modernknight1
-
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
I did find that the underwater scene in Tenochtitlan also has a problem when you exit the water, all the models are messed up when you load the next scene on exit, so that might have something to do with it. I fixed that:
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
EngineUpdate.zip
It was only a problem in the 32 bit DirectX 9 version…[Read more]
-
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
I would need a save game from some time before the diving so I can take a look. I don’t have any games anywhere near readiness for that quest, so I need you to send me a game with a character already there.
-
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
Well look at that! I never knew about that feature, LOL. I see the 230, and I did some traces to the log files and they show the same thing, so there is a problem.
Glad you showed me this, because you have uncovered a bug. The function FantomMakeCoolFighter used to make those characters, calls another function for figuring a rank, called…[Read more]
-
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
When you state 180-230 level, I thought maybe that was a typo. But since you mention it again, where do you see that? I am nearly sure they will still be about 18-23. That range would have stayed similarly for you because for a player character at 17, that seemed about right because a decent fighter is still better than NPC ai. The ‘balancing’…[Read more]
-
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
But I don’t think it’s so much an imbalance in the enemies, but more a case that they are are tailored specifically to be fighters, they have fighting perks, their guns are decently quick reloading. If you had allocated a couple fighting perks yourself, and a faster gun, you would much more handily defeat them.
As it stands now, your character…[Read more]
-
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
I have good news and bad news.
Good news is that I rebalanced that fight in the commander’s house.
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKg
Update.zip
Bad news is that it doesn’t much affect your fight because at your particular character level, not much gets changed. The original game sets those enemies at rank 18-23, and my…[Read more]
-
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
PM sent
-
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
Yes, the earlier one waiting for the waitress. If you were waiting at the door, the fighters have already been generated in the code and I need a save prior to that.
-
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
I have something for testing that fight. Do you have a save from before midnight, when you’re waiting for the time to go looking for the girl in that room? I want to try out my changes.
-
Jeffrey replied to the topic Gameplay Questions in the forum GOF Eras Module 2 download & discussion board 8 years, 9 months ago
First, that French prison code tries to store all your items in a hidden, temp attribute, then upon release, attempts to copy them back to your pchar.items attribute. Weird that it fails sometimes, as the code looks OK to me. But, what I found is that none of the other prison episodes that behave similarly, use the same function as that…[Read more]
-
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
Since last you were here, I shrunk much of the texture sizes. You may want to get a complete new base (might speed performance with the smaller files) and the latest update on top of that.
But, it’s not necessary, as the Update.zip still has everything needed if you still have the original base. Just check the file date for the update…[Read more]
-
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
It’s puzzling why you needed to do that, but I’m not going to worry much about it, since it is resolved.
For this test, I created a new, empty folder: E:ERASTest, on an external, USB drive. Then I extracted ERAS2.6.7z.001-012 (using 7zip) to that new folder. Then, I extracted Update.zip into that same folder, overwriting everything. Then I ran…[Read more]
-
Jeffrey replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
To ensure I didn’t mismatch anything, I took the time to make a new, empty folder, then put the base .7z files, then overwrite with the Update.zip files. Ran my newly created program set and I had no problem. I don’t know what the problem might be.
You can try getting EngineUpdate.zip:
https://mega.nz/#F!jl1zjSaC!CdBYterMnYkhdEbQy9rQKgIt…[Read more]
-
Capt Qbert replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
Cool stuff! Yeah, I’ve used that color picker site before (or a similar one). Thanks for the info on the programmer calc mode, that is very helpful and a timesaver.
Gonna experiment some more tonight.
-
Orazio replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
I’m in the same situation, a laptop with both an Intel and an Nvidia GPU.
Are you really sure the game is using the Intel GPU? Forget about the config.exe, I can’t choose the card either from there, but forcing it through the Nvidia control panel should work.
I know my game is using the Nvidia card, despite what the config.exe might say, because I…[Read more] -
Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
I don’t think I can be much help, because all I have are computers with the stock on-board Intel.
I can tell you that neither the game, nor the config.exe specifically target any graphics cards. The config.exe simply calls an API to enumerate and display devices. That API returns a list of video device adapters and if not all of what you have…[Read more]
-
Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
If you want more fun with those, you can experiment others. In Windows, launch your calculator and put it in Programmer mode (View/Programmer).
That number you see in locations_loader.c, is the integer value of RGB, converted to Hex, converted to Decimal.
You can see the RGB values some others have already determined a decent approximation of…[Read more]
-
Capt Qbert replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
Hey Jeffrey, I copied over the tavern value into the cave and dungeon lines and am very happy with how they both look now. It’s not perfect, but seems a better ambiance and much darker than before. Thx for the instruction!
Cheers,
CQ -
Capt Qbert replied to the topic BUGS and Fixes in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
BTW…I set the font size to 1.8 for all the 1.5 ones, changed the delay to 10 sec and made the text orange…very happy with the results!
Tnx Jeffrey!
-
Jeffrey replied to the topic GOF ERAs Mod 2 Latest Download in the forum GOF Eras Module 2 download & discussion board 8 years, 10 months ago
No change needed…it works.
Follow those same instructions to set the loclighter.ini loading = 1. But you have to turn on numlock on your keyboard. Then press the zero key of the numpad. The numlock is the needed indicator.
- Load More
by