Hey all. I have been in love with pirates and pirate lore, and even just general world history concerning the 17th-19th centuries since I first played Sid Meier’s Pirates! as a child. I spent dozens of hours replaying it over and over again, reading the in-game encyclopedia and learning different terms and ship classes.
As I grew older, I was always on the lookout for the next pirate game that would be bigger and better. Technology was always improving, games were getting bigger and more involved, and who doesn’t love pirates? There have been games large and small over the years that attempted to capture swashbuckling, the economy, tall ships, the ambience, and the sense of adventure of the period over the years. Games like the Sea Dogs games or Sea of Thieves mostly just fell flat, or were arcade-y and inaccurate, and games like Port Royale felt distant and like the player was disconnected from the experience.
You folks are the ONLY ONES who have poured your hearts and skills into something that is realistic, historically accurate, and somehow manages to capture a real sense of adventure and risk, playthrough after playthrough. I have been following and enjoying the project immensely since I discovered it in July of 2019. Every bit of ERAS II, from the character roster and ship write-ups, to the MYRIAD of technical improvements to the original engine and game reflects the passion, intimate knowledge, and infinite patience of the devs. It is a truly unique experience, and I’m so incredibly grateful for the privilege to take part in it and enjoy its fruits. The game scratches an itch that has been getting worse and worse for almost 20 years. I can say that without a doubt, no one has done more for the pirate videogame scene than the wonderful creators of ERAS II.
So, cheers to ModernKnight and Jeffrey. You guys are something of heroes to me, and to the world’s gaming community.
Well put Marty. Having discovered this site last year, I too would like to extend my congratulations and appreciation to Moderknight and Jeffrey and all others who have contributed. Thanks for the hard work, time and willingness to help and advice when asked for said help. Once again appreciated guys.
I stumbled over this (megamod? total conversion?) after the regular (modded) commercial COAS did agaaaaain what it did best: crushing to desktop while overall feeling clunky and cobbled together by more good will than dedication.
I admit I found it a bit odd to do the extra step by buying the engine to run it & god I’m glad I did. Sure it looks like COAS (which is basically not bad ’cause it looking like it was what made me get it). But it just works so freaking perfectly well. No crushes, no weird hickups, no major medium bugs, tons of great additions. One or two oddities here and there (which I post in a proper thread when I found it) but otherwise its every pirate movie ever in a dedicated stable build. Thank you for making that possible! 🙂
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