Jeffrey
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
Right now, the only characters that will show different armor (and that is not always, but they are the only ones that can), are the player and all the NPCs that are considered the other “heroes”, that are defined in HeroDescribe.txt.
When those characters are created, they are assigned the .HeroModel attribute that will equal that heroModel_x…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
My first thought is that maybe the download didn’t complete, or corrupted. I do remember a couple instances where Itch did not perform the download correctly for a particular user, and they just had to redo the download.
Let’s do a check for the textures…go to the directory where you put ERAS and inside the RESOURCE folder, right-click the…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 3 months ago
I downloaded your file and will take a look.
That occasional problem you mentioned about sometimes the mouse button click for ship firing sometimes not working, requiring a couple volleys from first person, then it will magically start working again is also something I’ve noticed, but have not yet figured out the root cause; I would really like…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 4 months ago
Yes, you can run with as many lines as you wish within the function.
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 4 months ago
It should be inside the function, like this:
void ExecuteConsole()
{
RealShips[sti(Pchar.Ship.Type)].SpeedRate = 15.0;
}You can also just put the line near the top, then an early return statement and it will just execute your line, then leave early, without executing anything that follows, so you can leave the rest of that function intact…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 4 months ago
*** Maelstrom Update ***
Land, Sea and WorldMap HUD auto scaling
Fix deck crew climbing shrouds after capture/swap ships
Keyboard layout detection
x64 bit FMOD update to version 2.00.10 – 07/01/2020 Studio API minor release (build 110198)
*** ERAS Update ***
Land, Sea and WorldMap HUD auto scaling, plus option to adjust auto-scaling…[Read more]
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Jeffrey replied to the topic Technical Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 4 months ago
It depends on what stats you want to change…
The easiest method is to assign the ship to yourself, otherwise you need to know the character ID of your companion. So if you swap the ship to yourself, then change the stats, then you can assign it back.
Some examples:
RealShips[sti(Pchar.Ship.Type)].MaxCaliber =…[Read more]
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Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 5 months ago
Unfortunately, when the GOF modders introduced the Skill Books, they took away all the bonus points for nearly all the other bonus items (Teno totems, statues, artifacts). So that statue is now useless for bonus in ERAS too, because ERAS evolved from GOF 1.2.
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 5 months ago
Filipe is correct. If Less Powerful Skill books option is enabled, then all bonus items are limited to bonus 10, instead of 10, 20, 30. There is currently no way to alter the desciption of the items if that option is on to reflect the change because the descriptions are hardcoded in a separate RESOURCE file.
That option was something the GOF…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 4 years, 6 months ago
ERAS 2 is now fully translated to Portuguese! Many thanks to BinaryKommando! He single-handedly performed the entire translation and helped both introduce new game features, and debug many unrelated problems along the way.
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Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 6 months ago
Simple…go to Options, uncheck “Show Information about ships at sea” Now, you will no longer see your white bars decrease so rapidly and the enemy white bars stay strong…LOL
OK, serious answer…
Playing on Admiral, your enemies are going to be a bit more savvy. As such, they probably have a few of the ship perks that you will want to…[Read more]
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Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 4 years, 6 months ago
There are not yet any Portuguese colonies. For now, there are just ship encounters/convoys.
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 7 months ago
I loaded every save from City of Abandoned Ships location (your files dated 4/13/2020) and I am able to fast travel to all locations: store, tavern, money lender, residence. I did not crash in 32 bit or 64 bit. If you load those same saves and try to fast travel, do you still crash?
If you do crash, maybe there was another bug that I have…[Read more]
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 7 months ago
You can send them to my email: [email protected]
The priority changes the CPU priority of the process and you can see this if you launch the Windows Task Manager to display the processes running on your computer. It simply means that the CPU will devote more of its computing resources to the game if it is set higher.
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 7 months ago
I have tried the fast travel in some cities, but did not crash. Maybe it is only certain locations, so if you get a crash in a certain place using fast travel, can you send me a save file for me to try?
The various options should not affect or prevent crashes, but can change the visual experience and some people might find them…[Read more]
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 7 months ago
I’m unclear what you mean by “some uploads” crash? I do know there was a recent mistake, with some crashes in Maelstrom a couple weeks ago, but that was fixed. If you are still having crashes, can you describe when or how? Is it a particular save game? If so, can you send me the save file and describe how to reproduce the crash?
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 8 months ago
Maelstrom Update
Change navigation AI…rewrite
Fix *DATA array copy
Data AttributesClass fixes
FastArrayFind function added
Screen resolution change for Xinterface
STRCOLLECTION fixup
Memory leak…headgear check
Fix possible dupe of music call, was also cause of heap corruption within FMOD
Fix occasional battle music mixup after fight…[Read more]
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 8 months ago
It is a feature of some of the Gunner bonus items; if you or your gunner have one of these items, the reticle changes to indicate that different shape and now you aim it directly at the ship that you want to fire, instead of needing to aim the upward trajectory to account for gravity. Now, you aim straight at the target and the guns will…[Read more]
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Jeffrey replied to the topic NEW: Bugs and Fixes 2019-2020 (current) in the forum GOF Eras Module 2 download & discussion board 4 years, 8 months ago
Through some experimentation, I was finally able to replicate the stuttering ship on the world map; the only way I could cause that was by using fullscreen and VSynch at the same time. I do not yet know what to do about that. All other configurations (e.g. windowed + VSynch, without VSynch, etc.) seem to not produce that problem.
Falling masts…[Read more]
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Jeffrey replied to the topic Importing Music in the forum GOF Eras Module 2 download & discussion board 4 years, 10 months ago
If it did “nothing” I suspect that you may have modified the wrong music_alias.ini. Check the start.ini for this setting:
aliasDirectory = Shanty
That value is the name of the folder for the music_alias.ini it will use.
RESOURCEINIShantymusic_alias.ini
Verify the folder indicated in start.ini is the same place for the edited file.
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