modernknight1
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 8 months ago
My error. I’ve added Portugal nation in my game, but accidentally gave you the rigging.ini with definitions that cause your problem. It is just a display problem, that is why you are still recognized with proper nation; because I englarged the flag texture and doubled the rows, but your texture still has 5.
I just uploaded it, but if you want…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 8 months ago
That function is defined like this:
Bring2Range(T Min1, T Max1, T Min2, T Max2, T Value)
{
if (Value < Min2) Value = Min2;
if (Value > Max2) Value = Max2;
float Delta = float(Value - Min2) / float(Max2 - Min2);return Min1 + Delta * (Max1 - Min1);
}Ship.sp are the sail “hit points” left for that character.
I don’t know the range…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 8 months ago
Did some checking for you.
The first number is in Ships_init.c and is the Ship.TurnRate.
Then, look at AIShip.c, Ship_UpdateParameters() function. This function is called by the engine for each game frame execution.
Inside the logic of that function, wind is obtained:
float fWindPower = Whr_GetWindSpeed() / WIND_NORMAL_POWER;
But, it is not…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 8 months ago
OK, both the common version/update and the Loyalty version have the options fixed:
If the game or mod options are changed at the main menu, starting a new game will now get a copy of those same option values that you set at the general screen, rather than always using the original defaults.
Also fixed, is if you change certain mod options like…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
What screens are you seeing these smaller portraits, for an example? That will help me figure out where they are being retrieved from for display.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
Raul, you bring up a good point about the options. That is a problem from when those options were first introduced in GOF and I have never done anything about it. Now is a good time for me to take care of that.
I will do a few things…
First, I will force a new game to copy the options as they exist if you have changed your defaults. Right…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
The side-by-side error is probably because I am now compiling all versions with Visual Studio 2017, instead of 2012. At the Loyalty download link, I added VCRuntimes.zip, so download that file and install the x86 version for the 32 bit, x64 for the 64 bit.
The control problem is because when I enabled jumping, it confuses the existing controls…[Read more]
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Jeffrey replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
I will address one at a time. First is this, since it seems the simplest:
2. Make “pirates proposition” quests logical. A commissioned officer or LoM holder should not propose attacking his own faction or a faction his country is neutral or allied with. Less proposals? Well, it would be a good thing… Pirates should not be present in natio…
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
I’m curious about this one: “395Mb MK Member Loyalty patch”
Where did you get that? I know nothing about that one, and if you applied it last, I suspect it’s old because all I recognized from your description is the 210 mb one, and the 64 bit one, and if you applied that 395 mb one I don’t recognize, last, it messed something up?
Anyway, the…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
Most script changes don’t require a new game to become effective during testing. Things like changing/adding locations, items, ships, etc. will often require a new game, but a trick to avoid that is often to “reinit” those things, by calling a procedure to reset their elements to a “new game” status. Another thing that requires a new game is if…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
Alas, another Loyalty update. I found out the day after I uploaded the last version, that FMOD had a new update on 7/3, which I did not notice.
So, new FMOD update to version 1.10.07 – 7/03/2018
Also, I found a bug that caused the game to crash, but it required a very specific scenario, which I assume most people won’t encounter, but I…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
First, the original COAS had no decision making for guns at all; if they had more than one gun in their personal inventory, they simply selected the last gun that was entered in the ITEMS/initItems.c file that they possessed. In other words, arbitrary (based on when guns are added randomly or to the end of the list, they get chosen) and…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
Update for Loyalty version
There was a slight problem with closed doors in the new taverns for Boddon’s, Bermuda, and Tortuga for newly started games. I fixed that.
Great news for I finally encountered a save bug that crashed the game. This was different than the old, notorious one that corrupted save files; we don’t get those (at least I d…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 9 months ago
Update for Loyalty version
Option to disable PC main char auto-level at startup
Sailors/lowmen on ship number reduction when actual crew number is less than lowmen count
FMOD update to version 1.10.06 – 6/06/2018 Studio API minor release (build 95384) http://www.fmod.org/documentation/#content/generated/common/revision.html
New taverns for…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Some updates.
The common version updates:
Fix alpha blending problem with dialog box background texture
Fix character font width for 0, 3, 8 and add comma separators in money format
Fix tavern characters dialog sit direction
Add missing Brigantine21 sailorpoint file
The Loyal version contains same updates as above, plus:
FMOD update to…[Read more]
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Vincent replied to the topic How do I get started with location modeling? in the forum GOF Eras Module 2 download & discussion board 6 years, 11 months ago
Also, in other exciting news, I managed to find a set of plans for the Russian brig/snow Bering of 1725, which I believe to be the historical basis for the Curieuse snow from POTBS – the similarities are too great for me to think otherwise. I would personally like to see Orazio take a crack at modelling it, and then have it replace the French Snow…[Read more]
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Vincent replied to the topic How do I get started with location modeling? in the forum GOF Eras Module 2 download & discussion board 6 years, 11 months ago
Running crack.exe as administrator worked perfectly. Now I have Maya set up and ready to go – thanks for the information about the pug-ins, Orazio, I wouldn’t have known about them otherwise.
I intend to follow Orazio’s advice and use a more up-to-date program to do the actual work (My current intention is to use Blender), and only use Maya to…[Read more]
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Jeffrey replied to the topic How do I get started with location modeling? in the forum GOF Eras Module 2 download & discussion board 6 years, 11 months ago
If that doesn’t work, crack.exe may not have the permissions to write to the folder it needs to write to.
Perhaps try right-click, Run as Administrator, might resolve?
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Orazio replied to the topic How do I get started with location modeling? in the forum GOF Eras Module 2 download & discussion board 6 years, 11 months ago
So I went through the process of installing Maya 5.0 again, and here are the steps:
- Install the program.
- Run crack.exe, click on “Create License”; you should get “License.dat was successfully created”.
- I’m not 100% sure, but the crack should create a folder in your C: drive, called ‘flexlm’ with a file called ‘aw’ inside, and that should be…
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Vincent replied to the topic How do I get started with location modeling? in the forum GOF Eras Module 2 download & discussion board 6 years, 11 months ago
I think running crack.exe generates a license file that will suffice.
I understand that, I just don’t know how to get crack.exe to work – it doesn’t explain very well, so I’m unsure what to do with it to get the code I need.
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