adjustments to the ERAS download I have and posted to the ‘net for download here: https://mega.nz/#!7wcHXAyS!ikcAqmHgxF65FaO246BibrdP5tUQ_NJb_RD_tDlOYYw
These are merely the fixed files I have mentioned (dialog problems, errors, quest breaks, etc.) and don’t alter the original ERAS except for…[Read more]
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modernknight1 replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
Very fine work Jeffrey! Having the books at the traders is something I have wanted forever. Good catches on the questline improvements. I had already fixed the bad officer for the Fort Orange part of the Dutch questline aboard the Mordaunts for the upcoming patch. The Van Tassel deal is some left over stuff I was working on for a new questline…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
Here’s a nice fix…
Ever since GOF introduced the skill books, they never show up with the traders/store. I found out why. The functions rely on the item.id, but for the books, the TakeNItems function was being passed the item.name. Change the relevant portion of the file Programscriptsutils.c, by removing all instances of itmname_book so it…[Read more]
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Jeffrey replied to the topic Questions and comments from newcomers about GOF ERAS2 in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
I know how. In a file explorer, go to where your ERAS is located and navigate down to: RESOURCETexturesBATTLE_INTERFACE
To be safe, rename two files so they are retained:
compass.tga.tx to compass.tga.tx.orig
indicators_dark_and_center_ship.tga.tx to indicators_dark_and_center_ship.tga.tx.origThen in either GOF or stock AoP (whichever you…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
I found some further Ascold/Azzy replacements I had missed (these appear from the original AoP game).
ProgramTextDialogsUsererCharles_Userer.h
Change Ozzie to Azzy (just to maintain consistency with my other changes…if Ozzie is preferred then one needs to seek out the Azzy references and change those…the original game dialogs jump around…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
Interesting. Taking the suggestion to another poster about the ship/transfer crashes, I went to that save from defending de Graf in the Dutch questline task. I boarded the ship and did not transfer any goods. The game does not crash. I experimented by reloading again, but this time appoint an officer to the ship, again transfer no goods or…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
Again with the Dutch questline. Ever since the AoP, there is some ambiguity in the log entry, so change RESOURCEINItextsrussianquestbookquests_texts.txt:
From
#QUEST Hol_Line_9_TakeThreeShips
Four Ships-of the-Line
#TEXT 1
My new mission is an odd one. As is well known, Holland has a problem launching big vessels, so now I am to capture four…[Read more] -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
During the Dutch questline, when encountering the English squadron at Orange, there is a faceid/model problem that breaks the game. Change ProgramQuestsquests_reaction.c:
From
case “DefenceOrange_FightNearJamaica”:case 1:
ShipType = SHIP_MORDAUNT;
Model = “off_Bcapeng_1”;
Rank = 23;
Blade = “blade33”;
break;To
case…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
Couple text fixes:
RESOURCEINItextsrussianquestbookquests_texts.txt
Change:
#QUEST Hol_Line_2_TakeFoodCuraƧao
to
#QUEST Hol_Line_2_TakeFoodCuracao#QUEST Hol_Line_10_SpaAttackCuraƧao
to
#QUEST Hol_Line_10_SpaAttackCuracao -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
Bug fix.
Errors:
RUNTIME ERROR – file: Loc_aiLAi_utilites.c; line: 921
invalid index 19 [size:19]
RUNTIME ERROR – file: Loc_aiLAi_utilites.c; line: 921
invalid array index
RUNTIME ERROR – file: Loc_aiLAi_utilites.c; line: 921
Unknown data type
RUNTIME ERROR – file: Loc_aiLAi_utilites.c; line: 923
invalid index 19 [size:19]
RUNTIME ERROR – file:…[Read more] -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
It just now caught my eye, but the waitress in the Curacao tavern shows a blank for her name in any dialog with her. The ProgramcharactersinitCuracao.c shows that the .name and .lastname are run through the xiDStr function:
ch.name = xiDStr(“Anneke”);
ch.lastname = xiDStr(“Van Tassel”);These values were changed from GOF and from what I can…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
During the Ascold quest, when you encounter Leif, the model was changed and you are switched to pose as Leif, instead of the Native American, but there is a bug; you can shoot, but can’t sword attack…not much a problem as the skeleton ‘friends’ do the job. The ‘good news’ is that when you eventually go back to fight him, he still can’t attack…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 6 months ago
I encountered a bug when retrieving a ship from the port controller, past the original 3 allotted. Add this to Common_Portman.c, after the case “ShipStockManBack_3”:
//Fix add
case “ShipStockManBack_4”:
NPChar.ShipToStoreIdx = sti(NPChar.Temp.ShipToStoreId4);
dialog.text = DLG_TEXT_BASE[175];
Link.l1 =…[Read more] -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 7 months ago
OK, it took awhile, but I was finally able to improve my rep enough to get the store owner in Puerto Principe to talk to me about the Blue Bird; I had to be delicate about things with my officer loyalty, so it took much longer to arrange this. Anyway, after returning to Bermudes, I found the Blue Bird quest is indeed broken and will not recognize…[Read more]
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modernknight1 replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 10 years, 7 months ago
Wow another one fixed! Thanks!!! Another one that needs a good sailorpoints file is the English 64 gunner, (Kris Wood’s Centurion), I have built my own for it but there is some kind of corruption in my converter and it causes the game to run extremely slow and glitchy if you run into one of those ships or are using one. So I simply found one that…[Read more]
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modernknight1 replied to the topic Introductions in the forum Introductions: Tell us a little about yourself 10 years, 7 months ago
Welcome Teo!
It’s interesting that so far the only folks here making introductions are mid 40s people like myself – over the hill. When I first decided to develop my own video game (an effort which fell short of funding goals and a partnership that went sour), I had collected survey data for months which reflected that there was a good enough…[Read more]
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modernknight1 replied to the topic Introductions in the forum Introductions: Tell us a little about yourself 10 years, 7 months ago
Welcome Teo!
It’s interesting that so far the only folks here making introductions are mid 40s people like myself – over the hill. When I first decided to develop my own video game (an effort which fell short of funding goals and a partnership that went sour), I had collected survey data for months which reflected that there was a good enough…[Read more]
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