modernknight1
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Devoidbrah and
Jeffrey are now friends 8 years, 6 months ago
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Devoidbrah started the topic [Community/Network] ERAS Discord Group in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Ello there fellow buccaneers and pirates,
Im sure most of you know of the new girl in town called “DISCORD”, its a step up to connecting communities worldwide.
Needless to say with our group being not so large and the website being a bit “slow” I figured it wouldnt hurt to create an official ERAS/Buccaneers Reef Server to share your impressions,…[Read more] -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Seems odd that the newer version would present a problem, considering the revision history from FMOD shows no changes that are relevant to anything the game actually uses. I keep updating it regardless, just to stay current, in case something relevant is updated.
Anyway, a review of the system.log might be helpful, as perhaps one of the…[Read more]
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Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Tested this and you are correct. I will fix it in the next update.
If you want to correct your own game, edit Ships_init.c and change these from 31 to 32, for SHIP_RESOLUTION:
refShip.rcannon = 32;
refShip.lcannon = 32; -
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
The relations mechanisms remain unchanged from COAS and may not be entirely intuitive.
If you are a pirate, the ‘nation’ relations take precedence, and if you review the screen, every other nation is enemy with Pirate. So even if you fly another flag, there is still a chance, based on your stealth, number of ships, rate of ships (lower rate…[Read more]
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Vincent replied to the topic Jeffrey's, Orazio's and MK's Developers Notes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Love the news coming out! Great to see how much progress is being made behind the scenes!
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Without further information, I can’t say. But, I do know there have been some original bugs in the Pirate quest line before (e.g. Edward Low sinking, then talking to Morgan/Jackman out of order), so your theory is quite plausible.
Send me a save where this is a problem and also tell me the islands you have had this problem of not being able to…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Whoever wrote the ‘surrender’ code missed checking for the DontRansackCaptain attribute properly. The Gold Fleet, bounty hunters, and Gentlemen of Luck encounters have that set to true, yet the boarding code does not actually engage a true ‘surrender’ if the captain has that attribute, so there is a fight.
This mismatch should be prevented by…[Read more]
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Orazio replied to the topic Jeffrey's, Orazio's and MK's Developers Notes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Since I’m working on this right now, this is the cabin I’ve made for the small class 7 ships.
Partially used as cargo storage, there’s just a hammock, a chest and a stool (not visible here). It will be finished very soon.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
MK found the 468 gun thing. It will be corrected in the next update.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
The missing sailors on that ship is my fault in the upload. MK told me to rename the sailorspoints file for that, which I did. But, turns out only in my full version of the game, not in the file set I uploaded for the update. Whoops.
Rename this…[Read more]
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Vincent replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Wanted to point out that when I first met Nicholas van Hoorn, he introduced his ship as a “468gun fourth-rater”.
Also, the English fast merchant (used by my character Vincent Svendsen as his starting ship) seems not to have any animated crewmen while other ships do – any reason for that?
No other problems for me so far…
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Jeffrey replied to the topic Continuing Water Improvements in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
In the meantime, I was able to rid the sometimes jagged sea, available now. I continue to strive for a whole new approach, but it will take some time to work out.
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
ERAS2.8Update.zip -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
The texture fixes for San Felipe and Dutch Heavy Frigate, gun charges > 4, option screen fixes, and ridding the sometimes jagged sea are complete.
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
ERAS2.8Update.zip -
Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
The texture fixes for San Felipe and Dutch Heavy Frigate, gun charges > 4, option screen fixes, and ridding the sometimes jagged sea are complete.
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
ERAS2.8Update.zip -
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
I found there is a max setting in the script. Looking at the engine for the sign/charges, it looks like it should support up to 7. I fixed the max constraint in the code and will give myself that gun to test/check it out.
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
Well that’s unfortunate. I see that problem too. That ship is defined to have 4 hull texture folders, but it only has 3 and the one causing the problems is when the ship randomly gets Hull4 assigned. I will have to talk to MK about that, because I don’t have Hull4 textures for that. For a temporary fix, select any of the other Hull folders in…[Read more]
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Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
I found the problem with that gray ship in your shots. You can fix it yourself, to save the download trouble. Find RESOURCETexturesShipsZwareFregat1Hull1ship_wood_09.tga.tx and move the file to RESOURCETexturesShipsZwareFregat1. I will correct it in the update, but in the meantime will correct your issue.
I also note that ship is missing…[Read more]
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Jeffrey replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
I remember Coas I think you had to do the main quest first before a city became yours…
Correct. One of the nation questlines need completed before you can retain a town and appoint one of your officers as caretaker/tax collector.
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Jeffrey replied to the topic New features and changes I'd like to see added in future updates in the forum GOF Eras Module 2 download & discussion board 8 years, 6 months ago
I have long known some fights are near unwinnable, when playing on the higher difficulty levels as the original difficulty settings, when applied to the enemy generation, do not scale well, become super unbalanced, where the opposition far outranks you and often far exceeds your skill attributes.
One of the scenes I edited, due to that effect,…[Read more]
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