Devoidbrah
@devoidbrah
Active 5 years, 1 month ago-
modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 3 years, 11 months ago
Thanks for sharing your screenshots! Looks like you’re having fun. Can’t wait to show off the new textures for the Ganji Sawai. Will be finished today.
It appears the emblems on the sails available from the special shipyards is not working right again. Will have to talk to Jeffrey about that. Was that what you selected for your brig or were you…[Read more]
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modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 3 years, 11 months ago
OK so two things are happening on our piece of junk website. 1 we are getting spammed bad in this topic. Over 600 hidden replies offering PHd ghostwriting help. Getting ready to delete the whole thing and ban the posters.
2. The image toggle isn’t working. Just put the URL without pushing the IMG tab. They will show up. I un-hid your reply…[Read more]
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modernknight1 replied to the topic New screenshots thread for 2020/2021 in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 3 years, 11 months ago
I changed your site role to contributor to see if it made any difference but I can’t see any images attached to the message. Did you push the IMG toggle above the message and enter a link?
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modernknight1 started the topic New screenshots thread for 2020/2021 in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 3 years, 11 months ago
I can’t even believe its been a year since I posted screenshots. Also disappointed no one else does. Thought I would share my latest stuff with new ships and buildings. Aaron…[Read more]
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modernknight1 replied to the topic What ship is the Ganj-i-sawai? in the forum GOF Eras Module 2 download & discussion board 3 years, 11 months ago
I originally wanted it not to appear in game. There are quite a number of ships that fall into that category – mainly the late 18th century frigates. They used to only appear in the rare Gentlemen of Luck (Now Bold Privateers) flotillas. Jeffrey and I had a discussion last year and decided to widen the filter number for what ships could be…[Read more]
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Jeffrey replied to the topic What ship is the Ganj-i-sawai? in the forum GOF Eras Module 2 download & discussion board 3 years, 12 months ago
Looks like that ship type is supposed to be removed from the game, since it is assigned no nations and .canencounter = false; However, it also looks like Henry Avery, being a “hero” NPC is specifically assigned that same ship type, which is undoubtedly an oversight. I will have to speak to MK what he wants to do about that. In any case, the…[Read more]
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Jeffrey replied to the topic Anyone with issues of stores running out of items? in the forum GOF Eras Module 2 download & discussion board 3 years, 12 months ago
Oldtimer is correct, it is the other captains buying up the stores. Oldtimer is also correct that this is a known issue, but has been determined a “feature” and will remain as-is. The solution is to either find other colony stores that are not as populated (which is random), or take prizes; the “take prizes” solution is one of the reasons it…[Read more]
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Jeffrey replied to the topic Greetings, and thanks in the forum GOF Eras Module 2 download & discussion board 4 years ago
Welcome to the forum. Glad you dropped by.
If playing ERAS, I usually just start asking the other “hero” types (they are the same characters you can select from at New Game) to join me. If the agree, then you get them and their ship…sell their ship and reassign them as a fighter or ship officer if you need those positions filled. I think…[Read more]
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years ago
Change INTERFACENationRelation.c. Go to line 114 and adjust the 700 number. Given your screenshot, I am changing it to 680 for the next update:
CreateString(true,”EngH”,””,”INTERFACE_ULTRASMALL”,COLOR_NORMAL,680,134,SCRIPT_ALIGN_CENTER,1.0);
CreateString(true,”FraH”,””,”INTERFACE_ULTRASMALL”,COLOR_NORMAL,680,190,SCRIPT_ALIGN_CENTER,1.0);…[Read more] -
Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years ago
It’s not just one place. There would be many edits in the following files:
battle_interfaceBattleInterface.c
battle_interfaceLandInterface.c
battle_interfaceLogInterface.c
battle_interfaceWmInterface.cThe easiest way would be to open each file and search for the word “scale” (without quotes). Sometimes it will be .fontScale, sometimes it is…[Read more]
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Jeffrey replied to the topic Shipyard incorrect background texture in the forum GOF Eras Module 2 download & discussion board 4 years ago
I haven’t looked at 1.2 for a long time, but I still have some save games. I went to Nevis and the loading screen looks fine to me. You could try sending me a save game so I can investigate that location’s loading image setting. It is supposed to be an image at this path: loadinginsideshipyard1.tga.tx. Also, with the save game file, send me…[Read more]
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years ago
Myth gave me many potential updates, and within his package he offered some changes for the Tavern overnight that I did not yet intend to adopt, but I accidentally copied some of his code that applied to that feature into a file. I fixed this problem and it is uploading to Itch right now. It should be fixed as soon as it completes its upload and…[Read more]
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Jeffrey replied to the topic How to change the background of F2 menu? in the forum GOF Eras Module 2 download & discussion board 4 years, 1 month ago
Hmmm, they look exactly the same to me?
Anyway, in the RESOURCEINIinterfacescharacter_all.ini, the [MAIN_BACK] section shows the texture file used: textureName = interfacescard_desk.tga.tx
Copy that file from GOF 1.2 RESOURCETexturesINTERFACES to ERAS.
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 1 month ago
Don’t know…MK found and added many models over the years. Some he may have decided don’t work, doesn’t like them, are duplicates, or haven’t yet been retextured, or in some cases, may actually be used by something other than Pirates, even though they were named such…any number of reasons, I suppose.
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 1 month ago
Code looks fine. You can add a message that will display in the rolling text of the upper right of the screen to verify the F4 key registered with the game:
void ExecuteConsole()
{
RealShips[sti(Pchar.Ship.Type)].TurnRate = 16.07;
Log_SetStringToLog("Success");
}You should see the Success text message, then F2 to check Maneuverability…[Read more]
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 1 month ago
Is this the ship described, “An English designed armed merchant ship built in the 1670s-80s…?”
I loaded this ship, but I don’t see what is missing? Do you have a screenshot to show what is missing?
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 1 month ago
It’s still enabled in ERAS, but it is very difficult; the damage to masts in COAS/GOF was way too high, so a few hits and they would fall.
In ERAS, we changed the damage to be dependent on the cannon caliber, but also the ship class, so that large ships, presumably have much tougher masts. Also, the masts are much sturdier…according to MK,…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 1 month ago
Not a problem…check out the foliage/FPS now, I think you’ll notice 🙂
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 1 month ago
Maelstrom Update
x64 bit FMOD update to version 2.01.04 – 9/10/2020 Studio API minor release (build 111454)
Fix VideoRect issue not playing
Fix occasional visual glitch in 64 bit due to flag anomaly
Improve FPS with foliage enabled at sea
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 1 month ago
I have good news! I figured out a way to mitigate the foliage problem while at sea and the FPS is much better now. Will be in the next Maelstrom update.
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