Mot
Forum Replies Created
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June 3, 2017 at 4:39 pm #4046MotParticipant
Q: Is there any kind of rep system with the pirate faction
Or is there any sort of penalty for fighting other pirates/handing them over to the authorities -
May 30, 2017 at 7:40 am #4040MotParticipant
Q:What are the percentages next to skills?
e.g Leadership 79% (+76) 24So I have 24 leadership, I assume the numbers in brackets is my bonus from items/books, but what is the percentage number?
Q: What does f4 do?
it seems to change my ship but I’m not sure what’s actually happening? (sorry if the controls are explained somewhere, I checked the ReadMe but couldn’t find anything on controls)- This reply was modified 7 years, 5 months ago by Mot.
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May 28, 2017 at 7:48 am #4030MotParticipant
Really enjoying the mod, I like the focus on realism, the added ports and the variety in ship designs. The biggest issue I have is with the UI, but there’s little to nothing that can be done about that (just stuff like; it’s hard to trade with your crew, the inventory menu is messy, the interface is very clunky). I’d love to see a full independent game made with the attention to detail and community engagement of this mod. Ideally one with a much easier to use inventory interface.
I do miss some of the the features that I remember from New Horizons, such as the weapons locker, and the crew hanging around in the hold so I could check their equipment. Would it be possible to work these features in or is there an engine limitation?
The good;
-good variety of ships, characters
-updated map
-no immediate bugs or glitches
-number of characters means someone always has a proposition for me at the tavernthe bad;
-poor UI for inventory and trading (difficult to check crew inventory and equip them with decent weapons/armour, very slow going through the lsit at the trader to see what he has and what I have) which I assume is a limitation of the original game
-the amount of characters can make it difficult to trade or hire crew in townsthat is my full and honest feedback (excuse the Australian English, I know you guys spell it armor)
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May 27, 2017 at 5:22 pm #4029MotParticipant
When boarding a surrendered ship I lose crew, in this specific instance I lost 100 men (of my 250). I did check and the last post about this bug was from 2 years ago, so not sure if it’s something new or something never resolved.
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May 26, 2017 at 8:56 am #4027MotParticipant
Hey guys,
So I’ve read the stuff about busy merchants/store owners/traders, just so I’m crystal clear on it, is the reason they’re busy all the time a combination of the tremendous number of characters getting around as well as my low trade skill?
Is there any kind of fix for this? maybe some way of reducing character spawn, or removing them from the game until I intend to play them? or some way of making the merchant always available?
I adore the game, GOF ERA is amazing, but I’m not a fan of waiting for a week in towns just to trade my ill-gotten gains (I guess it brings a certain level of realism though) or hire sailors, though usually there’s more sailors after just a day or two, but trading often takes me about a week.
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May 26, 2017 at 8:37 am #4026MotParticipant
Heya there,
I’m 24 and an Aussie, love my pirates, absolutely love your mod. Had a few issues getting an account going (I’ve read about the Go Daddy issues) but I figured I’d jump on to show my support for your great mod MK. It’s a damn shame that the community split (I last played GOF in 2012 I think? and the community seemed fairly cohesive back then) but that’s no reflection on the high quality of your work.
My dream is that one day there will be a new pirates game with a purpose built engine but till then, your GOF version is easily the best pirate game out there.
I did check out the FB page, but it’s a bit political, particularly for someone without any sort of stake or opinion on the issues.
Anything else you want to know, just ask away. And thank you again MK for the great work, and your dedication to accuracy.
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June 6, 2017 at 7:27 pm #4050MotParticipant
As always thank you for reply! I’ve been enjoying the update, I receive far fewer “I’m busy” dialogs from store owners and I occasionally hang around in port just to listen to an interesting shanty.
I love the sound of the boarding mechanic, as sometime I lose officers when they spawn on the other ship and get surrounded, though recently I bothered to give everyone armour/good swords and guns so they’re doing a bit better now, though it takes quite a while to equip officers given the clunky trade interface.
I’m nearing the end of the Morgan quest line and I would love to play another nation without starting from square one!
On a side note; when I installed the update it deleted everything in my cabin chest, though at the time it was just a handful of wines and elixirs so no great loss.
Thank you again Jeffrey!
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June 3, 2017 at 8:04 am #4045MotParticipant
Fantastic! Thank you for the update Jeffrey.
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May 28, 2017 at 4:08 pm #4037
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May 28, 2017 at 4:06 pm #4036MotParticipant
Ah, perhaps my ship isn’t big enough yet then, only my fighters follow me around the ship and I seem to remember from NH that you could find all your officers in the hold (at the moment I have just a few recalcitrant dutch waiting to be ransomed). A filter would be nice, though better yet would be a new UI altogether. In the f2 menu it’s not so bad to look through your gear, but when looting, trading with your officers and in the stores it’s awful, though that was always true of Sea Dogs/POTC.
Still a great game despite the UI and an even better mod. Just took a 1st rate from the Spanish (they followed me into an English port) but I have no money to maintain it, nor the skill the sail it, nor the renown/money to hire a big enough crew.
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May 28, 2017 at 2:52 pm #4033MotParticipant
Thanks Jeffrey!
I was never sure which flag to be flying. A follow up question; Do I only need the letter of marque if I intend on seeking out fights? at the moment I’m mainly doing quests and propositions, so when I do fight other nations they initiate.
I frequently agree to meet captains only to rent a room at the tavern because that same captain has taken all the sailors, and of course they’re gone the next day. I guess I should just turn them down from now on unless I’m ready to go.
In New Horizons (I forget which build) you could give the maps to your navigator and still see them when hitting M, so your inventory could be slightly cleaner. Sorta helpful, though maps don’t really impact weight so it’s not a big deal (I also kind of miss the weapons locker, but GOF ERA is just so much better in so many ways! Also legit copies of POTC are hard to find)
Thank you again for the answers!
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