Activity Streams
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Oldtimer replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Tartane de Negoce and Small Caravel also have full and furled sail only. Maybe others too. I thought it might affect Class 7 as whole but French Armed Tartane has battle sails.
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Oldtimer replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Hi all,
Barco Costero seems to have only full sail or furled positions. No battle sails.
Swords from quizzes are described by quest givers as heavy, medium and light. All are medium. Not good for immersion and role playing.
Rgds, Oldtimer
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Oldtimer replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
ITEMS leveling
Hi all,
I have been critical to leveling of items and by now I think that this might be connected to mine playing at reduced XP gain speed, by half. That`s why I generally have much better loadout from loot/roadside/chest finds when items I earlier wished for become available in shops.
I would like to make Conquistador, Cookson…[Read more]
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Matthias replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Just came back here after remembering how I could check if I registered two years ago. I am so dumb to forget about the possibility to ask for a new password 🙂 :D. I was never an active member since the last two years were somewhat stressfull for me (getting married, get a son, finished my degree). I purchased a couple of weeks ago MAELSTROM and…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Hmm, I see that same problem with New Horizons. Whoops.
Anyway, great news it was a simple fix and I’ll be sure to update them on Itch. However, if you have automatic update from Itch, it will overwrite that file again with my screen resolution, so you may need to put it back after it updates. I intend to never update that start.ini so I don’t…[Read more]
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naga5000 slot gacor replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
It’s running! thanks for the heads up!
P.S. the same problem arose on New Horizons, did the same thing, fixed it too.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
That is my mistake. I accidentally uploaded my personal start.ini file for that game and it contains all the POTC resource in E:POTCItch. You don’t want that…
Find where the Program and RESOURCE folders for POTC were placed on your machine when you downloaded. Open start.ini in a text editor and change the very first…[Read more]
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naga5000 slot gacor replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Hello, I have a problem with BotC on Maelstrom, It won’t launch, she gives me an error regarding Xinterface or something…
Here is the Log:
Maelstrom Engine™ 2.8.1 (32 bit)
Loading modules (folder: modules)…
44 loaded.
Reset…
Initializing CORE…
Creating atoms space: 128
done
Initializing complete
Starting DirectX 8
Techniques: 22…[Read more] -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Galleon Legero cannons will be fixed in next update.
However, I checked both the Fifty Gunner and French Fifty and I can’t seem to understand the “invisible additional ladders” you speak of. I looked at all hull textures for both ships and nothing looks wrong to me.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
I think I might have this fixed. Next update release.
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Jeffrey replied to the topic Back with a better machine in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Itch version is the same as Loyalty version. It’s been updated while on Itch, but started out the same as what the Loyalty group was getting. So dev mode is the same. Though that’s also an easy change…I don’t remember offhand, but I think it’s just a line in _mod_on_off.h. Anyway, nothing changed in that respect.
In fact, since you are a…[Read more]
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Jolie Rouge replied to the topic Back with a better machine in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Have to get me a PayPal account for the engine, this makes it three good reasons (the other two being mods too of course).
Anyway, for me it would be DX9-64, if I got that right?I really like what I could see, especially all the Maelstrom options for older systems. In total I’d say a €/$39.99 game.
Oh, before I forget it: developer mode is e…[Read more] -
Jeffrey replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Something like this?
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Jeffrey replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
If there are no other ships around, no witnesses, we have on the list “to do” to eliminate or greatly reduce the likelihood (based on some character stats, like reputation for instance) of nations getting hostile/notified of your attacking their ships.
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Jeffrey replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Hey Vincent, I got the reticle targeting within the game engine to shoot and have the balls land where you were aiming (assuming you were aiming within cannon range…if not, it will fire max distance if you click the trigger). Now I just need to add the code to limit that feature to if you have those gunner items I mentioned, and also adjust the…[Read more]
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Jeffrey replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
I just checked, and if you “own” the town, there will never be smugglers in the tavern. An existing feature from the original COAS code.
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Jeffrey replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
I tend to agree with Filipe, in that if there is any tweaking to be done with stealth, it is probably pretty minor, as the calculation seems fairly decent at this time, taking into account your reputation, rank and stealth points, and as mentioned, there will never be a 100% chance IRL, but the current probability is pretty high, if the above…[Read more]
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ians replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Well today I took my fighter up to my other fort that is part of my colony Port Royal, had a
dandy morning walk inspecting the cannons that are part of my defences.I must say the cannons are in perfect working order and are so polished that one could see their own reflection. Nonetheless the same can not be said of one of my soldiers as he shot me…[Read more] -
ians replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
I tried to test what would happen If I smuggle in to my own port but I cant seem to find a single smuggler in the tavern.I did about 2 weeks of renting room,going in out of tavern but no smugglers they all seem to have a taste for playing cards.
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ians replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 7 years, 3 months ago
Yes thats a big thing 17th century radio,A nice bit of code in there to represent no witnesses,having said that there is a chance your own crew could talk in the town/tavern,Thats why a suspect status would be a good idea.Plus some town management options.I have not tested this yet,If i smuggle goods in to one of my own towns Port Royal then do i…[Read more]
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