Activity Streams
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chris gardner replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
An interesting thing I was just thinking about to add to our list of features is corruption dialogue where if you go to the port controller and pay him a fee, the merchant will see you immediately. I think that might be doable – will have to talk to Jeffrey about it.
I did not know that sometimes you’d have to wait months to sell a single g…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
There doesn’t appear to be anything wrong. I tried several times, and could get pearls every time. However, it is difficult with those ships you have. I prefer something much smaller and faster. The Dog of War (or a similar smaller/fast ship) is my favorite choice for that mission. Make your companions use grape shot (short range) and stay…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
There doesn’t appear to be anything wrong. I tried several times, and could get pearls every time. However, it is difficult with those ships you have. I prefer something much smaller and faster. The Dog of War (or a similar smaller/fast ship) is my favorite choice for that mission. Make your companions use grape shot (short range) and stay…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Send me a save from before approaching the Pearl ships and I will take a look.
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Stéphane replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
I think there is something wrong with the pirate quest line .. when Morgan ask you to raid the pearl divers north bay of Turks .. When you reach the area, the ships are here, but you can’t ransack them …
As the boarding option is not available, making them surrender, sunk the ships , or sailing close to them do nothing, they don’t give any pearl…[Read more] -
Stéphane replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Well , i managed to complete the quest.. first i cleaned the grotto and got the reputation reward .. then for the guard duty , instead of going to church around midnight with no one inside, i spent the day from morning (with losing time dialogue) until the morning to the day after (with priest and citizens inside the church) , then , after 7 am i…[Read more]
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Stéphane replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
I loaded a sage game 3 days before completion/failing , and same priest gived me another quest (summon evil), so i have 2 quests pending with the same priest .. don’t know if this can help you to figure out what happened
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Stéphane replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
A bug with a reputation quest , i was doing a watchman guard duty in church , i had to spend 8 days to logbook update, and it update 2 times, first to say i complete the quest and i have to report , and second time to say i failed for not being at church before midnight ( and i was ) .
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
A few small bug fixes, but one concerns a potential crash. Included:
Fix font sizes on SKILL table for ship/captain change assignment screen
Fix Camera bug (first person) when companion sinks last ship in a pirate quest
Fix dialog/follow bug at completion of passenger quest in tavernThe crash was a lucky/accidental finding. I was in first…[Read more]
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Jeffrey replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Several things.
Each cannon can be damaged upon loading the gun. If your cannon skill is low (or your gunner officer), the more likely it will be damaged on load and that is why they sometimes explode on the next firing.
Also, they can be hit by opponent fire and damaged. That damage depends on how far away the shot was fired, and the type of…[Read more]
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Jeffrey replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Slight misnomer. Caymen is a new/add, Fort-de-France in Martinique is new as in completely changed. That is the French colony that is new in the sense it is bigger and totally changed from the original.
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Jeffrey replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Cats seem pretty rare to find. I only remember one time finding one on a looted body after a boarding fight. There is also a rat god idol item. I think taking the mission for the Pearl Diver colony will get you one of those. There are some rat god idols in the Lost Ships City.
For a cat, you could always start as one of the female characters,…[Read more]
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Stéphane replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
I need some lights concerning canon lost during naval fights , how does it work ?
sometimes i can fight with no loss and sometimes, i can lose 5-6 or 10 canons in a single fight
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Matt replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
One more question: in the ReadMe is says there is a new French colony added. I found the new pirate settlement on Grand Cayman but I can’t seem to locate the new French settlement. Where can I find it?
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Matt replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
One more question: in the ReadMe is says there is a new French colony added. I found the new pirate settlement on Grand Cayman but I can’t seem to locate the French settlements. Where can I find it?
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Matt replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
One question: in the ReadMe is says there is a new French colony added. I found the new pirate settlement on Grand Cayman but I can’t seem to locate the French settlements. Where can I find it?
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Matt replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Is the cat an item in stores or street vendors, or is it found some other way? Is there a level you have to be to see it?
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modernknight1 replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Rats don’t eat gunpowder. We fixed that ages ago. They only eat perishable goods. Also if you find a cat your rat issues are over. So there is more than one way to prevent rats now. That compass I made from original 17th century compasses. That’s why there’s all of the unique symbology on the face. When you’ve become an old salt in this game you…[Read more]
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Matt replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Ha ha. I disabled rats too. I found a setting in the _mod file. I don’t think rats eat gunpowder! I also reverted to the default translucent compass so I could see the ranges of my cannons. I get what you’re going for but I get annoyed by little things like that. I interpret the compass/map as the captain being aware of his surroundings and the…[Read more]
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Matt replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Ha ha. I disabled rats too. I found a setting in the _mod file. I also reverted to the default translucent compass so I could see the ranges of my cannons. I get what you’re going for but I get annoyed by little things like that. I interpret the compass/map as the captain being aware of his surroundings and the ranges of his cannons. Thank you for…[Read more]
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