It’s a bit older than that, just “William Dampier Freibeuter 1683-1691”.
Yeah, I got the impression he’s more of the exploring type, not exactly fitting the pirate picture.
And he had Flamingo for dinner….
Moving stuff to my new place I’ve found a book that really got me:
William Dampier 1683-1691.
Put the book on top of my reading list and finished it within tree days, just couldn’t stop reading; it’s that good.
The book seems to be from around 1970, some special print without ISBN, but if you can find something similar: read it!
He’s not…[Read more]
Jolie Rouge replied to the topic Screenshots Thread in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 9 months, 2 weeks ago
@Maltacus: that file would be Program>scripts>ShipsUtilites.c; just open it and search for SHIP_WAR_TARTANE and you’ll be right on top of it all.
After updating vanilla ERAS to x64 I can’t switch ammo types when I’m engaged in a battle, it will simply stick to the last type selected.
The moment the battle is over, or when I’m in port it does work.
Tried it with the unpatched game and it’s working as supposed to.
I’ll try it with a new game and see….
Went through all my hdds and stored stuff, found Maya 5 and half a gazillion of characters and several very old files from back in ’11.
Bad news, it’s the Russian version, grmbl!
Is Maya 5 a must have for the export plug-in or does it work with later versions?
And if it has to be Maya 5 where can I get it? Aside from a dubious download on another site we shall not name here, I really don’t know.
Wherever I’ve asked I get a huh-what?
I don’t even have any officers and my reputation went down to bloody assassin just for defending my ship and the cargo and searching corpses and chests.
Don’t know what’s considered bad with doing that; nothing has changed after getting a patent.
Would think it’s a bit off balance since being good would mean to let them board and kill you.
Running on Win7 Home Premium 64bit, compatibility set to XP (SP3)and without admin rights, from a folder on my desktop and it’s running fine.
Where did you install it to? Avoid Program Files or Program Files (x86), Windows has some sort of a protection on these two folders, that could cause problems.
Jolie Rouge replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 10 months ago
A thought that just hit me: would it be possible to buy into a shipyard, so you could order a ship?
Depending on colony economy and goods available, maybe you’d have to deliver some of the materials needed; logbook entries about the building progress and when it’s finished it could be the topmost ship in the list of what you can get from that…[Read more]
Now that will save lots of ammo and frustration with trying to get in range with those tiny 4 pounders, while he’s happily shredding my little Lugger.
Combined with the double line formation this will be awesome; aww, I need a fleet!
Scratch that, first I need officers, then some of your treasures (and it does feel like finding a treasure!) and…[Read more]
I remember that article from when I’ve read it on PA, best read ever!
COAS ballistics never felt wrong for me, but then I can say we’ve almost the same point of view even if I don’t have 24 years of experience, just 8 month (back then in 1992 the long term).
@Maltacus: the easy way is to edit RESOURCE>INI>texts>russian> HeroDescribe.txt.
Each hero has a line animation_[hero number], so if you look at Mary and Jacquotte, you’ll see they use YokoDias animations, since both are based on that specific model, while Beatrice has beatrice_ab for animations which would work for all Beatrice based…[Read more]
Came across a 2nd rater at the shipyard, cannon quantity should be 70, but then it was 68.
Went through the ships descriptions and then init, id as Resolution. Spawned the ship ingame to check the model, 68 is correct.
@Jeffrey: installed those fixes yesterday; we’ve been wrong about what caused the thinking breaks.
Seems like the jagged sea fix fixed that, 12 hours and not one break!