Feedback and Opinions on GOF ERAS2 2.6.0

Welcome to the Reef! Forums GOF Eras Module 2 download & discussion board Feedback and Opinions on GOF ERAS2 2.6.0

This topic contains 24 replies, has 9 voices, and was last updated by Profile photo of Jeffrey Jeffrey 1 day, 6 hours ago.

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  • #3820
    Profile photo of modernknight1
    modernknight1
    Keymaster

    So I decided to launch a new topic because I am a little frustrated in the lack of feedback we are getting. We have been getting RECORD days on the Reef with 400 plus visitors a day and between social media and the website my Historical Articles are getting literally thousands of LIKES. This is a first. We have never had this level of traffic before – its AMAZING! The mod has been being downloaded consistently between 54 to 65 times a day for the last four days and has been up for over a week now. So with hundreds of people playing we get virtually no feedback. I hear negative reports which are not even on our own site: http://www.piratesahoy.net/threads/gentlemen-of-fortune-eras2-2-6-0.28319/

    Jeffrey responded over there as well as someone else who is favorable to us and I don’t know who they are. I suspect I know who it might be and I just want to say thanks to that person for posting over there.

    Frankly after looking that thread over I don’t think its even legit. I don’t think it is crashing as this guy reports. That guy A.H has never been interested in COAS at all. I think this was planned in order to divert and Google Yoink traffic over there from people who do web searches for our mod. It’s quite amusing to me actually that they would resort to this low form of desperation because they aren’t producing anything these days and their own traffic has been at a trickle for sometime. People will find and play the better offering regardless of their cheap tricks. LOL Also its rather suspicious and surprising to me that this topic is even being allowed when in the past any such topic related to us would be met with immediate hostility and then closed or deleted.

    My response to this tactic was to post a promotional plug on their Facebook page. We will see if it stays. If it is deleted then I know I am right about this suspicion.

    Anyway, I would really like to hear from you folks about this. Jeffrey is working on a 64bit version and he has also truncated the colony files like the ships. Because of this I am developing entirely new looks for the towns. Dutch towns will look distinctively Dutch, Spanish – Spanish, etc… We are almost ready to test it out! I have also included a bunch of new Hull4 skins in the latest dump to Jeffrey because we have been planning a new Version release in just a couple more months with a few additional colonies included and new crypts and cemetery scenes as I covered in the latest announcements.

    My thoughts are that if we don’t receive any feedback or comments from you folks, then I won’t bother breaking my back to get this new version out to you in the next month or two. We will just keep it between the modding team members for testing and release it in six or eight months from now to the general public — or whenever we get all of the new stuff finished.

    Comments please. I don’t care if they are negative even – although complements are always appreciated. Thanks! MK

    • This topic was modified 2 months, 2 weeks ago by Profile photo of modernknight1 modernknight1.
    • This topic was modified 2 months, 2 weeks ago by Profile photo of modernknight1 modernknight1.
    • This topic was modified 2 months, 2 weeks ago by Profile photo of modernknight1 modernknight1.
  • #3824
    Profile photo of sch92
    sch92
    Participant

    Well, I’m a very introverted person, so in forums I almost never leave a comment, but because I love this mod, this time I’ll try.

    I’m having a blast playing with the new character Emmanuel Wynn, attacking ships for goods and treasures and selling them in pirate ports. Now I have more than 175000 pieces of eight and a heavy hooker named Devil’s Bride which I think is a pretty good ship. I met Henry Morgan and I’m doing missions for him for the first time.

    In regards to the crashes, I have to say that first I chose Amaro Pargo to play, because I’m from Tenerife and he is an interesting character to me, but the first two times I started the game crashed when I was in the ship/tutorial. The third time I started as Amaro Pargo was flawless and I could play normally.

    Another problem I had is that I left Boddon’s Landing to explore Cayman, but in some locations of the island the game only showed a black screen, and I had to load a prior game because I couldn’t do anything.

    Greetings and thanks for this awesome mod.

    • #3836
      Profile photo of modernknight1
      modernknight1
      Keymaster

      Thanks for the feedback sch92! Really appreciate it. To show my appreciation as the first guy to provide feedback I guarantee that I will personally send you any links to new updated content that has been bug tested that we are developing privately.

      MK

      • #3863
        Profile photo of sch92
        sch92
        Participant

        Wow! Thanks! I don’t have many time to play games this days because exams but I’ll have plenty of free time during the holy week, so if I see bugs in the game I’ll tell you.

  • #3825
    Profile photo of Devoidbrah
    Devoidbrah
    Participant

    Your welcome, MK ๐Ÿ˜‰

    I have not had any problems until now, no crashes whatsoever, but I have not been in too many sea battles and I generally dont do quests on “Impossible” difficulty.

    The main reason they are not closing / flaming or editing the topic, is because first, as Jeffrey has mentioned, he has what they want. And it wouldnt be beneficial in their effort to loose that link to the graphically improved version of Jeffrey. Its kind of a hostage situation for them. THey HAVE to play nice to get somehting out of it or they might aswell not bother at all. But Pieter seems interested and so he doesnt delve into the matter and represses himself from taking any major action that could be viewed in a bad light.

    What they ARE doing though, is:

    1) Divert: They are diverting traffic as you mentioned towards their site since they cant completely black this mod out, see how theres no front page topic about it, even though they review all things related to pirate genre regardless of quality or background.
    This shows they still are not “on our side” but rather play the “status quo”. I say we should just hang in there and see where this will lead to, its entertaining to analyse it for sure.

    2) Distract: They are actively derailing the topic to make it a mush of information in a sense that the main topic is becoming irrelevant and lost in it like in a “chatroom”.

    3) Divide: They are trying to produce a mindset towards this “product” in a way that it looks unfavourably and maybe a waste of time if you would go that far. But just putting it into an unfavourably light is seemingly enough for them.

    A big HEADS UP and a TOAST to our magnificent mod team who managed to bring forth this what one could only describe as unparralleled art. Anyone who enjoys this genre can be glad that we are actually able to enjoy this together and that it was not scrapped. A true gem among the existing game modifications and I think I say this in the name of all that that that this mod brought many a fun gaming night and still continues to entertain us even though the concept stayed more or less the same. I toast to the mod team with a mug filled with protein shake.

  • #3826
    Profile photo of Devoidbrah
    Devoidbrah
    Participant

    Im currently also in the progress of setting everything up to make some proper Videos to maybe get some traction for attention or help out people who play this.

    I will let you know when I am able to do this, but right now I have lots of work + study + profitable business ventures that require my utmost attention.

  • #3834
    Profile photo of modernknight1
    modernknight1
    Keymaster

    Thanks for the sentiments Dennis. It appears we were correct about that topic over there. It was just a BS trolling tactic. I think its funny how they can troll us – but do it from the safety of their own website. I didn’t realize such a thing could exist LOL! It just went downhill fast and when people tried to bring it back on topic (in a civil manner I might add) they were accused of “Ganging up” on the guy who started the topic and very obviously had no real interest in the subject/object of his own topic, comments and questions in the first place. This is about as creepy, slimey and backhanded as one could get, but the tactics of PA! and the continually snake-like Boelen – who always tries to play dumb and magnanimous at the same time (which doesn’t work for him) – don’t surprise me at all anymore. BTW – Hollywood called Boelen – they say keep your day job – they do have B movie part for you if you want it as a creepy Hotel manager in a really bad porno.

    They deleted the Facebook post I put up like three times in a row. I also went on a little rampage through their MODDB pages posting the same plug for the new mod on a bunch of topics/products. They think they are so smart and cute but all they did was kick an ant hill, and at the same time showed the entire community how they roll. People aren’t as dumb as Boelen thinks and this tactic was not good for them. If they thought they were coming from a position of moral superiority at all, they lost what little shreds of dignity they may have had remaining in that place to those few who may have still thought they possessed it. I would pose that even the more reasonable long time members in their ranks are questioning their behavior at this point.

    So back to the topic. My friends two of you E-mailed me last night. I promise I will answer back. Also people always apologize for contacting me via e-mail. PLEASE DON”T APOLOGIZE! I don’t mind at all if you contact me direct. In fact I noticed it wasn’t on the ABOUT US topic and will put it there. Also here it is for others: modernknight1@hotmail.com

    So I have been told the membership signup page is not working at all now. I am sooo pissed at Go Daddy! I promise I will call them AGAIN about this. In the mean time please go to Word Press and sign up for a free account there. Then use those credentials to sign up here. That WILL work for you until I can get this problem fixed.

    So here’s a couple of things to try. Make certain you look at my Tweaks and Tips topic HERE

    Make certain that you have Jeffrey’s latest UPDATE file applied and then make certain that you Open your game folder, RIGHT CLICK on your START (ini) file (the start icon), then press Properties. Press the compatibility tab. Then check the box โ€œRun this program in compatibility mode for:โ€ and select Windows XP (Service Pack 3). If this won’t work for you try selecting another option from the same menu and see how that works for you.

    Sometimes Anti Virus software interferes on some peoples computers. Also some of the windows background programs sometimes interfere. I shut down all AVG and Iolo programs running when I play the game. I also push Run and type in services.msc then scroll down the menu and make certain that Windows Update is turned off/disabled. I HATE Windows Update – it borders on malicious software IMHO. It runs whenever it wants to. It has ruined things for me in the past. The reason MAYA stopped running last year on my PC was because of update. I turn off all of the superfluous windows programs that I don’t need. I only use them when they are useful to me. My game runs great when all of this stuff is off. Make certain that when you do these things I describe above that you are OFF LINE. Disable your router for safety. I use Win7 premium with the Developers toolkit. If you’re running Win10 then I am sorry you are SOL (Shit out of Luck) as we used to say in the Army because you can’t turn off many of these things.

    It’s always helpful when you provide bug feedback if you tell us a little about your specs and OS. Thanks folks and I will get back to your e-mails personally.

    MK

    • This reply was modified 2 months, 2 weeks ago by Profile photo of modernknight1 modernknight1.
  • #3867
    Profile photo of Jeffrey
    Jeffrey
    Participant

    Everyone, get the newest update.zip for this important fix. Details here, if you want to know the why/wherefore: https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-3865

    https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg

    Update.zip

  • #3882
    Profile photo of modernknight1
    modernknight1
    Keymaster

    Thanks for the feedback. Very disappointed there isn’t more especially with the pesky naysayers trying to discredit our work.

    So for you guys who provided feedback and who have fully supported us and contributed – as my way of saying thanks be looking for a PM in your inbox with a special link in the next day or so – I have a new bundle of Hull 4 ship skins and edits, some better flags, and a few other things almost bundled up ready to go. For everyone else – you’ll just have to wait for the first patch to the game in another couple of months or more – that is unless you comment here LOL. Just sayin…

    THANKS fellas!

    MK

  • #3895
    Profile photo of Gustavo
    Gustavo
    Participant

    Hi all.

    This is my first time posting here and first of all i’d like to thank you all for the great work and the effort that you put in this mod. I’d even call it a game, it deserves that recognition. I feel that the reason that you don’t get the exposure that you deserve is because the vanilla game is old, messy and not really known in the gaming community, also because today people seem more interested in graphics other than content or quality.
    Onto the mod itself, i’m quite astonished by the amount of content it currently has and i can only praise it! The ships are amazing, the characters are well designed and those descriptions really help to get immersed into this period and also in the game. I also think that the items placed around in the game are well thought and give it a nice feeling in a otherwise empty game. However it also comes with a downside that is too many items in the inventory and at the stores, maybe some sort of filter would help out? (Dunno if it has been already mencioned or not).
    I’d make this post too long talking about all the positives this mod has ๐Ÿ˜€
    Thank you MK and the rest of the team!

    p.s: i’d love to see this as a game for sale(if you ever desire to do so), maybe in steam? ๐Ÿ˜€

    • #3896
      Profile photo of modernknight1
      modernknight1
      Keymaster

      Gustavo,

      Thanks for the great comments! If I could ask, what technique/steps did you use to Sign Up/Join the website? The reason I ask is that I get about a dozen emails from people every week asking me why they can’t sign up. I get ahold of tech support and its a mystery to them all of the time.

      Jeffrey and I figured out that if people sign up for a free WordPress account first that they never have a problem signing up.

      This is one of the main reasons we are going to rebuild the REEF on another domain with a new and different forum than this one. I think its weird that your avatar isn’t showing up on the avatar bar on the right side of the screen. First time I’ve seen that, but nothing surprises me on this clunky site anymore.

      Indeed we would love to make this a new game and we have been discussing it seriously. We are indeed licensing our new engine with some big future plans. Notice it is now called the Maelstrom Engine. There will be a lot about this coming in the future if we can get a few more breakthroughs complete. Currently we could never sell ERAS2 because of all the third party content and resource content from the original franchise. However, with a Kickstarter/Go fund me campaign along with some other backers who have already expressed interest, and we could hire the right modelers to build us the necessary resource content.

      My vision is a new geographically and historically correct Caribbean map with four times the current colonies and authentic cities you could get lost in like in Assassin’s Creed Black Flag.

      Imagine even more and better historically correct faction ships and better AI opponents. We would of course pay current/other modelers from anywhere for their previous or current work (on a model by model basis) and they would still be allowed to retain and freely give those same models to whomever else they wanted – same as the Flying Lab agreement with their mod modelers for POTBS. Of course Modelers who have already been on the team (Orazio) and contributing content regularly will be on the development team and receiving game proceeds/profits/revenue once the final product is being sold.

      Don’t get your hopes up too high just yet. We are still in the conceptual discussion phase of this possible effort at this stage. However with my past real world experience as a major simulation program manager and developing real world video games in the past for the military, I wouldn’t be talking about this right now if I didn’t think there are some decent possibilities that this could go somewhere in the future.

      MK

      • #3904
        Profile photo of Icon
        Icon
        Participant

        Hello sir, I contacted you on your personal e-mail about this issue (I apologize but there was no other way).
        I tried clicking that link (in activation e-mail) about 100 times ๐Ÿ˜€ today when I tried logging in it just worked, didn’t require any activation.

  • #3901
    Profile photo of Gustavo
    Gustavo
    Participant

    I tried joining the website through the “join us” feature but after i got the email for the confirmation it would link to a non existent page. I then scavenged a bit around the forum and met one of your posts that mentioned that new comers whould sign up on wordpress and then log in, which worked for me. ๐Ÿ˜€
    I hope that it works out and you can push foward with your vision! Sounds really nice! Indeed a game with AC:BF’s dimention plus the historical accuracy and content of this mod and the RPG aspect that this game has, would really set the bar high and be a masterpiece!

  • #3905
    Profile photo of Icon
    Icon
    Participant

    I think this is best mod for AOP2 so far (played gof 2.0 before). So much new content, love the historical aspect to it (hate to see constitution in 1600’s in other mods for example). I’m playing this for past 7 days and I didn’t experience any crashes except when I try to load some saves in cities, funny if I load first the ones that I took inside some buildings everything works fine.I’m still pretty new to this so I don’t know if I’m doing something wrong but it’s hard to me to get governor’s missions done, it gives you 2-3 days to finish the smuggler quest but everytime when I try to arrange the meeting with a smuggler in the tawern he says they are busy and that I should come back in few days which fails the quest because I can’t do it before the deadline. But all in all this is great mod and I wish to thank you all who put time and effort in creating this ๐Ÿ™‚

    • #3907
      Profile photo of Jeffrey
      Jeffrey
      Participant

      Odd you get load game crashes. I’ve never had that happen and it’s one of the more solid improvements made to this game. If you are willing, we may need to get some crash dumps and explore.

      In the meantime, it is a bit of a ‘cheat’ but you may want to save before talking to the mayor about missions. You have much more ‘competition’ when in town, with all the other NPC heroes taking mayor quests, shopping store, using smugglers; those services might not be available for you at any given moment. When a mayor mentions a smuggler quest, first go see if a smuggler is available, as they may be taken up by someone else. Also, even if a smuggler is available, you may not have contraband, and the store might be unavailable too. If both are OK, then you can proceed. If either one of the smuggler or store is unavailable, just revert back to the save you made before talking to the mayor and then just don’t ask for a mission as you move on.

      • #3910
        Profile photo of Icon
        Icon
        Participant

        Just let me know what I can do to help ๐Ÿ™‚
        Thanks for the reply, I think I will just buy the letter of marque and start the french national quest to get soleil royal ๐Ÿ˜‰

        • #3911
          Profile photo of Jeffrey
          Jeffrey
          Participant

          Ha ha! That ship is a nice one. Sometimes a trick to get them to try and board you so you can take it. Save before the battle as sometimes it takes a few tries to get them to make the attempt because I think your ability to board them is disabled for that battle.

  • #3913
    Profile photo of J
    J
    Participant

    Im new to this community probably a week old or so. My only experience was Pirates of the Caribbean on Xbox so never had this immersive experience. Bought SDTEHO on steam and realized ppl made mods lol. Well dived into the rabbit hole found Pirates Ahoy website right away (Google) looking for more mods. On Pirates Ahoy website I saw Moderators on there forums knit picking questions and not talking about the actual question. The one that comes to mind the guy said to the moderator “we are talking past each other”. Got strange Vibes by the guy with the picture of him on a sailboat the way he talks to ppl there something off about that guy. Found another forum on the Pirates Ahoy Website and someone plugged this website and it turned into a troll forum real fast with the sailboat guy again hes the moderator. Anyways acknowledging There was some sort of bad blood on there website and then finding out more once I came here. I downloaded this mod realized I didn’t have to buy anything. Quickly realizing first impression about this version of the game is the one to be playing and I would give you my money the same I gave steam my money for SDTEHO. Plus all you talk about your background mixed with the quality of work in your mod/game with the transparency and genuine honesty you have a new loyal fan here and put a donate button on the site and I and im sure others would help out in that way also.

    BTW when I signed up I had problems but I quickly figured it out.

    Oh yeah, most importantly Thank you Sir for this work of art.

  • #3926
    Profile photo of modernknight1
    modernknight1
    Keymaster

    Thanks for the kind comments J and welcome,

    Everything here has always been free and anything can be used by us as long as its not for profit and credit is given. Rules of the OSP basically.

    However, we are licensing the new engine and as we get even more advanced capability built in – planning a possible foray into development for a different version of the game that will have no existing third party or original franchise resource content. So it would be a completely new game with all completely new stuff. That new theoretical version would possibly be on STEAM and would be a “for profit” effort.

    MK

    • This reply was modified 1 month, 3 weeks ago by Profile photo of modernknight1 modernknight1.
    • This reply was modified 1 month, 3 weeks ago by Profile photo of modernknight1 modernknight1.
  • #4010
    Profile photo of fruitn
    fruitn
    Participant

    So far I have enjoyed sailing around. It has been missed ever since I laid the old Seadogs to rest several years back. The 2nd installment, Pirates of the Caribbean never felt fun, too locked into a specific story. Think I never really played beyond the part where the ghosts show themselves.
    So THANK YOU for this great mod. To my luck the 2.6.0 came around just weeks before I found Seadogs: City of abandoned ships on GoG.com so I gave it a try. It’s not without it hiccups, but they strangely don’t bother me as much as they have in so many other modded games. I’m anxious to try the new stuff when it’s ready. Guess I’ll have to start a new game for it, but whatever. I can take my experience with me and that counts for something as well.

    A tip: If you start in Antigua there is a quest doable in town that should net you 10k pieces and a nice walloon sword.

    • #4011
      Profile photo of Jeffrey
      Jeffrey
      Participant

      You will not have to start a new game with the next update to see the new stuff; I’ve got a technique that will automatically add the new characters/ships without a restart.

      Oh, and I figured out how to fix that Deserted Beach mooring point and where you wind up on the worldmap in both Esmerelda and Deserted Beach on Cayman. It is fixable. I want MK to test a bit to be sure, but I got it working.

  • #4030
    Profile photo of Mot
    Mot
    Participant

    Really enjoying the mod, I like the focus on realism, the added ports and the variety in ship designs. The biggest issue I have is with the UI, but there’s little to nothing that can be done about that (just stuff like; it’s hard to trade with your crew, the inventory menu is messy, the interface is very clunky). I’d love to see a full independent game made with the attention to detail and community engagement of this mod. Ideally one with a much easier to use inventory interface.

    I do miss some of the the features that I remember from New Horizons, such as the weapons locker, and the crew hanging around in the hold so I could check their equipment. Would it be possible to work these features in or is there an engine limitation?

    The good;
    -good variety of ships, characters
    -updated map
    -no immediate bugs or glitches
    -number of characters means someone always has a proposition for me at the tavern

    the bad;
    -poor UI for inventory and trading (difficult to check crew inventory and equip them with decent weapons/armour, very slow going through the lsit at the trader to see what he has and what I have) which I assume is a limitation of the original game
    -the amount of characters can make it difficult to trade or hire crew in towns

    that is my full and honest feedback (excuse the Australian English, I know you guys spell it armor)

    • #4034
      Profile photo of Jeffrey
      Jeffrey
      Participant

      Thanks for the feedback.

      I agree that the ship/character variety is the spice that draws me to the game, keeps things interesting.

      I tend to focus on bugs/glitches; those are the things that tend to aggravate me the most, so I also tend to spend most of my effort repairing them. MK has mentioned UI changes to me, and while I don’t believe there is much to limit improvement, I have not spent any time looking into them because it’s a bit tedious to make changes. From the looks of the source, I believe that the original developers had built in editor tools to make UI modifications quicker/easier, but they were stripped out of the source we were given. They also had a mod script debugger built in, but that source is also missing and just a shell of an interface to break, watch/view variables, etc., but none of the actual code implementation is in place to do anything useful. Tragic, as having a UI tool and that script debugger would prove very helpful.

      But, UI changes can certainly be made and in fact I think that one small area of inventory improvement carried over from Gentlemen of Fortune in that one can filter items display by type, such as weapons. Not sure if that holds true for trading with officers, but I believe it does with store/traders. We can perhaps expand that feature and idea to make things easier since I agree that as the list gets large, it becomes a hassle to find/move items back/forth among people.

      Also, in case you are unaware, you can find your ship officers for trading items by going to your cabin, going through the hold, and enter their ‘office.’

      As I mentioned in your other topic, I intend to work on the ‘unavailable’ problem in the store/mayor/smuggler options.

      • #4036
        Profile photo of Mot
        Mot
        Participant

        Ah, perhaps my ship isn’t big enough yet then, only my fighters follow me around the ship and I seem to remember from NH that you could find all your officers in the hold (at the moment I have just a few recalcitrant dutch waiting to be ransomed). A filter would be nice, though better yet would be a new UI altogether. In the f2 menu it’s not so bad to look through your gear, but when looting, trading with your officers and in the stores it’s awful, though that was always true of Sea Dogs/POTC.

        Still a great game despite the UI and an even better mod. Just took a 1st rate from the Spanish (they followed me into an English port) but I have no money to maintain it, nor the skill the sail it, nor the renown/money to hire a big enough crew.

        • #4039
          Profile photo of Jeffrey
          Jeffrey
          Participant

          LOL, I know the feeling…you somehow pull off an epic win, get this great ship while still a relatively low rank character, and afterward thinking, “Great, now what am I going to do with this ship? I can’t afford it and my sailing skills suck and now have a bunch of reduced skills across the board.”

          Anyway, although it’s still a bit of a task, there is a trick to trade with your other ship officers if you don’t want to hunt them down in their quarters. If you go to the tavern, F2 and unassign their current position and put them as a fighter (we now have up to 6 slots for those), they will immediately spawn right there in the tavern. Trade the items, reassign them back.

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