Orazio
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Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Thank you MK for this info. Unfortunately, as you said, there’s no way to get such a realistic sailing behavior in this game, so things have to be simplified.
For the lateen sails, the best option is probably to have their yards running from stern to bow with 0 degrees of rotation when exported to GM, like many other models do. This way, their…[Read more]
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Orazio replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
@chezjfrey, here I am with another graphical glitch for you!
I’ve finally downloaded ERAS, so I can test my galleon there, and noticed this:
I think the game engine is rendering both sides of the polygons, while it should only render one, from which normals “emanate”.
In some situations, to create very thin objects like cloth or paper, I cloned…[Read more] -
Orazio replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
@chezjfrey, here I am with another graphical glitch for you!
I’ve finally donwloaded ERAS, so I can test my galleon there, and noticed this:
I think the game engine is rendering both sides of the polygons, while it should only render one, from which normals “emanate”.
In some situations, to create very thin objects like cloth or paper, I cloned…[Read more] -
Orazio replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
@chezjfrey, here I am with another graphical glitch for you!
I’ve finally donwloaded ERAS, so I can test my galleon there, and noticed this:
I think the game engine is rendering both sides of the polygons, while it should only render one, from which normals “emanate”.
In some situations, to create very thin objects like cloth or paper, I cloned…[Read more] -
Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Thank you for your kind words.
I agree, here in Europe we are getting almost ashamed of our history and traditions because of this fear of offending others, to a point where we are even willing to hide our art, like it happened in Italy when statues were covered during Rouhani’s visit because they were showing nudity.Anyway, I was testing…[Read more]
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Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Almost there! The majority of the ship has been imported and properly set up in Maya for the conversion process; yards and other small details are still missing:
Inside the forecastle:
After I have imported everything in Maya, the only things left will be locators, the path file, the sailorpoints file and some testing.
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Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 8 months ago
Almost there! The majority of the ship has been imported and properly set up in Maya for the conversion process; yards and other small details are still missing:
Inside the forecastle:
After I have imported everything in Maya, the only things left will be locators, the path file, the sailorpoints file and some testing.
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Orazio replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 7 years, 9 months ago
Have you tried changing ‘showWindow.aspectRatio’ to 1.0 in ProgramINTERFACEinterface.c?
I found this somewhere in SD:TEHO Steam discussions, and it made those UI buttons squared, as they should be. At least at the resolution I play with (1366×768). -
Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 9 months ago
The texturing phase is almost complete: I’m working on the two boats now, then the cannons and a few minor details I left for the end.
Here are some renders — NOT in game screenshots! — you may notice floating/missing objects, as they’re still work in progress: -
Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 9 months ago
No, I didn’t mean that. I have only found out a better way to compress textures, but the impact on performance is exactly the same. Most of the textures have been compressed using TX Converter, that generates more artifacts (mainly grain) than the NVIDIA DSS plugin, that is much cleaner. Those textures can’t be improved, because once an image is…[Read more]
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Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 9 months ago
No, I didn’t mean that. I have only found out a better way to compress textures, but the impact on performance is exactly the same. Most of the textures have been compressed using TX Converter, that generates more artifacts (mainly grain) than the NVIDIA DSS plugin, that is much cleaner. Those textures can’t be improved, because once an image is…[Read more]
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Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
A thread for my ship? Thanks 😀
This time it won’t be an update on the progress, but a discovery I’ve recently made about textures and their quality.
Age of Pirates (like the majority of games I think) makes use of texture compression, for a more efficient use of resources: compression can reduce a texture file size up to 4 times. However, there…[Read more]
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Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
A thread for my ship? Thanks 😀
This time it won’t be an update on the progress, but a discovery I’ve recently made about textures and their quality.
Age of Pirates (like the majority of games I think) makes use of texture compression, for a more efficient use of resources: compression can reduce a texture file size up to 4 times. However, there…[Read more]
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Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
I’m not sure where to post this, but I’ll continue here since all the images of the galleon are here. A small update.. still texturing it, I’m slow but it’s coming along.
In these screenshots there are still things that need to be finished and refined, but they show the progress. Unfortunately, the ship will look a little worse in game because I…[Read more]
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Orazio replied to the topic Orazio's New Galleon: The Sant'yago (Saint James) in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
I’m not sure where to post this, but I’ll continue here since all the images of the galleon are here. A small update.. still texturing it, I’m slow but it’s coming along.
In these screenshots there are still things that need to be finished and refined, but they show the progress. Unfortunately, the ship will look a little worse in game because I…[Read more]
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Orazio replied to the topic Yep, New Horizons just about there… in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Impressive! You’ve become the Storm Engine expert! 😀
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Orazio replied to the topic Yep, New Horizons just about there… in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Impressive! You’ve became the Storm Engine expert! 😀
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modernknight1 and Orazio are now friends 7 years, 10 months ago
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Orazio replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Impressive work Jeffrey! New Horizons in DX9 and Storm Engine 2.8? I don’t know if anybody else in PA tried it too, but you’re the first one to successfully accomplish that! I bet somebody didn’t even think it was possible. It’s a shame they were so hostile towards you. I’m curious, will you tell them?
And I really like the new flag system! With…[Read more]
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Orazio replied to the topic Download Patches and Game Tests in the forum GOF Eras Module 2 download & discussion board 7 years, 10 months ago
Impressive work Jeffrey! New Horizons in DX9 and Storm Engine 2.8? I don’t know if anybody else in PA tried it too, but you’re the first one to successfully accomplish that! I bet somebody didn’t even think it was possible. It’s a shame they were so hostile towards you. I’m curious, will you tell them?
And I really like the new flag system! With…[Read more]
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