Jeffrey
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Jeffrey replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Nice, Orazio! Got it in the game, assigned it to my character and looks great. I’ll upload it as part of the new version shortly.
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
I regret to inform you that MUSIC 3-hat.ogg is dead…the day the music died.
Get the latest: https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
Update.zip
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
FYI, if you have downloaded the update, with the new FMOD, I have found on my system, that using Windows MultiMedia produces better sound results on Windows. That is a setting in the start.ini, under the [sound] section, enabled with a 1 value:
UseMM = 1
I added this to the SetupNotes.txt and you should experiment with MM on/off to see what…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
New changes.
Although I was using an updated,newer fmodex.dll than the old, original game, it was still a bit dated…from January 2016. I decided to upgrade to the brand newest one, updated by the FMOD crew just this last week: http://www.fmod.org/documentation/#content/generated/common/revision.html
So a whole new FMOD for sound, using…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Discovered a flaw from way back in the original game that can cause a crash…has to do with the handling of item models. Surprised it took me so long to actually experience/encounter the problem. Get the latest Update.zip here: https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Another update. I found a flaw in a recent mod if you get into a fight with one of the other Hero captains if angered by your refusal aboard his ship; it messed up all nation relations. I fixed that and all works as it should for that now.
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
Update.zip
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Great discoveries and information about resolutions for those old bugs from the original game. Though you mention some nagging thoughts about the side-effect of duplicate letter in Bodden’s Landing, with your first pass at a fix, I am sure with a few tweaks, it can be rectified to both fix the original issue, but also prevent the rather minor…[Read more]
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Jeffrey replied to the topic 64-bit Version Success in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
64-bit is running and ready for my testing. All works!
Start thinking about Directx 10, maybe? LOL
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Jeffrey replied to the topic Feedback and Opinions on GOF ERAS2 2.6.0 in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Everyone, get the newest update.zip for this important fix. Details here, if you want to know the why/wherefore: https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-3865
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
Update.zip
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Everyone, get the newest update.zip for this important fix. Details here, if you want to know the why/wherefore: https://buccaneersreef.com/forums/topic/bugs-and-fixes/#post-3865
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
Update.zip
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Orazio, I figured this out. Anyone that has obtained the Update.zip after the ‘fix’ for that flickering ship texture will need the newest download:
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKgUpdate.zip
That particular change caused the problem with only starting new games. What happens is that the last ‘interface state’ is still set…[Read more]
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Jeffrey started the topic 64-bit Version Success in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Launches!
Compiled and running a 64 bit version of the Storm. Still runs all my games: POTC, New Horizons (still without flags…I’ll get to it eventually), Caribbean Tales, AoP, GOF 1.2, 2.0 and 2.5, ERAS.
Still a couple niggling issues with placement of sea/land interface icons/text. The source is notorious for hardcoding pointer arithmetic…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Yes, it bears repeating. I think MK and I discovered this was essential for his stability (though I didn’t seem to have this problem running the same Win7 he does). We added it to the SetupNotes.txt in the Update.zip, but it can certainly be repeated often for anyone experiencing problems. Set the compatibility to XP. So far, that setting has…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
I don’t think so…if you’re worried, maybe store your current Programs folder aside to check first? Just rename Program folder, copy over the update and check by loading/saving a game. I’m pretty sure there’s no conflict, though.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
New update. Fixes the occasional missing sail-to for some shores/towns. Longstanding bug in the game, that the newer compiler accentuated/exacerbated. Was a problem with ‘undefined behavior’ for a certain un-initialized variable.
DirectX 9 (Update.zip) https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
DirectX 8 (ERAS2.6DX8 folder)…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
New update. Fixes the occasional missing sail-to for some shores/towns. Longstanding bug in the game, that the newer compiler accentuated/exacerbated. Was a problem with ‘undefined behavior’ for a certain un-initialized variable.
DirectX 9 (Update.zip) https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
DirectX 8 (ERAS2.6DX8 folder)…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
#1: Using your same ship, that same tent spot, I see it. Unfortunately, I’m still not sure what the cause is. Right now, it looks to be purely a difference somewhere in DX9 handling, vs. DX8, since my code is identical in all respects save the mandated DirectX version differences, but I am unsure where to start looking. Unsure of the root…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
#1: Using your same ship, that same tent spot, I see it. Unfortunately, I’m still not sure what the cause is. Right now, it looks to be purely a difference somewhere in DX9 handling, vs. DX8, since my code is identical in all respects save the mandated DirectX version differences, but I am unsure where to start looking. I must confess that I…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
OK, got it.
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKgUpdate.zip
DX8 is also fixed/uploaded.
https://mega.nz/#F!WtMDgRxK!hbeUg86kGLlQAqvWRNwTqgERAS2.6DX8
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Don’t ever make me do this again!
I have a working/compiling copy of the original source given me; it didn’t have this issue. So I made another copy of that, then started applying my changes, module by module, compile after each module update, then launch and check the results…until I got the problem you describe. Bizarre…you know what it…[Read more]
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