Activity Streams
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DB replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Thanks for the explanation. I just emailed the save file to you. Having a ton of fun so far, by the way! The game has improved a ton since I last played. No more random crashes! Woo!
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Hmmm, I also see that I somehow missed Filipe’s post.
It seems like there is somehow an AI group that you probably can’t even see in the scene that is still remembered by the game engine and somehow you triggered an alarm against them, somewhere in the game script code. Since there are not really a way to escape or cause the alarm to subside for…[Read more]
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DB replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Hi, I’m playing the newest version and I’ve been having an issue where immediately upon docking at certain cities (i.e. immediately as the scene loads) I’m immediately stormed by the guards. This happens in Cartagena and annoyingly in the Bermuda pirate settlement as well. Furthermore I have a small bounty from the Dutch, but there is no option at…[Read more]
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Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Hmmmm. What if there is some kind of ‘IF’ statement in the .c file, like in the case of “… and I’m captain…” having some way of determining if it is he or she then using another line accordingly.
Ex:
If (this that and theet) {
DLG_TXT_ImCAPTAIN_MAN[01];
link.go = “tavern”;
}
else {
DLG_TXT_ImCAPTAIN_WOMAN[599]
link.go =…[Read more] -
Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
If you are looking for a global replace type feature, that would require some work.
Right now, the method they set up was to use a function GetAddress_FormToNPC that uses the character attribute .sex to look up in the globals.txt gender and nation:
Address_FormSpa {Señor }
Address_FormFra {Monsieur }
Address_FormEng {Sir}
Address_FormHol…[Read more] -
Filipe replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
?Is there a way to link the hero describe gender “sex_X {X}” to some type of placeholder on the files where it needs a distinction between man and woman? If that is doable I guess its 99% of the thing done except for some asian language where it changes the way you talk to people depending on if you’re older or younger than them but that might be…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Oh, another thing about losing crew during boarding I forgot to mention. When you land on deck, every person you see on your “team” in the scene represents the number of crew, divided by the number of spawned crew shown. For instance, let’s say your ship has 1,000 crew and you see 20 people spawn on deck (just an example, I don’t remember the…[Read more]
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Barbarossa replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Thanks for the followup.
Unfortunately I tried all of what you suggested but problems seemed to persist.
Anyhow no worries I’ll jot down new notes next time I start a new game. -
Oldtimer replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Mr. Jeffrey,
updated after reading your message no 7692 above. Today itch says game is fully up to date when checking after 7762.
So I wonder if my system works properly?Rgds, Oldtimer
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Much of what you write is standard COAS behavior and is unchanged for ERAS.
– There is a Portuguese NPC hero and Nathaniel Hawk that I come across at the tavern which keep telling me “I’ll just finish my drink and return back to the ship” but thing is I never hired them nor do I have them anywhere on my officer list
This is in the Bermude…[Read more]
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Barbarossa replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Nice progress, good work!
Thanks for addressing all the issues.I stopped playing yesterday to give my brain some break from dozens of hours of continuous play but here are a few notes on recent encounters:
– There is a Portuguese NPC hero and Nathaniel Hawk that I come across at the tavern which keep telling me “I’ll just finish my drink and…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
– Cannon firing is weird in ERAS 2. Sometimes you keep shooting and don’t make a single damage. I spent 4 hours last night trying to storm Fort de France in Martinique, and I just spent hours waiting for fort to break but in the end it didn’t so i left the scene. I used 12k powder and 12k explosive shots and after reaching 60% damage with 40% r…
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
I posted the updates here this time, because it addresses several of your issues:
Tailor battle interface icon sizes based on actual screen resolution.
**If you only see 4 ships, you are probably using something like 800×600 and when we expanded both ships and fighter numbers from the original COAS, a lower resolution monitor will not display…[Read more] -
Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Maelstrom updates
Feature to cancel dialog delay
Check for data error in Sea block calc
Sea raindrop performance
SinkSplash remove unneeded method call
Dynamic array correction
GetFPS function
Sails corrections
Correct 64 bit bias for underwater scenes
Fix no-cannon BI display showing full ready
Correct ship dead problem when assigning…[Read more]
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Oldtimer replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Mr. Jeffrey,
I will try my hand at this. No hurry though.
THX for your attn.,
Oldtimer
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Barbarossa replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Good day.
A few more issues I came across lately:– When you board a ship, you lose an enormous amount of crew via musket salvo despite the other ship having less men. If you board an equal ship (eg. manowar vs manowar) then you both lose 150-170 men each. In smaller ships you still lose 150-170 but enemy loses 50-100. In very very small ships…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
Yes, that is the correct idea. Just an aside, remember to make sure there is a ; semicolon on the end of the lines, where needed, like this one:
float iLevHalfBonus, iLev1Bonus, iLev2Bonus, iLev3Bonus, iLev12Bonus, iLev15Bonus, iLev25Bonus, iLev35Bonus;But, be sure to understand, changing the existing values, like iLev1Bonus will automatically…[Read more]
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Oldtimer replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
BUMPING AGAIN.
For good measure I meke another bump as per below:
Mr. Jeffrey,
my apologies for not noticing your reply until now. Anyway from the below:
– float iLevHalfBonus, iLev1Bonus, iLev2Bonus, iLev3Bonus, iLev12Bonus, iLev15Bonus, iLev25Bonus, iLev35Bonus
if (LowerSkillBooks) {
iLevHalfBonus = 0.5;
iLev1Bonus = 1;
iLev2Bonus = 1…[Read more] -
Oldtimer replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 6 years, 10 months ago
EDITING .toml file
Hi all,
since this issue was recently mentioned by a poster I kinda bump my question from before.
I still run Win7 Home Pro 64 bits. Itch updates Maelstrom and ERAS correctly AFAIK but I cannot start either from itch, only from desktop shortcuts. AFAIU it`s the .toml file that needs editing, but how?
Rgds, Oldtimer
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