modernknight1
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Vincent started the topic link for the new website? in the forum GOF Eras Module 2 download & discussion board 6 years, 1 month ago
I want to plug in a new password as asked to do by the alert notice, but I can’t find the new website anywhere. Help!
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 1 month ago
I have fantastic news!
First, let me thank you for presenting a case that finally allowed us to get rid of the most notorious bug from the original Storm engine. I had noticed a peculiar bug with AI cannons and particle effects for quite some time, but was never able to fully find the root cause. I formulated some workarounds, but was not…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 1 month ago
Yeah, I downloaded it and get the same problem. After some debugging, I think I see the problem. I’ll let you know the results of any fixing I can manage.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 1 month ago
Yes, that is a longstanding quirk of the surrender code from GOF. Though a ship surrenders to “you”, they will still be fired upon by other ships that were enemies as their relation with other individual members of the same faction or allies of your faction is not altered, so it remains as enemy. This means other ships and forts will often still…[Read more]
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Jeffrey started the topic Direct Sail Transitions in the forum GOF Eras Module 2 download & discussion board 6 years, 1 month ago
Something I’ve been working on is the direct sail, sea-to-sea transitions, to eliminate the entire scene unload/load.
Demonstration: https://youtu.be/yGXSLdyvqUg
First part of the video demonstrates the existing/old direct sail sea-to-sea transitions that unloads the old scene and loads a whole new scene, with a transition loading image. The…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
I loaded the game you mentioned “2 hours after you talked to Morgan.” I noticed in the quest log that Morgan mentioned the prisoner on 9/20. You would have to find that prisoner in the jail on 9/20 or 9/21. However, that “2 hours later” must have been real playing time, because the current date on that save is 12/17, so that prisoner is long…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
I did notice that the dialog does warn about hanging the next day. But, if you don’t get to him, the quest is terminated, without any notification and there is no way to proceed, so I’m torn about it. My first inclination was to simply make him a permanent resident of the jail until you get there. I suppose, alternatively I could do as you say,…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
I think I have it figured out. I don’t have a character involved with that quest, but I tracked through that part of the line and noticed that the character you are supposed to meet in the prison is created with a “lifespan” that is incorrect. Instead of a permanent character, he is created with a span of one day.
I think if you talk to Morgan…[Read more]
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Jeffrey replied to the topic Steam-Version in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
No, it is not compatible.
The reason is that the Maelstrom engine is completely different, and as a result, requires different script code (the files found in the Program directory) for all flavors of the COAS, Gentlemen of Fortune mods).
While the Maelstrom engine is capable of playing COAS and GOF, it requires my modified Program script code.…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
My fault…I’ve prepared for Portugal, but still waiting on an updated flag texture, but apparently my newest update still has remnants of my preparation for that faction, so there is a mismatch of data.
Find RESOURCEINIrigging.ini file. Open in text editor. Find [FLAGS] and look down a few rows of text.
Change this line:
TextureRows =…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
Hmmm, I tried every flag, in both 32 bit and 64 bit, but don’t see a problem.
So I have a few questions:
What version are you playing? 32 bit or 64 bit?
Does this happen every flag change? Just one in particular? Or just a periodic, random problem?
Can you turn on logging and see if there is any relevant message in either system.log,…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
Ah, yes, update includes the new ship and additional ship skin textures you provided. Forgot to mention that.
Also decided I wasn’t very clear on the Cartagena — it is a revamped fort model and location for the land encounter of the area, done by Orazio.
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
Two other questions: Was that ship pricing an error?
No error. I checked and the base price of that ship is 8,000. According to MK, that is appropriate. You just found a really good deal. Some ships are created as “stolen” which will greatly decrease their price (same for when you try to sell one). Also, some shipyards are cheaper than…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
New update:
Config starting directory for Save/Launch
Change all internal strings to use standard
Correct island tracing for AI runaway when destination is inside land mass.
Change ship AI follow when lead ship stopping to use offset distance
Correct AIBalls save/load object 32/64 bit compatibility
Random number generation correction
Fix…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
“I downloaded all the 1-12 files as a zip from MEGA…In no particular order, I unpacked the 1-12 files…because I didnt use 7zip?”
I don’t recommend using another program to unpack, because I think other people have had problems where some content goes missing or is corrupted when using WinRAR or others. Considering I have tried many battles…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
I will probably have the update out later today…it will fix this because the code for the whole feature will be implemented for you.
A slew of other updates as well…
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
Well that’s interesting…the fact you can see that button means that I made a mistake, because nobody is supposed to have that feature yet. It is intended for my next update.
I must have copied a newer .ini file that I’m still working on for that screen into the update files by mistake.
For now, ignore that button because you’re not supposed…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
I have just uploaded a “base” version, that is the most current Loyalty update. Check your PMs for the message threads that pertain to they Loyalty version. Use that same link, but look for files ERAS2.8Loyal.7z.001 – ERAS2.8Loyal.7z.012.
Download them all, then use 7zip, pointed at the first file and extract archive. It should grab everything…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 6 years, 2 months ago
Good news to hear that the old, consistent crashes with Wine are resolved with our newer version. However, that is accidental. I have been able to determine root causes of many of the original game errors/flaws that contributed to crashes in Windows, and subsequently fix them, that probably helped resolve Wine issues at the same time.
But…[Read more]
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Jeffrey replied to the topic Screenshots Thread in the forum Golden Age & Pirate related Books, Movies, Videos, and Documentaries 6 years, 3 months ago
REPAINTING ships? Yes! Get to work with that immediately!
Hmmm, did not realize this was such a hotly desired feature. It will be in the next update.
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