I’ve never gotten to this point in the game by myself yet, but I’ve heard that around levels 30-40 the game gets really tough in melee combat. I’ve read an article somewhere claiming that part of the issue arises from the NPC opponents getting access to personal abilities that make them really monstrous at higher levels, in particular Heavy Hand. Is this true? And what else is there that causes this issue?
I’m really just curious to find out what causes this occurrence in the first place, and also to learn about what would/could be done to help alleviate the issue (like preventing enemy NPCs from having certain perks) – and if not, can someone tell me why? I’ve seen a lot of complaints on other sites about the insane difficulty of TEHO, so I kinda feel that this particular issue should at least be placed on a to-do list for the future, if not handled as soon as possible, since it seems obvious that it would make our game a better and more desirable product.
Thoughts, people?